CoD: Warzone And MW3 Season 2 Reloaded Patch Notes Include Space Marines And Aiming Changes
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CoD: Warzone And MW3 Season 2 Reloaded Patch Notes Include Space Marines And Aiming Changes

The Season 2 Reloaded replace for Name of Obligation: Fashionable Warfare 3 and Warzone provides new maps, extra Zombies content material, extra Warzone options, and Space Marines. The patch notes for the massive replace additionally embrace bug fixes, weapon balancing, and adjustments to aiming throughout Warzone and Fashionable Warfare 3.

Season 2 Reloaded provides two new DLC weapons to unlock with the SOA Subverter battle rifle and Soulrender melee weapon. The midseason can be filled with three occasions themed round Warhammer 40,000, Dune, and extra Zombies motion. Extra particulars on Season 2 Reloaded’s content material will be discovered right here, together with extra maps and new sport modes.

Now Taking part in: Fashionable Warfare III – Official Season 2 Reloaded Zombies Reveal Trailer

Based on the patch notes, a change was made to aiming throughout each Fashionable Warfare 3 and Warzone. Now, when aiming down sight, the crosshair will transition on to the middle of the participant’s display screen quite than easing into place. The developer says the change is a part of a steady effort to enhance the precision and responsiveness of aiming.

For Fashionable Warfare 3, the replace provides Dome from Fashionable Warfare 2 to the map pool for fast play. It additionally makes changes to the Scrapyard map to refine the playable space boundary alongside the fence close to the map’s helipad, and contains a number of changes to enhance gameplay on the large-scale Operation Tin Man map for Struggle mode.

The replace contains weapon balancing for multiplayer. Season 2’s standard BP50 assault rifle is nerfed with a number of adjustments, together with a 12% lower to aim-down-sight motion pace, a 5% improve to aim-down-sight-time, and a 48% improve to horizontal recoil. The BAS-B battle rifle can be nerfed, with decreases to break and harm ranges, making the rifle now a 4-shot kill to the torso and above throughout the near-medium harm vary.

A couple of adjustments additionally arrive for Zombies mode. The replace provides the brand new Warlord referred to as Keres, and now defeating any warlord grants a assured Marvel Weapon case. Keres would be the energetic warlord for the primary week, however then the varied warlords will return on random rotation.

Moreover, the Greylorm Aether worm will now not observe gamers to the ultimate exfil helicopter, some zombie pathing issues had been corrected, and a number of other crashes and stability fixes are included.

CoD: Warzone And MW3 Season 2 Reloaded Patch Notes Include Space Marines And Aiming Changes
Season 2 roadmap

Warzone’s replace contains the Vondel map being added to straightforward battle royale mode. The map contains its personal Champion’s Quest nuke problem, however the rewards are the identical because the Urzikstan map.

A number of audio changes are included. It boosts the Ascender audio distance by 16 toes, and boosts the sound for parachute distances by 100 toes. It additionally provides a brand new and distinctive sound cue for reviving a participant, in order that revives are considerably extra noticeable to close by gamers.

The battle royale additionally will get some weapon balancing for the midseason. The BP50 assault rifle will get the same nerf because the multiplayer facet, with the gun receiving elevated aim-down-sight time, decreased aim-down-sight motion pace, elevated horizontal recoil, and extra. The Holger-556 will get a buff to make it a extra viable assault rifle, with a rise to max harm from 35 to 38, and a max harm vary improve from 33.02 meters to 36.83 meters.

The favored Pulemyot 762 LMG additionally will get a major nerf. The gun receives a rise to the energy of aim-down-sight idle sway, and tremendously reduces the bullet velocity from 760m/s to 660m/s when utilizing the favored Jak Annihilator Bullpup Package conversion attachment.

The complete patch notes will be discovered under for Warzone and Modern Warfare 3, as shared by Activision.

MW3 – WELCOME TO SEASON 2 RELOADED

Season 2 of Name of Obligation: Fashionable Warfare III will get reloaded with right this moment’s replace!

Earlier than the replace drops in your platform of selection, take a look at our recap of the all-new content material anticipated for the latter half of Season 2. Moreover, the Patch Notes observe, providing you with a breakdown of all gameplay changes, new options, and bug fixes included on this replace.

Go to the Season 2 Reloaded Blog for extra info.

NEW MAPS

Das Haus (6v6)

A chaotic traditional returns from Name of Obligation: Vanguard (2021) with a recent coat of paint.

Skidgrow (6v6)

An overgrown, limited-time variant of Skidrow.

Airborne (6v6)

A pestilence-ridden, limited-time variant of Terminal.

NEW WEAPONS

SOA Subverter (Battle Rifle)

Chambered in 7.62, this hard-hitting rifle dominates at mid to longer ranges because of a low price of fireplace and predictable recoil.

Soulrender (Melee)

A ceremonial blade able to razor-sharp cuts and lethal melee motion in close-quarters fight.

NEW AFTERMARKET PARTS

JAK Backsaw Package (Holger 556)

Connect a high-capacity drum journal to the Holger 556 alongside a double-barrel configuration permitting the weapon to fireside two bullets at a time.

JAK Outlaw-277 Package (BAS-B)

Rework the BAS-B right into a lever-action rifle, slowing its price of fireplace whereas massively bettering its accuracy for pinpoint precision.

NEW MODES

Bounty

Face off towards the enemy in a Group Deathmatch–type sport mode the place gamers have limitless lives and the primary workforce to achieve the elimination-based rating restrict wins.

Juggermosh

Put together for heavy fight as gamers slug it out as imposing Juggernauts clad in Space Marines skins impressed by the Warhammer 40,000 universe.

