End of an E3ra | This Week in Business
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End of an E3ra | This Week in Business

This Week in Business is our weekly recap column, a group of stats and quotes from latest tales offered with a splash of opinion (typically greater than a splash) and supposed to make clear numerous developments. Test each Friday for a brand new entry.


The Leisure Software program Affiliation made it official this week. The Digital Leisure Expo is not any extra.

QUOTE | “After greater than twenty years of E3, every one greater than the final, the time has come to say goodbye. Thanks for the reminiscences.” – The ESA confirms the show’s demise on social media.


First off, that is a fairly blatant lie. Every E3 was not greater than the final. In 2007, the present flooring moved from the large Los Angeles Conference Heart to an airplane hangar in Santa Monica and lower attendance to lower than one-tenth of 2006’s present, for Frogger’s sake.


The most important E3 by any cheap definition was nearly definitely E3 2005, with an introduced attendance of greater than 70,000 and an LACC so packed that the occasion was taking on assembly rooms in the neighboring Staples Heart.

QUOTE | “I believe if I had yet another inch of area, I’d have offered it. I do not assume that there is any spot left untouched in the constructing…” – E3 present director Mary Dolaher, after the 2015 show.


Anybody who attended the exhibits might inform you E3 2005 and 2006 have been on a distinct degree to any of the newer E3s, those the place Kentia Corridor served not as an overflow present flooring for a horde of exhibitors that could not land area in the primary halls however as a parking zone. Those the place the South and West Corridor present flooring sadly petered off into nothing properly earlier than you reached the again wall, and also you began to marvel if they might have match a couple of extra parking areas up there as properly. Those with conspicuous holes in the attendee checklist, like EA, Sony, and Activision.


E3 was on a downswing for years earlier than the ESA pulled the plug. For greater than a decade, relying on who you ask. And even when the commerce group’s social media channels do not wish to admit that, on the very least ESA president and CEO Stanley Pierre-Louis acknowledged the reality of the matter.

QUOTE | “There have been followers who have been invited to attend in the later years, however it actually was a few advertising and enterprise mannequin for the {industry} and with the ability to present the world with details about new merchandise. Corporations now have entry to customers and to enterprise relations by way of a spread of means, together with their very own particular person showcases.” – Pierre-Louis, in an interview with the Washington Post breaking the information of the present’s demise.


So we have got a pair causes of loss of life alluded to in that assertion.


E3 as a advertising occasion grew out of date as a result of corporations realized they might simply have their very own showcase concentrating on players straight and it might be cheaper, with out carrying any of the danger that their newest huge recreation would find yourself being in contrast unfavorably to the competitor’s huge bulletins of the day.

E3 was a behavior for a lot of of us, an annual centerpiece round which the gaming calendar revolved


And E3 as a cornerstone of the enterprise mannequin grew to become much less related because the {industry} shifted to digital distribution, which means corporations weren’t residing or dying on vacation orders made by retail companions who wanted to find out what they’d be carrying and pushing to prospects throughout the summer season.


The {industry} has modified, and there isn’t any logical cause for the most important gamers in the {industry} to spend irresponsible quantities of cash to placed on an enormous track and dance once they can accomplish their enterprise aims extra cheaply and reliably by way of different means.


Even so, E3 was a behavior for a lot of of us, an annual centerpiece round which the gaming calendar revolved. It was a time to converge in one place, see outdated associates across the {industry}, and excitedly debate the deserves of what we noticed, who appeared to have all of it found out, and who was nearly definitely doomed. And actually, that was typically as a lot enjoyable as something on the present flooring.


So to mark the top of a grand custom, let’s do that one final time and run down the winners and losers of E3.


End of an E3ra | This Week in Business
What number of different conventions on the LACC have all of the attendees wait to dash inside as soon as the doorways open? I imply in addition to the American Affiliation of Endodontists, clearly.

E3 Winner: Hype


If there was one factor E3 exceled at, it was getting folks stoked about buyin’ stuff.

So far as consumerist orgies go, it was enjoyable


It was when Microsoft, Nintendo, and Sony took their largest swings of the 12 months, all in speedy succession. Third-party publishers like EA, Ubisoft, Sq. Enix, Konami, Bethesda, and others would pad out the undercard with their very own occasions. Retailers would run huge gross sales on preorders for the week to capitalize on the passion of a barely knowledgeable public.


