Now Bloober’s Silent Hill 2 Remake is out in the wild, the director of the unique Silent Hill from 2001 has supplied his ideas on this reimagining of his work, and he’s full of reward.
In a series of tweets, Silent Hill 2 director Masashi Tsuboyama started by saying he’s “very pleased” about the remake and the way a brand new era will get to play the horror basic. “It has been 23 years,” he stated. “Even when you do not know the unique, you’ll be able to simply take pleasure in the remake as it’s. Whether or not it is good or dangerous does not have an effect on the unique.”
Tsuboyama went on to debate the change in digicam perspective from the unique’s restricted digicam to the remake’s fashionable over-the-shoulder digicam perspective. This alteration — debated by followers in the context of the unique tank controls’ essential position in Silent Hill 2’s famously oppressive environment — has a “important affect” on the whole lot from fight to stage design, and even artwork creation. “Whereas the affect on the story could also be comparatively small, it brings an enormous change to the playfeel of the sport,” he added.
It feels like Tsuboyama has come down in favor of the swap, saying: “The over-the-shoulder view positively provides to the sense of realism. In different phrases, it makes me need to strive enjoying the much more immersive remake of Silent Hill 2.”