NEW EVENTS

Dune: Rule of Destiny

Take management of the throne of destiny and earn XP to unlock unique rewards.

Warhammer 40,000: For the Emperor!

Take up arms and do your responsibility for the Imperium! Earn XP in-game to unlock rewards.

Vortex: Decay’s Realm

The Vortex is again and seeping with Decay’s blighted contact. Full challenges throughout all video games to unlock rotted rewards.

GLOBAL

GAMEPLAY

  • Upon aiming down sight, the crosshair will now transition on to the middle of the participant’s display screen quite than easing into place.

This transformation continues our enhancements to the precision and responsiveness of aiming in Fashionable Warfare III and Warzone. Please proceed to share your suggestions and search for additional adjustments in future sport updates.

CUSTOMIZATION

  • Resolved a problem inflicting the Blueprints from the Spare Ribs Bundle to be much less clear than meant.
  • Adjusted colours of the Incision Blueprint for the Renetti to match its meant look.
  • Music from the Hans Zimmer MW2 Music Pack will as soon as once more play throughout matches.
  • Resolved a problem in Gunsmith wherein Camos weren’t previewing correctly on a number of Weapons.
  • Improved protection of the Dissolver Camo on sure Weapons.

MULTIPLAYER

UIX

  • New Options
    • Added the power to filter Attachments by Subcategories within the Gunsmith.
      • Optics: Hybrid, 4x, Thermal, Sniper Scope, 2.5x, Pink Dot, Reflex, & Holo
      • Muzzles: Breachers, Flash Hiders, Suppressors, Comps & Brakes
      • Underbarrels: Hand Stops, Undermounted Weapons, Bipods, Vert Grips, & Angled Grips
    • Added the power to trace as much as 5 Challenges to view exterior the Problem menu.
      • Tracked Challenges will seem on the in-game pause menu and foyer.
    • Added a Mark All Learn button within the Social notification heart
  • Bug Fixes
    • Add to Favorites button will now not seem for locked Emblems.
    • Calling Playing cards unlockable solely in Fashionable Warfare II will now state this info within the Customization menu.
    • In Free for All Modes, the native participant will now not seem as an enemy within the kill feed.
    • In Gunfight, placeholder pictures will now not briefly seem within the Killcam.
    • Gamers can now Fast Equip content material from the View New Content material menu.
    • In Snipers Solely Mode, restriction icons at the moment are current for Weapons that are not Sniper Rifles, permitting gamers to higher discern which Weapons are restricted.
    • Mounted a bug that prevented Weapon Stage from displaying in Gunsmith
    • A number of inaccuracies with Weapon Attachment descriptions have been resolved.

PROGRESSION

  • Mounted a number of Season 2 Weekly Challenges that weren’t monitoring development correctly.
  • Weapons in Semi-Auto fireplace mode will now correctly progress related Challenges.

MAPS

  • Scrapyard
    • Refined playable space boundary alongside the fence close to the Helipad.
  • Cargo
    • By standard demand, Shipmas will completely exchange commonplace Cargo.
  • Vista
    • Set factions to Spetsnaz and Rangers, resolving a problem inflicting lacking announcer voicelines.
  • Dome (MWII Carry-Ahead)
    • Added to the pool of obtainable Maps in Fast Play.
  • Operation Tin Man (Struggle)
    • Decreased time to construct a laser lure from 4s to 2.5s (-38%).
    • Added a rating occasion upon killing an enemy with a laser lure.
    • Firstly of Section 2, the crate containing the MAW will now mechanically open after 60s.
    • Improved interplay with Turrets whereas utilizing Faucet to Work together enter possibility.
    • Gamers can now not exit the playable space close to the Resting Space utilizing a Deployable Cowl.
    • In Personal Match, Bots will now correctly parachute through the Infil sequence.
    • Refined geometry to enhance spawn circumstances close to the Principal Path.

MODES

  • Gun Recreation
    • Addressed a problem that brought about gamers to develop into caught with out a Weapon.
  • Headquarters
    • Mounted a problem permitting enemies to seize a contested HQ in Hardcore.
  • Coaching Course (Personal Match)
    • Utilizing a Cruise Missile exterior the fight space will now not halt course development.

WEAPONS & ATTACHMENTS

» Assault Rifles «

  • BP50
    • Elevated minimal hipfire unfold from 2.2deg/s to 2.4deg/s (+9%).
    • Elevated most hipfire unfold from 6.3deg/s to six.7deg/s (+6%).
    • Elevated tactical stance unfold from 2.8deg/s to 2.9deg/s (+4%).
    • Elevated purpose down sight time from 220ms to 230ms (+5%).
    • Decreased purpose down sight motion pace from 3.4m/s to 3m/s (-12%).
    • Elevated horizontal recoil from 10.6deg/s to fifteen.6deg/s (+48%).
    • Decreased vertical recoil from 44.4deg/s to 42deg/s (-5%).
    • Forbearer Heavy Inventory
      • Elevated recoil gun kick profit from 11% to 16%.
    • Moat-40 Inventory
      • Decreased purpose down sight time profit from 7% to 2%.

These adjustments make sure the BP50 stays a powerful aggressive possibility whereas aligning it higher with its counterparts throughout the Assault Rifle class.

  • SVA 545
    • Decreased dash to fireside time from 210ms to 189ms (-10%).
    • Decreased purpose down sight time from 250ms to 230ms (-8%).

» Battle Rifles «

  • BAS-B
    • Decreased most harm from 39 to 38 (-3%).
    • Decreased near-medium harm from 33 to 32 (-3%).
    • Decreased most harm vary from 35.6m to 30.5m (-14%).
    • Decreased near-medium harm vary from 43.2m to 40.6m (-6%).

