Dragon’s Dogma 2 Director Says He Designed It To Be “Not Like A Nintendo” Game Loved By Everyone
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Dragon’s Dogma 2 Director Says He Designed It To Be “Not Like A Nintendo” Game Loved By Everyone

Dragon’s Dogma 2 Director Says He Designed It To Be “Not Like A Nintendo” Game Loved By Everyone

Dragon’s Dogma 2 was usually met with a reasonably optimistic important reception when it launched final 12 months, but it surely wasn’t an entire crowd pleaser. A lot of its design choices have been fairly divisive, and in his first media interview since leaving Capcom following the discharge of the sequel, recreation director Hideaki Itsuno defined that he made it that method very purposefully.

Talking to VGC, Itsuno defined that he finally wasn’t that shocked that the sport wasn’t universally beloved, as a result of he designed it to not be. “I made the sport not like a Nintendo one to be favored by all of the individuals, however for a sure kind of viewers, so it is regular if some individuals outdoors that focus on viewers don’t love the sport,” Itsuno mentioned. “Nonetheless, individuals who loved the sport actually beloved it, appreciated the main points and work. I am very happy with it.”

Now Enjoying: Dragon’s Dogma 2 GameSpot Video Assessment

Itsuno additionally touched on why he determined to depart Capcom–his exit got here solely six months after Dragon’s Dogma 2 got here out–explaining that it was fairly merely all the way down to eager to make an authentic AAA recreation versus sequels for Satan Could Cry and Dragon’s Dogma. The sport developer is now on the Tencent-owned LightSpeed Japan Studio, the place he is engaged on a brand new motion recreation.

Talking on that transfer, Itsuno additionally mentioned that for him, based mostly on his age, that is his “final probability.” He continued, “The gaming trade has decreased the variety of AAA releases, and I used to be requested to create a brand new AAA [by LightSpeed]. I am not younger anymore, so greater than ‘now it is the suitable second,’ it is extra like, ‘that is my final probability’ to problem myself.”

He additionally shared that he virtually left through the growth of Dragon’s Dogma 2, however finally determined to remain till after the sport was utterly completed earlier than transferring on to LightSpeed.

For an perception into whether or not that divisiveness makes the sport price enjoying, you’ll be able to take a look at GameSpot’s Dragon’s Dogma 2 evaluation.

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