A brand new replace arrived to Name of Responsibility: Fashionable Warfare 3 and Warzone on January 11, which lastly nerfs the highly effective MTZ Interceptor marksman rifle. The patch notes additionally embrace updates to spawns on numerous multiplayer maps and a repair for bugged camo challenges.
The MTZ Interceptor has dominated Warzone because the begin of Season 1, however the brand new replace lastly gives some steadiness for the overpowered marksman rifle. A nerf reduces the weapon’s most harm from 95 all the way down to 85, and the minimal harm is lowered from 84 to 78.
An adjustment can also be made for the Snake Shot ammunition in Warzone. The harm per pellet at most vary is drastically lowered from 34 to 12. Along with these modifications, the developer notes that extra weapon balancing will arrive for battle royale with the Season 1 Reloaded replace on January 17.
For Fashionable Warfare 3, the replace contains spawn changes for a number of multiplayer maps, together with Afghan, Invasion, Terminal, and Season 1’s new Meat map.
A number of bug fixes have been addressed, together with UI bugs and a number of points that would beforehand trigger a participant to be unexpectedly kicked again to the multiplayer menu. One other main change is a repair for the bugged Fashionable Warfare 2 camos, which have been stopping some gamers from progressing with the MW2 completionist camo challenges.
The complete patch notes will be discovered under, as shared by Activision.
Season 1 Reloaded is ready to incorporate a brand new crossover occasion with The Boys for multiplayer, and Warzone is getting new options such because the covert exfil.
GLOBAL
BUG FIXES
- Fastened a problem stopping CDL Group Bundles from unlocking correctly when bought from the Retailer.
- Fastened a problem inflicting Occasion progress to not monitor correctly on the front-end menu.
- Fastened a problem stopping Emblems from being awarded correctly for Status Degree progress.
- Fastened a problem inflicting some Cleaning soap Operator Skins to not have acceptable menu imagery and textual content.
WARZONE
WEAPONS
Weapon Changes
Please notice that extra weapon changes can be going stay within the Season 1 Reloaded replace which is slated to launch on January seventeenth, 2024.
» Sniper Rifle «
- MTZ Interceptor (MWIII)
- Max Harm lowered to 85, down from 95
- Min Harm lowered to 78, down from 84
Attachment Changes
» Ammunition «
- Snake Shot
- This attachment can be reenabled with the scheduled Playlist replace at 10 AM PT.
- Harm per pellet at max vary lowered to 12, down from 34
BUG FIXES
- Fastened extra collision points with numerous parts throughout Urzikstan permitting Gamers to use/peek/shoot by way of them.
- Fastened a problem permitting Gamers to duplicate Loadout Drop Markers.
- Fastened a problem inflicting the Useless Silence icon to unintendedly seem within the killcam.
- Fastened a problem permitting Gamers to use the Money deposit balloon in Plunder.
- Fastened a problem permitting Gamers to duplicate objects within the Backpack menu.
- Fastened a problem inflicting Gamers to get caught within the Gulag.
- Fastened a problem inflicting the After Motion Report to finish abruptly.
- Fastened a problem inflicting some Attachments to not seem accurately when outfitted on sure Weapons.
- Fastened a problem stopping the Twin Kamas unlock problem from monitoring correctly.
- Fastened a problem inflicting Gamers to be despatched again to the entrance Menu whereas navigating Attachments within the Gunsmith.
MULTIPLAYER
UIX
- Bug Fixes
- Adjusted a number of Attachment descriptions to higher mirror their true results.
- Resolved points inflicting the participant to be unexpectedly kicked again to the Multiplayer menu in a number of situations.
- Viewing the After Motion Report
- Equipping a Conversion Equipment on a Blueprint
- Using Attachment filters
- Addressed a problem inflicting the inaccurate Weapon mannequin to seem whereas choosing a Blueprint within the Gunsmith.
GAMEPLAY
- Weapon verify animations will not play upon respawn in small map playlists.
- Notice: This alteration went stay on January 4, 2024.
PROGRESSION
- Corrected unlock necessities displayed for the Throwing Star (Gear).
- Corrected unlock necessities displayed for a number of Attachments.
- Ravage-10 Inventory
- Rival-9 Compensator Muzzle
- Resolved a spelling mistake within the Kingslayer Kills Problem.
- Each day Bonus Problem completions will not seem as “CHALLENGE NAME MISSING” within the Notifications tray.
MAPS
- Afghan
- Added extra spawn factors to extend the standard of spawn choice in Group Deathmatch and Domination.
- Invasion
- Elevated Operator lighting to deal with poor visibility in sure areas.
- Adjusted spawns to stop pointless spawn flips whereas the Bus Station seize level (P3) is lively in Hardpoint.
- Meat
- Adjusted spawns to stop gamers within the Storage from killing enemies upon respawn.
- Rust
- Elevated consistency of high quality spawn choice.
- Sporeyard
- Gamers can not turn into caught upon respawning in Storage.
- Terminal
- Adjusted spawn factors close to Safety to stop unfavorable spawn circumstances in Group Deathmatch and Domination.
MODES
- Gun Recreation
- Eliminated a placeholder picture discovered within the Stats tab of the Scoreboard.
- Operation Spearhead (Conflict)
- Loadout Drop (Discipline Improve) will not destroy the tank and trigger a stalemate.
WEAPONS & ATTACHMENTS
» Submachine Weapons «
- AMR9
- As soon as unlocked, the JAK Ettin Double Barrel Equipment Attachment can now be outfitted.
- WSP-9
- Incompatible hybrid Optic Attachments can not be outfitted.
» Handguns «
- TYR
- As soon as unlocked, the JAK Beholder Rifle Equipment Attachment can now be outfitted.
EQUIPMENT
- Scatter Mine (Tactical)
- Decreased explosive harm to 1 to stop lethality in Hardcore Modes.
- Notice: This alteration doesn’t apply to Core Modes.
- Decreased explosive harm to 1 to stop lethality in Hardcore Modes.
KILLSTREAKS
- Distant Turret
- Repositioning the turret will not trigger it to turn into extra susceptible to incoming harm than meant.
CUSTOMIZATION
- Improved white accent shade protection of the Atlanta FaZe 2024 Camo.
ZOMBIES
WEAPONS
» Aether Blade «
- Addressed a problem the place gamers would lose their Aether Blade if it was thrown at and hit a Harvester Orb.
- Closed a duplication exploit related to Ammo Caches.
GAMEPLAY
Weekly Challenges
- Week 4
- Addressed a problem that prevented the ‘Destroy 5 Automobiles with a Advisable Weapon’ problem from monitoring.
Normal
- Addressed a problem the place the utmost reserve ammo for some weapons was inconsistent between Urzikstan and the Darkish Aether Rift.
UIX
Weapons
- Addressed a problem that prevented the Gutter Knife from showing accurately within the Weapon choose menu.
PROGRESSION
Camos
- MWII Completionist Camos
- Addressed a problem the place some gamers have been unable to progress MWII Weapon Camo challenges after the MWIII Season 1 replace.
STABILITY
- Added numerous crash and stability fixes.