Inside the near-medium harm vary, the BAS-B is now a 4-shot kill to the torso and above.

  • Sidewinder
    • Decreased recoil depth throughout sustained fireplace barely.
    • A90 Venom Inventory
      • Decreased recoil gun kick penalty from 16% to five%.
    • RB Rapidstrike Grip
      • Elevated purpose down sight time profit from 9% to 11%.
      • Decreased recoil management penalty from 10% to 4%.
  • MTZ-762
    • JAK Heretic Carbine Package
      • Decreased horizontal recoil from 11.9deg/s to 9.4deg/s (-21%).
      • Elevated vertical recoil from 47.1deg/s to 47.9deg/s (+2%).
      • Incompatible Underbarrel Attachments can now not be geared up.

» Submachine Weapons «

  • RAM-9
    • Speedway v5 Quick Barrel
      • Decreased purpose down sight pace penalty from 15% to 10%.
      • Elevated recoil gun kick profit from 4% to 9%.
      • Elevated recoil management profit from 8% to 12%.
    • FSS Imperator Mild Barrel
      • Elevated harm vary profit from 12% to twenty%.
      • Elevated bullet velocity profit from 15% to twenty%.
    • Boreal-6C Suppressed Barrel
      • Decreased bullet velocity penalty from 20% to 12%.
      • Decreased harm vary penalty from 20% to 12%.
  • AMR9
    • JAK Ettin Double Barrel Package
      • Bullets at the moment are fired in a vertical column quite than a randomized unfold.
  • WSP-9
    • Decreased minimal standing hipfire unfold from 2deg/s to 1.8deg/s (-10%).
    • Decreased most standing hipfire unfold from 6.2deg/s to five.6deg/s (-10%).
    • Decreased tactical stance unfold from 3.4deg/s to three.1deg/s (-9%).
  • Rival-9
    • JAK Headhunter Carbine Conversion
      • Elevated near-medium harm vary from 30m to 45.7m (+38%).
  • PDSW 528 (MWII)
    • Improved alignment of the default iron sight optic.
  • Lachmann Sub (MWII)
    • Elevated most harm vary from 8.9m to fifteen.2m (+71%).
    • Elevated near-medium harm vary from 16.5m to twenty.6m (+25%).
    • Elevated medium harm vary from 23.1m to 31m (+30%).
    • Elevated far-medium harm vary from 36.1m to 40.6m (+13%).

Most noticeably, the 5-shot kill harm vary has been elevated to ~20m. Moreover, throughout the most harm vary, 1 headshot now ends in a 4-shot kill.

» Shotguns «

  • Lockwood 680
    • Barrel Attachments
      • Harm pellet depend now stays at 6, no matter ammo capability.

» Mild Machine Weapons «

  • Pulemyot 762
    • Elevated energy of purpose down sight idle sway.
    • JAK Annihilator Bullpup Package
      • Decreased bullet velocity from 760m/s to 660m/s (-13%).
  • Bruen Mk9
    • Decreased purpose down sight time from 450ms to 410ms (-9%).
    • Elevated lower-torso harm multiplier from 1.05x to 1.1x (+5%).
    • Elevated motion pace from 3.9m/s to 4.4m/s (+13%).
    • Elevated crouch motion pace from 1.6m/s to 2.1m/s (+31%).
    • Elevated tactical dash pace from 6.3m/s to six.4m/s (+2%).
    • Elevated purpose down sight motion pace from 1.9m/s to 2.4m/s (+26%).

» Sniper Rifles «

  • XRK Stalker
    • Added new Optic Attachment: XRK Stalker Manufacturing unit Iron Sight
      • Unlocked by way of Armory Unlocks.
    • Decreased purpose down sight time from 610ms to 580ms (-5%).
  • KATT-AMR
    • Decreased purpose down sight time from 760ms to 720ms (-5%).
  • SP-X 80 (MWII)
    • Elevated purpose down sight time from 545ms to 570ms (+5%).

» Handguns «

  • COR-45
    • XRK IP-V2 Conversion Package
      • Elevated bullet velocity from 525m/s to 600m/s (+14%).
  • Renetti
    • JAK Ferocity Carbine Package
      • Resolved a problem inflicting particular Attachment combos to deprave the Weapon’s look.
      • Detailed Stats within the Gunsmith will now not show an improper Tactical Stance Unfold worth.
  • 9mm Daemon (MWII)
    • Daemon Hand Rear Grip
      • Added lacking Pistol Fastdraw profit.

» Launchers «

  • Stormender
    • EMP results will now correctly apply to enemies in Free for All Modes.

» Attachments «

  • Hybrid Optics
    • Incompatible Attachments can now not be geared up on MWII Shotguns.
  • Underbarrel Launchers
    • Addressed an exploit that allowed gamers to fireside limitless projectiles.
  • JAK Limb Ripper
    • Elevated motion pace whereas revving by 25%.
    • Elevated harm vary from 1.1m to 1.4m.
    • Elevated harm from 36 to 50 (+39%).
    • Gamers will now not harm themselves in Free for All Modes.
    • Resolved a compatibility subject with the JAK Raven Package.

EQUIPMENT

  • Stun Grenade (Tactical)
    • Resolved a problem inflicting the motion discount impact to be eliminated upon sprinting.
  • EMD Grenade (Tactical)
    • Added extra UI components to higher talk when an enemy is tracked.
    • Tracked enemies will now seem as a relentless ping on the minimap.
    • Resolved a problem stopping enemies from being tracked in Free for All Modes.
    • Gamers can now not die unexpectedly when an EMD is thrown at autos or doorways.

FIELD UPGRADES

  • A.C.S.
    • Improved detection of goal flags close to sloped surfaces in Domination Mode.

