Dragon Age: The Veilguard Patch 1 Releases With Bug Fixes and Special N7 Day Armor
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Dragon Age: The Veilguard Patch 1 Releases With Bug Fixes and Special N7 Day Armor

BioWare has launched Dragon Age: The Veilguard Patch 1, bringing with it a lot of bug fixes in addition to particular cosmetic-only armor that celebrates N7 Day.

The patch addresses a handful of graphical and gameplay points, together with issues with Hardin and Taash repeating the identical banter indefinitely. It additionally fixes the necks of NPCs rising unexpectedly, eradicating a little bit of unintended comedy.

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Dragon Age: The Veilguard’s N7 Day celebration contains some modern new crimson and black armor. Picture

The armor is a modern crimson and black set with a Mass Impact-style helmet. It may be accessed after finishing the Harding Mission “The Singing Blade,” with the chest showing subsequent to the Workshop within the Lighthouse space — a part of BioWare’s annual celebrations honoring Mass Impact. This yr’s celebration additionally included information of a brand-new Mass Impact TV collection now in growth at Amazon.

Dragon Age: The Veilguard, for its half, launched on October 31 to usually constructive opinions. You possibly can see the complete patch notes beneath.

Dragon Age: The Veilguard Patch 1 Notes

N7 Day Content material:

  • Rook can discover a new N7 day look within the Lighthouse. It is a beauty solely armor.

Bug Fixes:

  • Fastened a problem the place DLSS choices might find yourself “grayed-out” on a 40-series Nvidia GPU. (PC Solely)
  • Eradicated the reason for a small variety of crashes. (PC Solely)
  • Up to date XeSS model to 1.3.1. (PC Solely)
  • Fastened a problem the place some customizations weren’t utilized to the Inquisitor appropriately in one of many ending scenes.
  • Fastened a bug that brought about Companion Ability Factors to reset.
  • Adjusted Companion Approval notifications so they continue to be on-screen longer as scenes finish.
  • Harding now has arrows in her quiver and is prepared for battle.
  • International banter ought to now not begin too early.
  • Harding and Taash banter now not repeats indefinately.
  • Fastened potential points that would happen if a participant quick traveled throughout a quest.
  • Altering your social gathering members on the best way to sure quests now not breaks the digital camera for in-world missions.
  • Up to date a lot of belongings to enhance visible efficiency over lengthy distances.
  • Fastened a number of distance “pop-ins” on stage artwork belongings.
  • Added collision to a number of belongings that have been lacking it.
  • Fastened a minor texture problem with codex artwork.
  • Added haptics to a lot of interactions and occasions.
  • Fastened lip sync in some ambient scenes.
  • Adjusted audio steadiness on a number of belongings.
  • Altering gear now not disables helmet voice processing.
  • Fastened a number of goal markers that have been spawning improperly.
  • Cleaned up sure interactions between Expertise that brought about them to not behave as described.
  • Apparitions generated by Iron Veil will now assault Razikale.
  • Entropic Spheres now behave correctly on vertical surfaces.
  • Fastened a bug the place Taunt would typically be cleared early, which brought about enemies to disregard it.
  • Fastened a uncommon problem the place Rogues wouldn’t maintain their bow whereas aiming down sights.
  • Made the detailed-stats display extra readable.
  • Steadiness modifications made to sure fights to match design intent.
  • Steadiness changes made to a number of participant expertise.
  • Fastened leashing exploits on main encounters.
  • The Rage Demon’s Ring of Hearth ought to now be appropriately dodgeable in all conditions.
  • Slowed down the speedy raven in Hossberg.
  • Adjusted creepy corpse motion whereas they moved on/off-camera.
  • The Dalish elf within the Undesirable Visitors quest is now an precise elf.
  • Fastened a uncommon blocking problem within the Sea of Blood quest.
  • Halla ought to now not float in the course of the In Entropy’s Grasp quest.
  • Fastened a blocking problem within the Pinnacle of Its Form quest.
  • Adjusted timing on epilogue textual content playing cards.
  • NPC necks now not develop unexpectedly.
  • Corrected cases the place NPCs wouldn’t correctly have a look at one another or at Rook.
  • Lengthy hair ought to now correctly mesh with sure armor.
  • Fastened a number of points with make-up in character creation.
  • Venatori crystal VFX ought to now disappear correctly.
  • Added scroll wheel help to the promote display.
  • Opening the journal whereas on the map now not causes it to proceed scrolling.
  • The Faction Achievements will now be gained correctly upon reaching max Faction Power as a substitute of the Faction Cap.

Kat Bailey is IGN’s Information Director in addition to co-host of Nintendo Voice Chat. Have a tip? Ship her a DM at @the_katbot.

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