CoD: Modern Warfare 3 Patch Notes Include A Change To The Ghost Perk
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CoD: Modern Warfare 3 Patch Notes Include A Change To The Ghost Perk

CoD: Modern Warfare 3 Patch Notes Include A Change To The Ghost Perk

A new replace has arrived to Name of Responsibility: Modern Warfare 3. The December 14 patch notes embody a change to how the Ghost perk works in multiplayer in addition to updates to the worm boss fights in Zombies mode.

The largest change for multiplayer is an adjustment to the Ghost perk. Beforehand, Ghost was solely activated for a participant in the event that they had been shifting, however this replace permits gamers outfitted with the perk to be stationary for 2 seconds earlier than the anti-radar results are disabled.

Now Enjoying: Modern Warfare III | Season 1 Zombies Trailer

The developer confirms this transformation was made based mostly on suggestions and says, “We have added a grace interval to the motion requirement of the Ghost T/V Camo. With this transformation, gamers stay detectable by radar whereas not shifting, however momentary pauses will not trigger their place to be revealed.”

Numerous multiplayer playlists obtained adjustments to attain limits. Group Deathmatch and Kill Confirmed rating limits had been elevated to 125 for 10v10, 150 for 12v12, and 125 rating for small map playlists.

For Zombies mode, changes had been made to the Greylorm Aether Worm boss struggle. The replace addresses a problem the place getting eaten by Greylorm and grabbed by a Mimic on the identical time may trigger gamers to get pushed beneath the map. It additionally now prevents a problem that beforehand precipitated the boss to immediately die after spawning.

Moreover, a useful change is made to the Gorm’gant worm boss struggle of the Useless Sign mission. Now, mild armored zombies will spawn throughout this struggle to supply a supply of armor for gamers.

The replace additionally contains fixes for varied crash and stability points, together with a PC-specific crash gamers encountered firstly of Season 1. The full patch notes might be discovered beneath, as shared on Call of Duty’s blog.

A new replace arrived to Warzone as nicely. Here is every little thing that modified for the battle royale, together with footstep audio and weapon balancing.

THURSDAY, DECEMBER 14, 2023

GLOBAL

STABILITY & PERFORMANCE

  • Addressed a problem skilled by some gamers that precipitated gadgets beforehand unlocked to change into unavailable to equip.

WEAPONS & ATTACHMENTS

» Assault Rifles «

  • RAM-7 (MWIII)
    • Speedway v5 Brief Barrel Attachment is now obtainable to equip within the Gunsmith.

EQUIPMENT

  • Breacher Drone (Deadly)
    • Improved affect detection to forestall inflicting extra explosive injury to gamers than meant.

CUSTOMIZATION

  • Crimson Destiny and Carbon Destiny Laser Attachment Skins will not seem as default Skins when outfitted to Shotguns.
  • Gamers who bought the GG EZ Weapon Vault Bundle will now be capable of use customizations on the Houndeye Built-in Optic Attachment.
  • Animated Emblems at the moment are correctly rewarded upon reaching Status Ranges 1-5.
    • Observe: Within the coming days, we’ll retroactively grant this stuff to gamers who met the necessities previous to at the moment’s repair.
  • The Stormender’s Priceless and Interstellar reward Emblems will now show the right Emblem artwork.

MULTIPLAYER

UIX

  • Bug Fixes
    • Kills column on the Scoreboard will now monitor correctly in Warfare Mode.
    • Conversion Kits Attachment slot for sure Weapons will not seem locked regardless of necessities being met.
    • Exiting a Blueprint Preview will not kick the participant again to the Multiplayer menu.
    • When utilizing a Controller, hovering the Santa’s Slayground Battle Cross sector will not kick the participant again to the Multiplayer menu.
    • Clicking the ‘View Bundle’ button on a Battle Cross Bundle within the Operators tab will not kick gamers again to the Multiplayer menu.

PROGRESSION

  • Challenges that require enemy Gear to be destroyed will now progress upon the destruction of the next Discipline Upgrades:
    • A.C.S.
    • Comms Scrambler
    • Deployable Cowl
    • Med Field
    • Munitions Field
    • Transportable Radar
    • Suppression Mine
    • Tactical Digital camera
    • Tactical Insertion
    • Trophy System
  • Mounted a number of challenges the place development wasn’t monitoring.

WEAPONS & ATTACHMENTS

  • Ray Gun
    • Carried out measures to forestall illicit utilization exterior of help Modes.

MAPS

  • Operation Spearhead (Warfare)
    • Eradicated an out of map exploit by which gamers had been capable of entry an unintended rooftop close to the Launch Website.
    • Eradicated an out of map exploit by which gamers had been capable of get beneath the map close to the Storage.

MODES

  • Gunfight
    • In Personal Match, split-screen play will not trigger DEV ERROR 12744.
  • Search and Destroy
    • Addressed a problem inflicting unintended XP charges for varied match occasions.
  • Playlists
    • Elevated Group Deathmatch and Kill Confirmed rating limits in sure limited-time Playlists.
      • 12v12: 150
      • 10v10: 125
      • Small Maps: 125
  • Personal Match
    • With CDL Guidelines enabled, restrictions at the moment are correct to the Competitive Settings v1.0 specification.
    • Coaching Course has returned, permitting gamers to be taught primary actions and fight abilities.

PERKS

  • Ghost T/V Camo (Gear)
    • Gamers can now be stationary for 2s earlier than anti-radar results are disabled.

Primarily based on suggestions, we’ve added a grace interval to the motion requirement of Ghost T/V Camo. With this transformation, gamers stay detectable by radar whereas not shifting, however momentary pauses will not trigger their place to be revealed.

ZOMBIES

MISSIONS

Act 4: Useless Sign

  • Changes to the Escape: Defeat Gorm’gant step of the Useless Sign mission.
    • Mild Armored Zombies enemy varieties have been added throughout this step to supply a supply of Armor for gamers.

GAMEPLAY

Contracts

  • Aether Extraction
    • Addressed a problem that might remove gamers who tried to overload an ‘Aether Extractor’ because the contract’s time runs out.

ENEMIES

Zombies

  • Aether Worm: Greylorm
    • Addressed a problem that allowed Greylorm to immediately die when spawned.
    • Addressed a problem the place getting eaten by Greylorm and grabbed by a Mimic on the identical time may trigger gamers to get pushed beneath the map.

UIX

Weapons

  • Addressed a problem that displayed incorrect Bruen MK9 attachment unlock descriptions within the After Motion Report.

STABILITY

  • Resolved a PC particular crash gamers encountered firstly of Season 1.
    • This repair was launched on Monday, December 11.
  • Added varied crash and stability fixes.

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