KILLSTREAKS

  • Cluster Mine
    • Resolved a bug that prevented gamers from deploying the Cluster Mine Killstreak
  • Distant Turret
    • Gamers with the Faucet to Work together possibility set will now not develop into unable to reload their Weapon whereas a Distant Turret is energetic.

MWIII RANKED PLAY

Content material Restrictions

  • Weapon Restrictions
    • Melee Weapons
    • Gear Restrictions

Bug Fixes

  • Addressed a problem that prevented gamers from incomes SR after finishing a match.
  • Addressed a problem that prevented the High 250 Camo from animating when previewing the reward in-game.
    • Reminder: Seasonal Division Rewards will likely be distributed on the finish of Season 2. Payers competing to earn High 250 Division rewards should finish Season 2 within the High 250 Division.

ZOMBIES

ENTER YOUR DATE OF BIRTH

SubmitPlay

NEW SEASON 2 RELOADED CONTENT

Story Mission

  • Operation Deadbolt is tasked with investigating a brand new anomaly within the subsequent Fashionable Warfare Zombies Story Mission. Terminus Outcomes is turning into bolder and has adopted your squad into the Darkish Aether. Lean in your knowledgeable information, Sergei Ravenov, to evaluate the state of affairs and survive the Darkish Aether.

Darkish Aether Rift

  • After finishing the brand new Story Mission, a recent Darkish Aether Rift expertise awaits. . . Preserve your eyes open, observe the cryptic clues, and full timed duties to unlock entry to the Rift Gate. As soon as inside, full challenges and survive to earn coveted rewards, just like the Blood Burner Key and extra.
    • Darkish Aether Rifts are unlocked by fixing a hidden quest, which prompts after finishing the brand new Season 2 Reloaded Story Mission.

New Acquisitions and Schematics

  • Mags of Holding: Skip the reload and pull ammo straight out of your weapon’s ammo stash, so you may maintain pumping out harm with no need to cease and replenish once more.
  • Blood Burner Key: Want a sick journey? Look no additional. With the Blood Burner Key, you may summon this two-wheeler Marvel Car at will. Cruise in type with this almost indestructible bike that may transfer throughout water and is fueled by the blood of zombies you flatten below its tires. Surrounded? Activate the bike’s Aether Pulse potential to blast enemies in close to proximity.
    • Professional tip: Mastering the e-brake separates one of the best from the remainder. Have to take a nook? Use the e-brake to maximise dealing with!
  • V-R11 Marvel Weapon Case Schematic: In battle, each ally counts. Bolster your numbers utilizing the V-R11 Marvel Weapon, able to reworking zombies into pleasant mercenaries and mercenaries into pleasant zombies. Squadmate getting swarmed? It’s also possible to goal allies with the V-R11, offering them short-term immunity from zombie aggression.

Containment Ranges

  • Season 2 Reloaded introduces Containment Ranges, a brand new tiered Exfil streak system which is straight away obtainable to all gamers.
    • Full Contracts and efficiently Exfil from the EZ to extend your Containment Stage, as much as 100, throughout 10 Tiers.
    • Rewards improve as your Containment Stage Tier will increase.
      • Tier 1 – Stage 2: Begin with 500 Essence
      • Tier 2 – Stage 5: Begin with 5 Armor Plates
      • Tier 3 – Stage 8: Begin with 1000 Essence
      • Tier 4 – Stage 12: 30% low cost on Perk-A-Cola machine prices.
      • Tier 5 – Stage 20: Begin with 1500 Essence.
      • Tier 6 – Stage 30: 30% bonus on Contract Essence Rewards
      • Tier 7 – Stage 40: Begin with 2500 Essence.
      • Tier 8 – Stage 50: 50% low cost on Thriller Field prices.
      • Tier 9 – Stage 75: Begin with 5000 Essence.
      • Tier 10 – Stage 100: 20% low cost on Pack-A-Punch prices.
    • Gamers who’re unable to efficiently Exfil will likely be knocked again a single tier.

New Warlord: Keres

  • A lethal and elusive chemical warfare specialist, Keres is ready to problem even probably the most ready squads. These courageous sufficient to face her will discover her within the Killhouse at Orlov Army Base. Come ready and strategy with excessive warning: Anticipate her fortress to be well-defended by troopers, snipers, turrets, traps, and poison fuel grenades. Gasoline masks are extremely beneficial.

GAMEPLAY

Contracts

  • Addressed a number of situations of contracts spawning in Warlord Strongholds.

ENEMIES

Zombies

  • Aether Worms
    • Greylorm will now not observe gamers to the Last Exfil Helicopter.
  • Zombies
    • Addressed a number of situations the place Zombies could be unable to focus on or observe a participant.

Terminus Outcomes

  • Warlords
    • Defeating a Warlord now grants a assured Marvel Weapon Case.
  • Warlord: Keres
    • Keres has arrived and can have a week-long highlight in the beginning of Season 2 Reloaded.

ALLIES

Zombies

  • Hell Hounds
    • Gamers can now not activate a Canine Bone whereas in water.
      • Pleasant (Pet) Hell Hounds expressed their discomfort with being summoned below water.

WEAPONS

» Season 2 Weapons «

  • New Weapons launched in Season 2 have been added to the loot pool and will be present in lockers, crates, and the Thriller Field.

» SMGs «

RAM-9

  • Decreased Crucial Hit harm when Pack-a-Punched.
    • The RAM-9 fires an additional bullet when PAP’d which permits it to overperform with the earlier tuning.

» PISTOLS «

Basilisk

  • Addressed a problem that prevented gamers from infilling with the ‘Opus’ and ‘Triggerfinger’ Basilisk blueprints.

