Amid mass layoffs, studio closures, and basic trade uncertainty, immediately started with a handful of studios and corporations reclaiming management of their very own destinies. We discovered this morning that Saber Interactive and Gearbox are reportedly breaking freed from Embracer Group. And now, it appears to be like like Crash Bandicoot developer Toys for Bob has sprung freed from Activision and Microsoft.
The studio introduced this information by way of a blog post today, stating that Toys for Bob could be spinning off into indie growth in an effort to return to its roots.
Through the years, we have impressed love, pleasure, and laughter for the inside baby in all players. We pioneered new IP and {hardware} applied sciences in Skylanders. We raised the bar for best-in-class remasters in Spyro Reignited Trilogy. We’ve taken Crash Bandicoot to modern, critically acclaimed new heights.
With the identical enthusiasm and keenness, we consider that now could be the time to take the studio and our future video games to the following stage. This chance permits us to return to our roots of being a small and nimble studio.
Whereas going unbiased would notable deprive Toys for Bob of its entry to the IPs its turn into identified for – Crash Bandicoot and Spyro particularly – it feels like there could be hope for these sequence in spite of everything. Toys for Bob goes on to state that it is at the moment exploring “a doable partnership between our new studio and Microsoft” and provides that each Microsoft and Activision are “extraordinarily supportive” of its new course. Whereas Toys for Bob’s first mission as an indie studio is outwardly “within the early days” nonetheless, it is doable this might bear fruit as a revival of Crash, Spyro, or one other IP that Toys for Bob has turn into identified and beloved for.