And so far as consumerist orgies go, it was enjoyable. There was all the time the promise of one thing new, one thing greater and higher than we would ever seen earlier than, one thing that pushed the boundaries of what may very well be achieved with video games. It was a excessive achieved by mainlining pure potential, fully untethered by disagreeable actuality.


Sadly, each excessive has its comedown, which brings us to…

E3 Loser: Reality in promoting


You may’t inform the story of E3 with out speaking about how a lot borderline fraudulent nonsense was handed off as actual.


Halo 2’s E3 2003 demo made such an affect it was nonetheless being known as “The well-known Halo 2 E3 demo” on IGN last year was all smoke and mirrors, as a Bungie developer admitted seven years later, working on a graphics engine that was by no means going to be playable on an unique Xbox.


The E3 2005 trailer for Killzone 2 was an internal pre-rendered idea of how Guerilla thought a next-gen first-person shooter could work, not one thing they anticipated to be made public, and definitely not billed as “working in actual time on a PlayStation 3.”


Aliens Colonial Marines shipped as such a shadow of an E3 gameplay demo from noted sleight-of-hand-aficionado Randy Pitchford that one dissatisfied participant actually made a federal case out of it. Two years later, Sega and Gearbox had each agreed to separate settlements.


BioShock Infinite’s E3 trailer generated every kind of hype, however it promises a very different type of experience than the final game delivers.

E3 trailers have been usually deceptive, or at the least not consultant of the ultimate product


These are just some of the extra notable examples, however E3 trailers have been usually deceptive, or at the least not consultant of the ultimate product. Corporations have been typically imprecise about whether or not they have been displaying gameplay, cinematics, goal renderings, in-engine footage, or simply full bunkum.


Some of that’s defensible, on condition that the video games folks care probably the most about at E3 usually aren’t anyplace near achieved but. Builders can have good-faith ambitions extra in line with the trailers however the realities of improvement pressure compromises and different modifications as the sport will get nearer to completion. And since it was a hyper-competitive surroundings with every recreation’s business destiny arguably hanging in the stability, no person had any incentive to be conservative about how superior the ultimate product would look or how progressive it might be.


However I can not assist however really feel the frequency of these E3 trailers promising an expertise the video games did not ship has left a mark on the viewers over time. They’ve been conditioned to not belief recreation publishers and corporations. They’ve been primed to have an antagonistic relationship with them, to imagine the worst, and to behave as if they’re entitled to the product they anticipated as a result of that is the misunderstanding they based mostly their pre-order off of. (A pre-order the corporate may need pressured them into with a restricted version or an unique further in-game doodad.)


It is definitely not the one cause we have got such a dysfunctional relationship between gamers, the press, and creators in the video games {industry}, however it positively did not do us any favors, both.


A Nintendo E3 show floor display with a statue of Luigi cowering while looking over at a statue of Gooigi, his expressionless, gelatinous clone from Luigi's Mansion 3
Nintendo all the time introduced its A-game for E3. Like in 2016, when it actually introduced a game.

E3 Winner: Absurdity


Everybody who adopted the present over time little doubt has their very own set of cherished reminiscences from E3. I went to 16 of these exhibits, and at this level most of my reminiscences of it are a form of homogenous smear of violence, loud noises, and folks sporting blazers over hoodies.


However there are nonetheless a handful of distinctly joyful reminiscences of gaming’s utter absurdity on full show, reminiscences of stay stage present disasters, ill-conceived “activations,” and folks sporting blazers over hoodies.


Just like the time Sony leaked its own big hardware announcement the day earlier than its E3 briefing.


Or that point EA paid people to pretend to be a church group protesting Dante’s Inferno, however it was clearly pretend as a result of few folks in the {industry} cared about Dante’s Inferno, a lot much less folks outdoors the {industry}. And the spiritual zealot protestors of the day would have been many instances extra prone to assault an really profitable and in style recreation with demonic overtones, so that they actually would have had some a lot stronger choices to go on.


Or that point Texas governor (and future woefully underqualified US presidential candidate) Rick Perry delivered the E3 keynote tackle to a humiliating turnout of maybe 25 actual people for a room that had been prepped for more than 1,000 attendees.