KILLSTREAKS

  • Closed an exploit that allowed gamers to develop into invulnerable whereas utilizing the Juggernaut Killstreak.

UI/UX

  • Addressed a problem the place Contract UI components would disappear if a participant left the squad whereas the Contract was energetic.

STABILITY

  • Added numerous crash and stability fixes.

WEDNESDAY, FEBRUARY 21, 2024

GLOBAL

RICOCHET ANTI-CHEAT

The RICOCHET Anti-Cheat workforce has been monitoring a spike in dishonest reviews throughout the neighborhood. We’re at the moment in check for extra safety updates; nevertheless, the next updates have simply been deployed:

  • Disabled sport code for limited-time perks (Ex. tremendous pace)

As a part of ongoing safety updates, a single telemetry system was taken offline for upgrades over the weekend. This motion resulted in cheat builders claiming RICOCHET Anti-Cheat was offline. It was not. Because of monitoring exercise over the weekend and the purposeful reactivation of this upgraded system, Group RICOCHET was capable of establish and ban over 6000 accounts for dishonest and hacking from February 16 – February 20.

Our workforce continues to work on safety updates for points throughout numerous modes in Name of Obligation: Warzone and Fashionable Warfare III.

CUSTOMIZATION

  • Bug Fixes
    • Relocated Dragon Scales Camo from the Particular class to the Occasion class.
    • Corrected placeholder Tracer title for the TAQ Evolvere Crocodile Blueprint.
    • Addressed a problem stopping the Fireplace Breather pores and skin for the Wheelson-HS (Killstreak) from showing.

MULTIPLAYER

UIX

  • Bug Fixes
    • Resolved numerous points inflicting the participant to be unexpectedly kicked again to the menu.
      • Viewing the Horde Hunt Occasion.
      • Enhancing Customized Mods within the Gunsmith.
      • Equipping Emblems on the last-chance Battle Go immediate.
    • Saving a Customized Mod within the Gunsmith will now not take away sure Camos.
    • Killstreak icons on the HUD will now not flip pink after dying to a Cruise Missile.

GAMEPLAY

  • Bug Fixes
    • Subject of View will now not be set greater than meant upon map infiltration.

PROGRESSION

  • Bug Fixes
    • Corrected standards for a number of Challenges to correctly monitor development.
      • JAK Ferocity Carbine Package unlock problem.
      • “Operator Kills with out the enemy damaging you” camo problem.

MAPS

  • Underpass
    • Adjusted spawn factors to stop gamers from respawning exterior of the playable space in Headquarters.

MODES

  • Management
    • Throughout the transition interval to the Last Spherical, the inaccurate workforce will now not be displayed as Defending.
  • Cutthroat
    • Resolved a problem stopping the flag seize level from spawning in additional time.
  • Group Gun Recreation
    • Addressed a problem inflicting gamers to develop into caught with out a Weapon.
  • Struggle
    • Mounted a problem inflicting the participant to lose management after utilizing a Turret and Smoke Airdrop concurrently.

WEAPONS & ATTACHMENTS

» Assault Rifles «

  • MTZ-556
    • Decreased preliminary gun kick whereas firing.
    • Decreased recoil whereas firing.
    • Elevated near-medium harm vary from 34.3m to 36.8m (+7%).
    • Elevated medium harm vary from 41.9m to 47m (+12%).

» Shotguns «

  • Haymaker
    • JAK Maglift Package
      • Decreased purpose down sight unfold by 20%.
      • Elevated price of fireplace from 357rpm to 500rpm (+40%).
      • Decreased harm pellet depend from 8 to five (-38%).
      • Restricted the usage of Ammunition Attachments.

» Sniper Rifles «

  • Longbow
    • Professional-99 Lengthy Barrel
      • Elevated purpose down sight time from 550ms to 580ms (+5%).
    • JAK Tyrant 762 Package
      • Restricted the usage of Journal, Ammunition, and Bolt Attachments.

These Attachments weren’t meant to be suitable with this Conversion Package and had been thus non-functional when geared up.

» Handguns «

  • TYR
    • JAK Beholder Rifle Package
      • Decreased motion pace penalty from 10% to eight% (-2%).
      • Decreased dash pace penalty from 20% to eight% (-12%).
      • Decreased bullet velocity profit from 100% to 50% (-50%).

» Attachments «

  • Canted Lasers
    • Canted aiming will now not take away all pellet unfold on Shotguns.

EQUIPMENT

  • Shock Stick (Tactical)
    • Tactical Digital camera and Moveable Radar Subject Upgrades at the moment are affected by enemy Shock Sticks.

FIELD UPGRADES

  • Trophy System
    • Ally Bomb Drones will now not be focused and destroyed.

KILLSTREAKS

  • Guardian-SC
    • Addressed a problem stopping the motion pace penalty from correctly making use of to affected gamers.

MWIII RANKED PLAY

Gameplay

  • Killstreaks
    • Addressed a problem the place Cruise Missiles would explode mid-air if the participant controlling the missile was killed.

ZOMBIES

ENEMIES

  • Zombies
    • Aether Worms
      • Addressed a problem the place gamers would develop into caught within the air in the event that they had been tossed by an Aether Worm because it was defeated.

WEAPONS

» Marvel Weapons «

  • V-R11
    • Addressed a problem that prevented XP from being granted when killing particular Zombie enemy sorts with a Pack-A-Punched V-R11.

» Melee «

  • Tonfa
    • Addressed a problem that unintentionally prevented the Pack-A-Punched Tonfa from dealing its meant harm.

