Dragon’s Dogma 2: Everything We Know After 10 Hours of Play – IGN First
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Dragon’s Dogma 2: Everything We Know After 10 Hours of Play – IGN First

Dragon’s Dogma 2: Everything We Know After 10 Hours of Play – IGN First

It has been a protracted month of protection for Dragon’s Dogma 2. We kicked all of it off with 18 Minutes of Gameplay, continued with prolonged seems to be at character creation and every little thing that is new with Pawns, had some insightful interviews with Sport Director Hideaki Itsuno, Artwork Director Daigo Ikeno, and the remainder of the staff at Capcom Japan, and revealed model new footage and knowledge for each the Trickster Vocation and the mysterious Sphinx.

We’ve now reached the top of our IGN First protection, and to wrap every little thing up, myself and Casey thought it may be finest to sit down down and simply have an unscripted dialog about every little thing that we bought to expertise at Capcom. There can be some overlap with what we have already lined in previews and different prolonged seems to be, however that is additionally our alternative to speak a bit concerning the story, issues we favored, issues we did not like, and rather more.

We hope you loved this month of protection, and thanks for sticking round.

Mitchell Saltzman is an editorial producer at IGN. You could find him on twitter @JurassicRabbit

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