A group of builders who have been initially tapped to work on the canceled sequel to Disco Elysium have introduced the formation of a brand new growth studio–Longdue Video games–and a brand new recreation, which the studio describes as being “set in a recreation world conceived by the leads of the now-canceled Disco Elysium sequel.”
Longdue Video games consists of a few dozen builders, lots of whom both labored on Disco Elysium or have been beforehand slated to work on its sequel earlier than it was canceled. A number of legal disagreements between the sport’s growth studio/writer ZA/UM and Disco Elysium recreation director Robert Kurvitz and artwork director Aleksander Rostov finally led to the sequel’s cancellation, and though Longdue Video games does describe its upcoming title as a “non secular successor” to the unique recreation, Kurvitz, Rostov, and ZA/UM don’t have anything to do with the challenge.
“Longdue’s debut challenge is developed with key creatives from the unique Disco Elysium crew and contributors to the unreleased sequel, carrying ahead the considerate, narrative-first method that outlined its predecessor,” Longdue mentioned in a press launch asserting each the studio’s formation and the sport itself. “The recreation explores the intricate relationship between thoughts and atmosphere, providing gamers a story-driven expertise the place their selections form each the world and its characters.”
Like Disco Elysium, Longdue’s presently unnamed challenge is an RPG that focuses on psychological depth and participant selections, with the sport’s builders striving to honor Disco Elysium’s legacy. It is no coincidence that Longdue selected to announce the sport and the formation of the brand new studio on the fifth anniversary of Disco Elysium’s authentic launch.
“Introduced on the fifth anniversary of Disco Elysium, Longdue’s first challenge honors the cRPG canon whereas establishing itself as a gradual and reliable voice in the way forward for isometric RPG design,” Longdue mentioned within the press launch.
Described as “a psychogeographic RPG with narrative depth,” Longdue’s upcoming title will discover “the fragile interaction between the aware and unconscious, the seen and unseen,” and challenges locations with troublesome selections that can “ripple between the character’s psyche and atmosphere,” forcing gamers to search out their approach by means of “a consistently shifting panorama formed by each inside and exterior forces.”
Longdue says the “psychogeographic RPG mechanic” featured within the recreation ends in each resolution having an impact on each the in-game world, and the characters who dwell inside it.
“On this expertise, the traces between the thoughts and the atmosphere blur, colliding and remodeling with every selection, main gamers by means of an ever-evolving narrative panorama.”
Little else is presently identified concerning the upcoming RPG, as its developer has but to even reveal the sport’s title, however updates are prone to be posted to Longdue Games’ official website as growth progresses.