Or that point Ubisoft made its huge press briefing the topic of mockery with James Cameron’s extended rambling about the game adaptation for Avatar at E3 2009 with out really giving vital particulars or displaying something associated to the sport. (It was so lengthy the YouTube video of it’s split into two parts.)


Or that point Ubisoft made its huge press briefing the topic of mockery with a live demo of a Lazer Tag knock-off in 2010 that was in some way each overly rehearsed and never deliberate out sufficient.


Or that point Ubisoft made its huge press briefing the topic of mockery with Mr. Caffeine, an unknown pitchman who dutifully acted enthusiastic about all the things, together with a putrid script with Wayne’s World references, Wii innuendo, and overt sexism that had already aged poorly in 2011.


A woman in a yellow shirt with a laser tag gun and vest points and yells The theater audience sitting behind is full of people who appear either bored or bemused
Take a look at this lady. LA is full of struggling actors who will deliver Daniel Day-Lewis ranges of dedication to each half, irrespective of how Ubisoft Battle Tag it might be. Additionally, I do know pausing to admire your segue ruins it, however this actually is the proper picture to bridge the part above and the part beneath.

E3 Loser: Dignity


One factor I will not miss about E3 is how the present was so typically hostile to any sense of disgrace, from handsy attendees hassling sales space babes to journalists hooting and hollering at press conferences to folks being unable to go to the toilet with out being concerned a few wig-wearing influencer livestreaming their enterprise for the world to see.


Whereas none of these utilized to me personally, the present might rob you of your dignity in 1,000,000 other ways. Like that point I obtained caught in an LACC bathroom stall when the lock broke, and I needed to commando crawl out on the alarmingly filthy lavatory flooring. Or worse, that point I needed to sit by way of Jamie Kennedy’s anti-comic Activision press briefing.


No one will get out of E3 fully intact.

E3 Winner: Everybody who ate at Fernando’s Taco Inn


Situated only a couple blocks away from the LACC, Fernando’s Taco Inn was one of perhaps 5 locations to eat inside strolling distance of the conference heart for the primary decade or so of the present. It was an oasis for weary show-goers who merely could not abdomen the concept of overpaying for an additional of the on-site café’s Ham Duet sandwiches, which tended to be alarmingly moist on the surface but dry and nearly chalky when you bit into them. Fascinating, however not appetizing.


Possibly it was simply nice in comparability to the opposite choices, however even now I am assured Fernando’s was hands-down the perfect taco joint in the facet of a automobile wash I’ve ever been to.


Once I came upon Fernando’s Taco Inn had shut down throughout the pandemic, I questioned what the purpose of even having one other E3 can be. It seems the {industry} agreed with me.


Additionally, anybody who went to E3 after taking part in Tony Hawk’s Professional Skater 3 may need gotten just a little thrill out of seeing one of the real-life inspirations for the sport’s LA degree.


Tony Hawk's Pro Skater 3 screenshot showing a taco store in the side of a car wash with sloped walls. An inset has a real-life picture of Fernando's Taco Inn, the taco shop in a car wash with sloped walls that part of THPS3 is based on
THPS 3’s homage to Fernando’s, with the true deal in the inset image for comparability

E3 Winner: The Leisure Software program Affiliation


The ESA is a commerce group comprised of many of the most important corporations in gaming, a cheerleader for the {industry}. And for a lot of the group’s existence, E3 has been one of its chief acts of boosterism.


E3’s job was to advertise the businesses and merchandise the video games {industry} needed to supply, and to make them a mainstream information occasion. It completely did that successfully for a lot of its lifespan.

STAT | $7 billion – The whole quantity spent on recreation software program in the US in 2003, in line with the NPD Group.

STAT | $47.5 billion – The whole quantity spent on recreation software program in the US in 2022, in line with the NPD Group.

The actual fact is that the video games {industry} has been so profitable it really outgrew the necessity for E3


The actual fact is that the video games {industry} has been so profitable it really outgrew the necessity for E3. It grew by leaps and bounds because of the growth into cellular and stay service video games, neither of which works in a manner that lends itself to being featured at E3. Cell video games do not get pre-release hype like console and PC titles, whereas it does not make sense to spend a ton of cash to deliver your newest stay service recreation’s quarterly replace to an annual showcase the place attendees will look at it and assume, “Oh, that recreation’s nonetheless going, I assume. The place’s the subsequent huge factor?”


