Enotria: The Last Song is kind of like most video games impressed by From Software program-style motion RPGs. You patiently journey via dungeons, put weapons of varied sizes and styles into monsters, and check out to not die terribly within the course of. It’s all fairly acquainted by now, however all the opposite stuff round that core is the place developer Jyamma Video games actually tries to boost this recipe. The concepts that work, like taking the setting out of dank caves and swampy bogs into the shimmering mild of sunny mountainsides and colourful cities, actually work. The issues that don’t, just like the overwhelming quantity of unintuitive issues to unlock and equip and the janky efficiency points, maintain Entoria’s identify from gracing the rising checklist of video games that grow to be extra than simply one other soulslike.
The most putting method Enotria escapes the darkish and gloomy shadow of the massive video games it’s impressed by is its livelier setting and artwork path. The place most soulslikes are devoted to the dank caves and dungeons which are staples of the style, Enotria will get the solar concerned in an enormous method, past merely praising it. Placing skies, rolling fields of golden sunflowers, and clear, sandy shores are entrance and middle. Even locations the place issues go bump within the evening nonetheless have daring colours and radical environmental facets like big, twisting bushes. Equally, many enemy and NPC character designs are coated in little particulars that make them pop, even when the textures can typically really feel flat.