UI/UX

  • Addressed a problem that compelled gamers right into a loop when deciding on the ‘Full Cease Blackcell’ TAQ Evolvere or ‘Grume Blackcell’ DM-56 Blueprints in Insured Weapon slots.
  • Addressed a problem that eliminated attachments with Skins from weapons in Insured Weapon slots when gamers added them to a loadout.

STABILITY

  • Added numerous crash and stability fixes.

WZ GLOBAL

EVENTS

New Occasions

  • Dune: Rule of Destiny
    • Take management of the throne of destiny and earn XP to unlock unique rewards.
  • Warhammer 40,000: For the Emperor!
    • Take up arms and do your responsibility for the Imperium! Earn XP in-game to unlock rewards.
  • Vortex: Decay’s Realm
    • The Vortex is again and seeping with Decay’s blighted contact. Full challenges throughout all video games to unlock rotted rewards.

WARZONE

MAPS

Fortune’s Preserve

  • Analysis Vessel New Cellular Level of Curiosity
    • A pontoon-style watercraft has appeared off the coast of Fortune’s Preserve.
    • This cell POI stays on the transfer all through the primary two minutes of a match, earlier than dropping anchor in a single of some predetermined places.
    • The ship options a number of ranges in addition to its personal helipad and ascenders.
    • When you’re on the Analysis Vessel, it’s normally an amazing thought to commandeer the craft and make the most of the tools on board. You’ll be able to:
    • Exploring this craft contains quite a few aggressive benefits together with:
      • Entry a decontamination station that works just like the PDS
      • An activatable UAV tower to watch for opponents.
      • Distinctive gadgets purchasable from a particular Purchase Station.
      • And extra…

MODES

Vondel Battle Royale New Mode!

Vondel now gives the beloved Battle Royale expertise! With its distinctive map design and participant depend of 72, this mode brings recent pacing and makes for an amazing addition for Battle Royale followers.

  • Champion’s Quest
    • Vondel Battle Royale will debut with its personal model of Champion’s Quest!
    • Whereas the search stays comparable in nature, this model will include it’s personal distinctive components:
      • Gallium: Applies fixed snapshot impact & HUD icon on close by gamers.
      • Deuterium: Impose fatigue on close by gamers hindering core actions.
      • Neptunium: Periodically electrocutes close by gamers.
    • Essential notes:
      • Victories on each maps will depend in the direction of Champion’s Quest progress.
      • Efficiently finishing the mission will award gamers with the identical gadgets on each maps.

PLAYLIST

For details about upcoming Playlists, please take a look at the devoted Warzone Trello Board.

WEAPONS & ATTACHMENTS

New Weapons

  • SOA Subverter Battle Rifle
    • Chambered in 7.62, this hard-hitting rifle dominates at mid to longer ranges because of a low price of fireplace and predictable recoil.
    • Unlockable by way of Weekly Problem.
  • Soulrender Melee Weapon
    • A ceremonial blade able to razor-sharp cuts and lethal melee motion in close-quarters fight.
    • Unlockable by way of a set of challenges throughout the new mid-season Sector within the Season 2 Battle Go.

New Aftermarket Elements

  • JAK Backsaw Package (Holger 556)
    • Connect a high-capacity drum journal to the Holger 556 alongside a double-barrel configuration permitting the weapon to fireside two bullets at a time.
  • JAK Outlaw-277 Package (BAS-B)
    • Rework the BAS-B right into a lever-action rifle, slowing its price of fireplace whereas massively bettering its accuracy for pinpoint precision.

Normal Changes

  • Upon aiming down sight, the crosshair will now transition on to the middle of the participant’s display screen quite than easing into place.

This transformation continues our enhancements to the precision and responsiveness of aiming in Fashionable Warfare III and Warzone. Please proceed to share your suggestions and search for additional adjustments in future sport updates.

Weapon Changes

» Assault Rifles «

  • MCW (MWIII)
    • Close to-Mid Harm elevated to 26, up from 24.
    • Mid Harm elevated to 23, up from 19.
  • Holger 556 (MWIII)
    • Max Harm elevated to 38, up from 35.
    • Max Harm Vary elevated to 36.83 meters, up from 33.02.
    • Close to-Mid Harm set to 34. New Variable
    • Close to-Mid Harm Vary set to 45.72 meters. New Variable
  • BP50 (MWIII)
    • Max Harm decreased to twenty-eight, down from 30.
    • Close to-Mid Harm decreased to 26, down from 28.
    • Elevated minimal hipfire unfold to 2.4deg/s, up from 2.2deg/s.
    • Elevated most hipfire unfold to six.7deg/s, up from 6.3deg/s.
    • Elevated tactical stance unfold to 2.9deg/s, up from 2.8deg/s.
    • Elevated purpose down sight time to 230ms, up from 220ms.
    • Decreased purpose down sight motion pace to 3m/s, down from 3.4m/s.
    • Elevated horizontal recoil to fifteen.6deg/s, up from 10.6deg/s.
    • Decreased vertical recoil to 42deg/s, down from 44.4deg/s.
    • Forbearer Heavy Inventory
      • Elevated recoil gun kick profit to 16%, up from 11%.
    • Moat-40 Inventory
      • Decreased purpose down sight time profit to 2%, down from 7%.
  • SVA 545 (MWIII)
    • Decreased dash to fireside time to 189ms, down from 210ms.
    • Decreased purpose down sight time to 230ms, down from 250ms.
  • Ram-7 (MWIII)
    • Max Harm Vary decreased to 26.67 meters, down from 33.02.

