Donkey Kong Bananza has so many wild features going for it–the terrain deformation, the Kong transformations, the tween Pauline sidekick–that it is simple to miss the fundamentals. It is a new 3D platformer from the crew behind Tremendous Mario Odyssey, arguably probably the greatest of its style. It is exhausting to see how these disparate parts come collectively from a distance, however an prolonged hands-on confirmed me how all of the items gel collectively to make a brand new expertise that looks like a subsequent step for the Odyssey crew, and even reminiscent in some methods of 3D platforming’s earliest roots on the Nintendo 64.
The comparability to N64 platforming roots struck me as I explored the ultimate biome of my hands-on session, a woodland space surrounded by a poison lake. This was considered one of many sublevels in Bananza, however every layer of the hole earth that serves as its setting is its personal standalone stage. While you jumped right into a portray in Tremendous Mario 64 or landed in a brand new kingdom in Tremendous Mario Odyssey, you had been introduced with an open world in miniature–each with its personal threats and guidelines and mechanics. There was at all times a pleasure to discovering the contours of every house and studying it in and out.
Donkey Kong Bananza appears like it’s carrying ahead this design philosophy with new layers, in a really literal sense. The story revolves round burrowing deeper into the planet’s core as DK and his companion Pauline seek for the ability to make a want. Phases are constructed round deformable terrain that DK can form by punching his approach ahead, downward, or upward, digging via stable rock to uncover secrets and techniques or open new paths. The levels are constructed as giant, bespoke hubs, and after finishing the story goal, you open an entrance to a deeper layer. Every atmosphere is full of secrets and techniques to uncover and parts to discover, and you then burrow deeper into the world’s crust and begin familiarizing your self with the subsequent.
Constructing an atmosphere wealthy with secrets and techniques and issues to do whereas additionally centering round terrain deformation would possibly look like a contradiction in phrases, however Nintendo has discovered intelligent methods to gate your progress as a way to’t merely punch your approach via each drawback. Some supplies are too powerful for even the mighty Donkey Kong and require explosive supplies to penetrate, whereas different occasions, challenges would possibly revolve round climbing upwards, using mine carts, or following a path of corrupted (and hard-as-steel, impenetrable) land again to its supply to destroy it and open sealed passageways. The woodland space even had its personal mechanic wherein you possibly can throw seeds at any wooded floor to create a vine bridge to cross gaps. Kong can’t solely destroy; he can even construct.

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There’s one thing so satisfying in regards to the tink-tink-tink of gold that pops up as you dig via stable rock, and DK has a ground-slap transfer that rapidly gathers all of it for you. That foreign money is then used to pay a small penalty when you die, or for a easy base-building mechanic. Every biome has slightly domicile you possibly can carve into the rock for a small payment, and the extra you construct in an space, the larger a well being profit you will get from taking a nap there. These segments are additionally an excellent likelihood to see DK and Pauline bond, as there are voiced dialogue scenes from Pauline because the pair settles into sleep. It is nothing too critical or story-vital; simply the sorts of random slice-of-life issues youngsters speak about after they’re getting drained. It is very cute.
Bananza’s freeform strategy makes every atmosphere its personal little playground of mechanics to discover, lands to destroy, bases to construct, and issues to seek out. Massive crystalline bananas are sometimes buried deep within the rock, with delicate visible cues that immediate you to dig in the best course. Discovering a set variety of bananas grants you a ability level to improve Kong’s skills, like a cost punch.
The creativity that you could apply to exploring the atmosphere additionally goes for fight. Positive, some enemies will fall to your primary punches, however others will want you to chuck a hunk of rock at them, or destroy their armor with an explosive, and even punch one enemy into one other. At one level I confronted a boss–an encounter with Grumpy Kong–and unintentionally burrowed barely beneath him after which punched upwards at his unarmored underside. And it labored! I used to be excited to seek out that this bizarre, probably-not-intended strategy was rewarded.
There are additionally minecart segments, showcased within the Nintendo Direct presentation, however the ones I noticed weren’t sidescrolling throwbacks as seen throughout the stream. They had been absolutely 3D with digital camera management, and at one level, the minecart circled round an armored enemy as I chucked bombs to dismantle it. It felt like a respectful homage to related segments in traditional DK video games, whereas additionally doing one thing new with the thought. Equally, there are non-obligatory battle segments to earn additional bananas, which weren’t terribly troublesome however offered a change of tempo from exploring.
If all this makes the expertise sound lethal critical, don’t fret. Nintendo emphasised throughout a brief presentation that silliness is taken into account considered one of DK’s core character traits, and that shines via in all the pieces from the story presentation, to the power-ups, to DK himself. To provide you some concept, the Elder Kong who teaches you about Bananza transformations (the sport’s namesake) is a large monkey who additionally mentions that he is an aspiring DJ. You unlock your first potential by fetching a document for his turntable, which prompts an prolonged, affably goofy musical quantity from Pauline. And it is Pauline’s singing that really prompts your transformations while you’ve gathered sufficient vitality.
Amassing gold is not only foreign money, because it additionally expenses your Bananza transformations–wild animal-themed super-abilities that change DK’s look and briefly give him a specialised suite of powers. The preview demo included two such transformations. The first, the Kong Bananza, turns DK right into a hulking silverback gorilla, full with a banana headdress that appears impressed by Dragon Ball’s Tremendous Saiyans. It primarily turns him into the Unimaginable Hulk of the Kong world, robust sufficient to punch via more durable supplies, and way more harmful. The different, the Ostrich Bananza, could be described solely as an ostrich who bought swole as hell. It is nonetheless recognizably DK, along with his huge gorilla muscular tissues, but in addition vaguely ostrich-like due to a beak. His feathers are simply his fingers splayed out huge after which supplemented with an array of bananas. I laughed aloud seeing it for the primary time, and was that rather more motivated to seek out crystal bananas in Ostrich kind in order that I may see him strike a pose.
As you would possibly suspect, the ostrich kind focuses on fluttering throughout gaps, and could be upgraded to a glide when you run out of flutter vitality. Every Bananza transformation has its personal improve path. Whereas these had been restricted to just a few nodes throughout my preview session, they might develop additional as you progress via the game–either approach, it seemed like there may be plenty of room to improve each Kong and all of his particular transformations, which is greater than sufficient motivation to discover each atmosphere to its fullest and discover each banana.
And even in a prolonged hands-on preview session, it felt like I used to be solely scratching the floor. This was just a few of what appears to be many extra layers within the full recreation, and every one is its personal open atmosphere to discover. I did not have time to wring all of the secrets and techniques and surprises out of any of the layers in my restricted time, however they had been all filled with playful new mechanics and concepts.
Donkey Kong video games have at all times been stable and generally even improbable platformers, however they’ve not often felt so bold. Donkey Kong Bananza seems to be huge in scope, with mechanics that reward curiosity and experimentation. The Nintendo Swap 2 is not getting a brand new 3D Mario close to launch like some could have hoped, however Donkey Kong seems primed to fill the hole with the subsequent evolution of Odyssey’s concepts.