Gaming’s flourishing range in platforms, enterprise fashions, creators, and audiences imply one present in the summer season could not presumably mirror all of the medium is as of late, and the truth that the main gamers in the console and PC nook of the {industry} now not even must band collectively to get consideration on their merchandise is a significant victory so far as the ESA is anxious.


It simply does not look proper with no gawdy gaming banner strung throughout the highest.

E3 Loser: The Leisure Software program Affiliation


The ESA serves a quantity of capabilities for its membership, not the least of which is the political lobbying efforts it would proceed to do. However E3 has traditionally been an enormous half of the ESA operation.

STAT | 81% – E3 accounted for 81% of all income the ESA introduced in for the year ended in March of 2005.

STAT | 43% – E3 accounted for 43% of all income the ESA introduced in for the year ended March of 2020, the final 12 months that included an in-person E3 present.


As you possibly can see, that quantity has decreased considerably over time, beginning with the 2007 downsizing of E3. The commerce group made up for the loss of present income by hiking membership dues through the roof, going from about $1 million put collectively in 2006 to greater than $17 million in 2008. However even after E3 returned to a full-size occasion, member dues remained many instances their earlier ranges.

STAT | $15.7 million – Membership dues collected from the ESA for the 12 months ended March of 2020, or about 40% of its complete revenues for the 12 months.


With no E3 in latest years, the dues are as soon as once more hovering.

STAT | $26 million – Membership dues collected from the ESA for the 12 months ended March of 2022, about 40% of its complete revenues for the 12 months, about 68% of its complete revenues for the 12 months.

With out E3, the ESA depends on membership dues to fund its actions. However with out E3, what number of corporations will really feel these dues are price it?


With out E3, the ESA depends on membership dues to fund its actions. However with out E3, what number of corporations will really feel these dues are price it?


Past E3, the ESA’s actions embrace the ESRB, which ought to stick round come hell or highwater, persevering with its work with the rankings charges it collects. So the pitch for membership then turns into the ESA’s lobbying efforts, its IP rights enforcement packages, and a few optimistic PR and message spreading, all of that are issues the most important corporations interact in on prime of their contributions to the ESA.


And as a lot as we predict of the ESA because the group representing the video games {industry}, its membership has some very conspicuous gaps in its ranks. Neither Apple nor Google is an ESA member, so an important corporations in the cellular sector that makes up a majority of the video games {industry} are already absent. Valve is not there both.


As for who’s there, it is nonetheless a lot of huge names, and most of the important thing gamers in the console area. However there are additionally cellular and PC-specific corporations, and giants with experience in one area attempting to interrupt into the others. That covers a large assortment of companies, and a equally extensive assortment of legislative pursuits that we are able to count on to return into battle.


The query about platform holders’ potential to dictate a 30% income share appears fairly related as of late, however you possibly can guess third-party publishers like Epic have a distinct view on the matter than Nintendo, Sony, and Microsoft.


Past that, will software program makers proceed to see the worth in lobbying in opposition to right-to-repair payments that affect {hardware} makers most straight?


Ought to questions concerning the legality of generative AI coaching information pop up, will deep-pocketed ESA members invested in the sector need the ESA to take its standard overly aggressive strategy towards mental property safety? Will the members with out such investments tolerate the commerce group remaining on the sidelines of such a vastly impactful debate for any inventive area?


Do corporations that particularly keep away from loot packing containers care that the ESA would spend its assets lobbying to guard the enterprise of rivals who do?


In terms of lobbying, any type of commerce group’s tasks embrace getting its disparate membership to grasp the worth of coming collectively and pulling in the identical course even when it does not take advantage of sense for a particular member in the close to time period.

QUOTE | “There’s all the time tensions inside these organisations, however for probably the most half it really works… I believe that the onus is on the ESA to show that membership in it’s good for the corporate and good for customers. And I believe we’ll see the ESA redouble its efforts to show that.” – In speaking about Activision and Vivendi leaving the ESA and skipping E3 in 2008, EA VP of company communications Jeff Brown makes it clear that dissension in the ranks is nothing new for the commerce group.

