Hi there, readers! I’m Luc Baghadoust, Govt Producer of Don’t Nod Montréal’s newly introduced narrative journey recreation, Lost Information: Bloom & Rage. I’m right here to speak a bit about the recreation, our studio, and the groups concerned in bringing this new story to life. We’re thrilled to lastly reveal at tonight’s The Recreation Awards what we’ve been engaged on and are so proud of: a new recreation and a new sequence!
Lost Information: Bloom & Rage started after Michel Koch (Inventive Director) and I labored on Life is Strange 1 and 2, once we obtained the alternative to kickstart a new journey for Don’t Nod: forming a new studio in Montréal. Increasing abroad had been a dialogue for a whereas and with sturdy help from Don’t Nod Paris, we made the leap. Michel and I each already liked North America, and the business is vibrant right here, with so many thrilling studios and skills.
A worldwide pandemic was not one thing that we anticipated, clearly, and it was a problem to set every thing up. Fortunately, Don’t Nod adopted a distant work coverage company-wide, which enabled us to collaborate remotely. Creating a new crew was a fascinating expertise. Together with Don’t Nod Montréal’s Managing Director, Frédérique Fourny-Jennings, we’re shaping the studio’s imaginative and prescient and its tasks. We have been fortunate to have the ability to convey Don’t Nod’s uniqueness and values to the Montréal scene.
We introduced with us key individuals who had been engaged on earlier Life is Strange video games resembling Baptiste Moisan, our Lead Designer, and Juliette Devillers, our Lead Character Artist, amongst others. We’ve additionally been capable of appeal to improbable expertise to the Montréal Studio, a lot of whom had been impacted by these video games and wished to assist us inform our new story. So a massive thanks to the crew in Montréal and every new expertise that has joined us and helped make all the items click on collectively.
Jean-Luc Cano, who wrote the scripts for Life is Strange 1 and a couple of, and his crew of wonderful writers collaborated carefully with Michel in growing the story and characters of Lost Information: Bloom & Rage. We firmly imagine that the finest characters ship the finest tales, and we predict you’ll all love Swann, Nora, Autumn, and Kat: 4 highschool buddies that type bonds over the course of a once-in-a-lifetime summer time. Destiny sees them reunite 27 years later after promising to by no means converse once more. It’s a reflective story with friendship, emotion, thriller, and magical surrealism.
Now about Lost Information! Bloom & Rage is the first recreation in the Lost Information universe. We clearly wished to proceed creating narrative journey video games with a sturdy deal with characters that resonate with individuals. Bloom & Rage shares a lot of DNA with our earlier video games, but in addition innovates in some areas too. Making a universe and having the tales inside it interconnect with one another is one thing we’ve been dreaming of. The prospects are countless and the tales we will inform inside this universe are enormous. Don’t Nod Montréal is difficult at work ensuring we convey these concepts and video games to life!
Lost Information: Bloom & Rage is scheduled for launch in late 2024 however if you wish to sustain with information and updates, comply with Lost Information on X, Instagram, and TikTok. There’s positively extra to return that we will’t wait to indicate you.