Developer FromSoftware and writer Bandai Namco have introduced Elden Ring Nightreign, a standalone co-operative spin-off set in a world parallel to that of 2022’s Elden Ring.
Revealed with its debut trailer at The Game Awards 2024, Elden Ring Nightreign permits gamers to group up with two co-op companions and drop into a condensed map based mostly on Elden Ring’s Limgrave space, with enemies and buildings which can be randomised initially of every session.
From there, gamers should hustle to defeat enemy camps and discover extra highly effective weapons, in order that when dusk comes they’ve a higher probability of surviving a difficult boss encounter. If gamers survive for 3 in-recreation days, they need to tackle a main boss, with eight main bosses to be discovered and conquered within the recreation.
Designed to be approachable for current gamers and newcomers alike, Elden Ring Nightreign options a roster of eight playable characters to select from, every with distinctive expertise and supreme assaults. Nightreign is a ‘session-based mostly’ RPG supposed to be performed on-line with three gamers, however solo play may even be supported.
Whereas Elden Ring was helmed by venerable FromSoftware president Hidetaka Miyazaki, improvement on Nightreign is led by first-time recreation director Junya Ishizaki. Nonetheless, Ishizaki is no newcomer to the Soulslike style, having been a member of the FromSoftware group since 2011’s Darkish Souls, serving vital roles together with stage/battle designer on 2015’s Bloodborne and fight designer on Elden Ring.
“As a developer, I had many concepts for what may probably be new video games in the course of the improvement of the previous titles I’ve labored on, together with Elden Ring,” Ishizaki informed IGN.
“This time I stepped up as a new director, I used to be given the chance to direct this concept for Nightreign. We have at all times been seen as a firm that makes these Soulslikes or this type of conventional method of Soulslike video games and so I noticed this as a chance to do one thing completely different. To problem each myself and the corporate to construct one thing new whereas nonetheless utilizing what we have cultivated with our earlier titles. Additionally personally, I get pleasure from co-op multiplayer experiences and I wished to make one thing that was very a lot targeted on that with Nightreign.”
Earlier this month IGN had the chance to go to FromSoftware and go arms-on with an early construct of Elden Ring Nightreign. We got here away impressed, stating that Elden Ring Nightreign “takes the cautious dungeon crawls of Elden Ring and turbocharges them into propulsive, slash ‘n’ sprint speedruns.”
Try IGN’s interview with Junya Ishizaki in full for much more on Elden Ring Nightreign. Elden Ring Nightreign has been confirmed for PlayStation 4, PlayStation 5, Xbox One, Xbox Sequence X and S, and PC someday in 2025.
And you’ll want to take a look at IGN’s spherical-up of every little thing introduced at The Game Awards 2024 for extra on what’s coming to the world of gaming within the years forward.
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You’ll be able to attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