The difficulty that introduced the {industry} collectively to kind the ESA in the primary place has already been addressed by the Supreme Court docket


That mentioned, the difficulty that introduced the {industry} collectively to kind the ESA in the primary place – doable laws round online game violence – has already been addressed by the Supreme Court docket, and it went in the {industry}’s favor. Whereas the subject can all the time be revisited with each college taking pictures demanding a scapegoat – and the present Supreme Court docket has definitely proven an eagerness to revisit supposedly settled issues – it is not the existential risk it appeared like 30 years in the past.


That may’t assist however make the ESA’s job more durable because it turns into much less about rallying the troops to a typical trigger and extra like herding cats. And the final 5 years or so have raised severe questions concerning the ESA’s cat herding aptitude.

QUOTE | “The most important grievance concerning the commerce group [from ESA members] is what these corporations perceived as a scarcity of robust assist when it issues. One known as the ESA ‘hopelessly emasculated’ whereas one other mentioned it has a ‘mysteriously gentle voice for an industry-leading physique.’ One other famous that the group ought to push more durable for {industry} self-regulation. Different corporations see the affiliation as a solution to get reductions and higher entry to E3, however really feel disconnected from the ‘high-level discussions.'” – A 2019 Variety report into disarray on the ESA courting again to the latter days of former president Mike Gallagher’s tenure.


Gallagher left the ESA in 2018, and I am unsure there’s a lot cause to assume these complaints have modified.


By no means thoughts the ESA’s woefully half-hearted makes an attempt at loot field self-regulation, we are able to simply take a look at E3 itself as an instance of the commerce group’s incapability to construct consensus even when it has a particular purpose in thoughts.

QUOTE | “We look ahead to bringing you E3 2021 as a reimagined occasion that brings followers, media and the {industry} collectively in a showcase that celebrates the worldwide online game {industry}.” – The ESA, when it introduced that E3 2020 was canceled as a result of pandemic.

QUOTE | “We stay extremely excited concerning the future of E3 and look ahead to asserting extra particulars quickly.” – The ESA, when it introduced that the in-person half of E3 2022 was cancelled.

QUOTE | “We’ll commit all our vitality and assets to delivering a revitalized bodily and digital E3 expertise subsequent summer season. Whether or not loved from the present flooring or your favourite units, the 2023 showcase will deliver the group, media, and {industry} again collectively in an all-new format and interactive expertise.” – The ESA, when the digital half of E3 2022 was cancelled.

QUOTE | “We’re dedicated to offering an {industry} platform for advertising and convening however we wish to make certain we discover that proper stability that meets the wants of the {industry}.” Pierre-Louis, when E3 2023 was cancelled.


E3 2023’s non-existence is not solely on the ESA, of course. After years of seeming uncertainty about what to do with the present, it introduced in GamesIndustry.biz father or mother firm ReedPop to arrange it, however that clearly did not go as everybody had hoped.


And I’d be 0% shocked if the publishers themselves have given the ESA blended messages about their curiosity in the present over time. Even this 12 months we had Ubisoft publicly committing to E3 in February, after which publicly uncommitting in March.


In the event you learn by way of the interview that final Pierre-Louis quote was pulled from, you will see we particularly requested him concerning the lack of E3 hurting the ESA’s potential to operate as a lobbying group.

QUOTE | “Our member corporations have been very supportive with that program and perceive its vitality significantly as our {industry} has gained prominence and cultural relevance in very optimistic methods. We’re shifting ahead with our programming given the wants of our {industry} but additionally the need to make sure we’re considered in a beneficial gentle and advocating in a manner that demonstrates our cultural affect.” – Pierre-Louis says the ESA’s lobbying actions are protected and sound.


That must be reassuring, however Pierre-Louis’ message is coming throughout with roughly the identical degree of confidence the ESA was giving when it talked about the way it was going to placed on a terrific E3 for the previous 4 years.


Finest of luck with the cats.

The remaining of the week in evaluation

QUOTE | “E3 had its issues, however at the least the ESA did not materialise as a single man who’d slightly be speaking to muppets and celebrities on stage than the video games they’re supposedly right here to advertise and have fun.” – Rock Paper Shotgun editor-in-chief Katherine Fortress offers one of the extra entertainingly pointed eulogies in our round-up of {industry} reactions to the demise of E3.