» Battle Rifles «

  • MTZ 762 (MWIII)
    • Max Harm decreased to 40, down from 42.
    • Min Harm decreased to 32, down from 34.
    • Neck Harm Modifier decreased to 1.1x, down from 1.3x.
    • Decrease Torso Harm Modifier decreased to 1x, down from 1.1x.
    • Head Harm Modifier decreased to 1.2x, down from 1.3x.
    • Close to-Mid Harm Vary decreased to 40.64 meters, down from 44.7.
    • JAK Heretic Carbine Package
      • Decreased horizontal recoil to 9.4deg/s, down from 11.9deg/s.
      • Elevated vertical recoil to 47.9deg/s, up from 47.1deg/s.
  • Bas-B (MWIII)
    • JAK Outlaw-277 Package
      • Elevated gun pushback ADS scale to three.2, up from 2.
      • Elevated digicam pushback scale to five, up from 1.4
  • Sidewinder (MWIII)
    • Decreased recoil depth throughout sustained fireplace barely.
    • A90 Venom Inventory
      • Decreased recoil gun kick penalty to five%, down from 16% .
    • RB Rapidstrike Grip
      • Elevated purpose down sight time profit to 11%, up from 9%.
      • Decreased recoil management penalty to 4%, up from 10%.

» SMGs «

  • AMR9 (MWIII)
    • JAK Ettin Double Barrel Package
    • Bullets at the moment are fired in a vertical column quite than a randomized unfold.
  • RAM-9 (MWIII)
    • Speedway v5 Quick Barrel
      • Decreased purpose down sight pace penalty to 10%, down from 15%.
      • Elevated recoil gun kick profit to 9%, up from 4%.
      • Elevated recoil management profit to 12%, up from 8%.
    • FSS Imperator Mild Barrel
      • Elevated bullet velocity profit to twenty%, up from 15%.
      • Elevated harm vary profit to twenty%, up from 12%.
    • Boreal-6C Suppressed Barrel
      • Decreased harm vary penalty to 12%, down from 20%.
      • Decreased bullet velocity penalty to 12%, down from 20%.
  • WSP-9 (MWIII)
    • Decreased minimal standing hipfire unfold to 1.8deg/s, down from 2deg/s.
    • Decreased most standing hipfire unfold to five.6deg/s, down from 6.2deg/s.
    • Decreased tactical stance unfold to three.1deg/s, down from 3.4deg/s.
  • Rival 9 (MWIII)
    • JAK Headhunter Carbine Package
      • Close to-Mid Harm Vary elevated to 45.72 meters, up from 33.02.
  • PDSW 528 (MWII)
    • Improved alignment of the default iron sight optic.

» Shotguns «

  • Lockwood 680 (MWIII)
    • Barrel Attachments
      • Harm pellet depend now stays at 6, no matter ammo capability.

» LMGs «

  • Bruen MK9 (MWIII)
    • Decrease Torso Harm Modifier elevated to 1.1x, up from 1.05x.
    • Decreased purpose down sight time to 410ms, down from 450ms.
    • Elevated motion pace to 4.4m/s, up from 3.9m/s .
    • Elevated crouch motion pace to 2.1m/s, up from 1.6m/s.
    • Elevated tactical dash pace to six.4m/s, up from 6.3m/s.
    • Elevated purpose down sight motion pace to 2.4m/s, up from 1.9m/s.
  • Pulemyot 762 (MWIII)
    • Elevated energy of purpose down sight idle sway.
    • Jak Annihilator Bullpup Package
      • Decreased bullet velocity to 660m/s, down from 760m/s.

» Sniper Rifles «

  • XRK Stalker (MWIII)
    • Decreased purpose down sight time to 580ms, down from 610ms.
  • KATT AMR (MWIII)
    • Decreased purpose down sight time to 720ms, down from 760ms.
  • SPX -80 (MWII)
    • Elevated purpose down sight time to 570ms, up from 545ms.

» Handguns «

  • Renetti (MWIII)
    • JAK Ferocity Carbine Package
      • Max Harm elevated to 36, up from 33.
      • Min Harm elevated to twenty-eight, up from 25.
  • COR-45 (MWIII)
    • XRK IP-V2 Conversion Package
      • Elevated bullet velocity to 600m/s, up from 525m/s.
  • TYR (MWIII)
    • Close to-Mid Harm Vary elevated to fifteen.24 meters, up from 11.43.
  • 9mm Daemon (MWII)
    • Daemon Hand Rear Grip
      • Added lacking Pistol Fastdraw profit.

» Marvel Weapons «

  • Wunderwaffe DG-2
    • Splash harm elevated to 100, up from 75.
    • Elevated Projectile Explosion Radius to 64, up from 50.
    • Elevated Projectile Pace to 101.6m/s, up from 50.8m/s.
    • Gamers straight impacted by the Wunderwaffe DG-2 are now not compelled to fireside.
    • Allowed Tick Harm impact to stack
    • Adjusted ADS & Hipfire Sway.
    • Mounted a problem with ADS FOV when exiting ADS.

» Attachments «

  • Underbarrel Launchers
    • Addressed an exploit that allowed gamers to fireside limitless projectiles.
  • JAK Limb Ripper
    • Elevated motion pace whereas revving by 25%.
    • Elevated harm vary to 1.4 meters, up from 1.1.

GENERAL

  • Audio Enhancements
    • Boosted Ascender distance by 16ft.
    • Boosted Parachute distances 100ft.
    • The general quantity of reviving a teammate has been barely elevated.
    • A brand new, distinctive sound has been added for reviving a participant in order that it’s considerably extra noticeable to close by gamers.
    • Reviving a teammate utilizing a medic vest now has a novel audio cue that gamers inside a small radius can hear. High quality of Life
  • Last Elimination Cam
    • A killcam has been added to showcase the ultimate elimination of every match throughout most modes excluding Lockdown and Plunder.
  • Resurgence Fight Data
    • Stat monitoring has been enabled for Resurgence.

