Gaming sector revenue grew 4% year-on-year (YoY) in 2024 in key European markets, with digital purchases accounting for 90% of whole revenue, in line with a brand new report by Video Video games Europe and the European Video games Developer Federation (EGDF).
The All About Video Games report, printed on August 21, 2025, was compiled utilizing information from Ipsos, Sport Gross sales Knowledge (GSD), and members of Video Video games Europe and EGDF and examined the European gaming sector’s revenue, employment, and participant numbers in 2024.
Knowledge for this report was collected by way of polling, face-to-face surveys, and by GameTrack’s three key metrics: quantity, demographics, and worth.
Polling befell throughout 5 key European markets: France, Germany, Italy, Spain, and the U.Okay. 12,000 individuals had been polled per nation, between the ages of six and 64, equating to 60,000 individuals polled in whole.
GSD information used in the report was gathered from Austria, Belgium, Croatia, Cyprus, Czech Republic, Denmark, Finland, Germany, Greece, Hungary, Eire, Italy, Luxembourg, Malta, Netherlands, France, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, and Sweden.
In keeping with the report, gaming sector revenue elevated by 4% in the 5 main European markets, rising from €25.7 billion ($29.9 billion) in 2023 to €26.8 billion ($31.2 billion) in 2024.
“Europe is now house to six,000 studios, and 90% of our revenue is digital, highlighting the profitable digital transformation of the sector” Hendrik Lesser, EGDF president
The information reveals that 90% of that revenue was digital in 2024, a 5% enhance YoY, whereas bodily revenue made up 10%, a drop of 5% YoY.
“Europe is now house to six,000 studios, and 90% of our revenue is digital, highlighting the profitable digital transformation of the sector,” EGDF president Hendrik Lesser stated.
“Our applied sciences are additionally driving innovation throughout different artistic and conventional industries. We provide Europe a novel alternative: to empower digital residents, to develop a aggressive artistic financial system, and to guide the worldwide digital transition.
“We ask for recognition of our sector’s distinct wants and strategic development potential, backed up with the appropriate coverage setting to thrive on the worldwide stage.”
In terms of what system European avid gamers are enjoying on, smartphones/tablets take the lead, making up 44% of revenue in 2024, up 3% YoY, and 71% of gamers, up 3% YoY from 68%.
Whereas console boasts the second-highest system revenue, console revenue in the end noticed a 3% decline, dropping from 41% in 2023 to 38% in 2024. Nevertheless, the quantity of console gamers has risen, up 3% YoY to 59%.
PC and on-demand/streaming revenue noticed a slight enhance; nevertheless, revenue rose 1% for each in 2024 (to fifteen% for PC and 4% for streaming). Regardless of this, the proportion of PC gamers is down 3%, from 46% in 2023 to 43% in 2024.
In keeping with the information, European avid gamers performed for a mean of 9 hours per week.

The report goes on to disclose the highest three promoting video games for every platform in the 5 key markets final yr. On console, EA FC 25, Name of Responsibility Black Ops 6, and EA FC 24 dominated, whereas the top-selling PC video games of the yr had been Helldivers 2, adopted by Name of Responsibility Black Ops 6, and Command and Conquer Generals.
The highest-selling app video games, then again, had been Coin Grasp, Royal Match, and Brawl Stars.
Elsewhere in the report, information confirmed that 54% Europeans performed video video games final yr, rising from 124.4 billion in 2023 to 128.3 billion in 2024. Of the 5 main markets, Germany accounts for the most important portion of gamers, with 60% of the inhabitants enjoying video games final yr (35.9 million gamers).
In keeping with information, 75% of online game gamers in Europe in 2024 had been adults, with a mean age of 31, representing no change from the prior yr, whereas girls made up 45% of gamers in Europe (a 1.5% YoY enhance)
Regardless of the big quantity of layoffs we’ve seen over the previous couple of years, the general workforce throughout Europe noticed a slight enhance of 1.8% YoY, from 114,400 in 2023 to 116,419 in 2024. The proportion of girls in the workforce additionally noticed a small enhance, from 24.4% in 2023 to 24.9% in 2024.
“Over the previous 5 years, our sector has continued to develop, contributing to Europe’s financial system and using a extremely expert workforce,” stated Video Video games Europe chair Hester Woodliffe.
“With the appropriate assist from coverage makers, together with [the] EU’s current expertise and schooling technique to shut the talents hole; recognition of the worth of versatile and nimble self- and co-regulation, and with assist for innovation, IP creation and new enterprise fashions… then our sector can aspire to guide globally.”