QUOTE | “Right this moment’s verdict is a win for all app builders and customers all over the world. It proves that Google’s app retailer practices have been unlawful and so they abuse their monopoly to extract exorbitant charges, stifle competitors and cut back innovation.” – Epic Video games responds to a jury siding with it on each depend in its lawsuit in opposition to Google over anti-competitive practices and its obligatory 30% lower of revenues from apps distributed by way of Google Play.

QUOTE | “The Epic v. Google verdict shakes issues up, providing oblique ammo for Epic’s battle in opposition to Apple. It is a morale increase, sharpening Epic’s authorized edge and doubtlessly swaying public and regulatory views on app retailer monopolies. Nonetheless, it is not a direct authorized silver bullet for Epic’s Apple battle.” – In our round-up of reactions to the jury verdict in the Epic-Google case, Gamma Regulation managing companion David B. Hoppe makes it clear we’re a great distance from decision on the subject of app retailer antitrust litigation.

QUOTE | “We perceive that it might be a meme, however please chorus from this habits for the security of your well being.” – A Steam assist message to a consumer on Reddit who requested if it was OK to inhale fumes from the Steam Deck’s prime vent, as reported by Kotaku. Actually, that is simply good life recommendation in basic although.

STAT | 7% – US spending on video video games declined 7% in November, in line with the newest Circana gross sales report.

STAT | 1,100 – The quantity of jobs being lower at Hasbro. The layoffs embrace cuts to Wizards of the Coast’s digital gaming section, regardless of the banner 12 months it has had with the launches of Monopoly Go and Baldur’s Gate 3.

QUOTE | “It is with a heavy coronary heart that we should announce yet one more tough resolution. Right this moment, we now have to substantiate the official closure of Free Radical Design, and say goodbye to many exceptional, gifted and hard-working folks.” – Plaion confirms the closure of Free Radical Design, a month after it was first reported and weeks after it denied a report {that a} time limit had been set for this previous Monday.


For a writer that is already struggling reputational harm by dripfeeding layoffs and studio closures over months and months and making certain a continuing move of headlines to remind the world how badly it tousled, it is an actual curious option to deal with the closure of a studio with a beloved franchise like TimeSplitters in order that it hits the information cycle three separate instances.

QUOTE | “The settlement commits ZeniMax to makes use of of AI that increase human ingenuity and capacities, to make sure that these instruments improve employee productiveness, development and satisfaction with out inflicting employees hurt.” – The ZeniMax Staff United union declares that it has reached a take care of ZeniMax governing the way it will use AI and committing to provide the union discover when its staff’ jobs are impacted by AI, and to barter these makes use of on request.

QUOTE | “I’ve all the time been drawn to tales that make your thoughts spiral together with its characters, however Alan Wake 2 makes you are feeling as a lot a component of the story as Alan and Saga.” – Sophie McEvoy, in her Recreation of the 12 months write-up for Alan Wake 2.

QUOTE | “Baldur’s Gate 3 is not simply my Recreation of the 12 months. It is my favorite recreation of the previous 24 years.” – Marie Dealessandri does not mince phrases in her Recreation of the 12 months write-up of Baldur’s Gate 3.

QUOTE | “Bomb Rush Cyberfunk tells you exactly what it is about throughout the recreation’s first 5 minutes. You bust somebody out of custody and spray paint artwork on the partitions of New Amsterdam’s police headquarters. All of the whereas studying the sport’s primary controls – that is now my favourite tutorial chapter of a online game to this point.” – Jeffrey Rousseau enjoys the pointed messaging in his Recreation of the 12 months write-up of Bomb Rush Cyberfunk.

QUOTE | “Even while you’re not targeted on a facet or predominant quest, you are feeling such as you’re creating your individual story. The end result of each enemy encounter seems like one thing distinctive to you, particularly should you’re attempting one thing just a little extra unorthodox to beat them. Each triumph is yours and yours alone, each failure an amusing anecdote. I do not wish to depart this world, I wish to expertise each story it has to inform.” – James Batchelor writes about The Legend of Zelda: Tears of the Kingdom as his Recreation of the 12 months.

STAT | 0 – The quantity of Pikmin I misplaced in my playthrough of Pikmin 4, my very own selection for Recreation of the 12 months. That is not bragging, only a observe that the sport makes this doable with out unreasonable dedication, which speaks on to why it is my decide for 2023.

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