GAMEPLAY

New Options

All Maps | All Modes

  • Private Decontamination Station New Subject Improve
    • Just like a Trophy System, the PDS is thrown out and creates a zone of roughly 6 meters that can defend gamers from most sources of fuel.
    • The secure zone will final for a most of 15 seconds or till it’s destroyed.
      • Length diminished by 50% within the remaining two circles.
  • Purchase Station Secondary Weapons
    • Gamers will now be capable to entry their Secondary Weapons within the Purchase Station by way of a devoted tab.

Fortune’s Preserve | Resurgence

  • Bunker Buster New Killstreak
    • Breach fortified areas with a penetrating gas-loaded missile to flush out hid threats.
    • This killstreak will blast by way of as much as 3 flooring, inflicting radial harm and leaving a column of fuel that can final 25 seconds.

Adjusted Options

All Maps | All Modes

  • Pre-Match Foyer Loadouts High quality of Life
    • Gamers can now immediately swap loadouts within the pre-match foyer quite than having to respawn with the brand new choice.
  • Looting Enhancements High quality of Life
    • Important enhancements have been made to the highest and backside shelf auto looting system.
    • Gamers can now count on a extra constant and predictable auto decide up vary for loot that’s each above and under the participant’s present top / degree.
  • Audio Enhancements
    • The general quantity of reviving a teammate has been barely elevated.
    • A brand new, distinctive sound has been added for reviving a participant in order that it’s considerably extra noticeable to close by gamers.
    • Reviving a teammate utilizing a medic vest now has a novel audio cue that gamers inside a small radius can hear. High quality of Life
  • Backpack Auto Refill High quality of Life
    • Subject upgrades, killstreaks, tactical and deadly tools will now auto equip if equivalent gadgets are discovered within the backpack.
    • If not, the following closest, non-identical merchandise will auto equip.
  • Redeploy Pack Flare High quality of Life
    • A flare will now seem when gamers respawn by way of a redeploy pack.
  • Minimap Automobiles
    • Elevated the gap at which enemy autos will seem on the minimap by 10 meters.

All Maps | Resurgence

  • Most Wished Time
    • Diminished Most Wished Contract Time in Resurgence Recreation modes to three minutes as a substitute of 4.

Fortune’s Preserve | Resurgence

  • Loot Changes
    • Killstreak spawns have been diminished by roughly 30%.
    • A most of 1 killstreak will spawn in base and legendary caches.
    • Provide containers will now spawn extra Armor Plates.

Urzikstan | Plunder

  • Money Deposit Enhancements
    • Interacting with the money deposit helipad will take precedence over any loot which may be overlapping.

EQUIPMENT & PERKS

» Deadly Gear «

  • Throwing Knives
    • Harm diminished to 175, down from 200.
    • The throwing knife will one-shot with impacts to the top or if used on a downed participant.
  • Frag Grenade
    • Mid Harm diminished to 155, down from 200.
    • Outer Harm diminished to 110, down from 175.
  • Battle Rage
    • Eliminated a reference within the Battle Rage description about shortly regenerating well being.

» Tactical Gear «

  • Stun Grenade
    • Resolved a problem inflicting the motion discount impact to be eliminated upon sprinting.
  • EMD Grenade
    • Added extra UI components to higher talk when an enemy is tracked.
    • Tracked enemies will now seem as a relentless ping on the minimap.
    • Gamers can now not die unexpectedly when an EMD is thrown at autos or doorways.

» Perks «

  • Fast Repair
    • Minor replace to the outline and sub-description textual content.

WARZONE RANKED PLAY: RESURGENCE

Warzone Ranked Play: Resurgence Restrictions

  • Optics
    • All Thermal Optics at the moment are restricted as beforehand meant.

Incomes SR

  • Last Placement SR has been adjusted to the under values.
    • High 12: 15 SR
    • High 8: 30 SR
    • High 5: 50 SR
    • High 3: 60 SR
    • Victory: 100 SR (Unchanged)

Normal

  • Proximity chat has been disabled.

UI/UX

  • Exfil Participant Card
    • Gamers can now see their participant card, which incorporates emblems and their gamer tag, within the exfil cinematic.
  • Deployable Purchase Station Icons High quality of Life
    • Icons for Deployable Purchase Stations will now present above different icons on the tac map for higher visibility/legibility.

BUG FIXES

  • Mounted collision points with numerous components throughout Fortune’s Preserve permitting Gamers to use/peek/shoot by way of them.
  • Mounted a problem that will forestall a brand new weapon from showing within the backpack stock if it was picked up whereas changing armor plates.
  • Mounted descriptions on some tactical tools to match their precise performance.
  • Mounted a number of interface points when a participant respawns after dying close to the top of a Jailbreak public occasion.
  • Mounted a problem that allowed Bomb Drones to down pleasant gamers.
  • Mounted a problem inflicting a number of floor loot Ram-9 rarities to be lacking an attachment.
  • Mounted a problem the place finish of match names had been scrolling from too low on the display screen.
  • Mounted a problem permitting Gamers to duplicate tools.
  • Mounted a problem stopping Gamers from spawning after utilizing the Rejoin characteristic in Resurgence modes.
  • Mounted a problem inflicting the backup pistol to get caught when utilizing a killstreak.
  • Mounted a problem permitting Gamers to duplicate Plate Carriers.
  • Mounted a problem inflicting a crash when trying to make use of the Rejoin characteristic.
  • Mounted a problem inflicting customized Perk Packs to vanish when trying to stow them.
  • Mounted a problem inflicting the Participant to not seem on the minimap for teammates after a Jailbreak happens.
  • Mounted a problem permitting Gamers to maintain the backup pistol out of the water.

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