Epic has claimed a 57% YoY increase in third-party game income on the Epic Video games Store, a 4% increase in time spent in third-party video games and a record stage of 78 million month-to-month energetic customers, in a weblog publish summarising its efficiency for 2025. The shop now lists over 6,000 video games.
Spending on third-party video games reached $400 million (£293 million), the corporate stated, highlighting that this didn’t embody transactions for in-game purchases by means of third-party shops, which the corporate doesn’t cost a fee on.Complete spend for the shop for the yr was $1.16b billion (£847 million).
The highest PC video games on the platform in 2025 had been Fortnite, Wuthering Waves, Honkai Star Rail, Rocket League and Genshin Affect. The second tier contained EA SPORTS FC 26, Zenless Zone Zero, GTA 5, Lifeless by Daylight and Infinity Nikki. The corporate didn’t present per-title sales figures.
Whereas the month-to-month energetic consumer whole was up, the overall player hours of 6.65 billion had been down 14% YoY, pushed by an unspecified decline in first-party titles. Analysts have beforehand warned that live-service video games like Fortnite have peaked in recognition. Time spent on third-party titles was up 4% to 2.78 billion hours.
The corporate stated that its free video games program, which provides away titles every month, was delivering a “measurable halo impact throughout the broader PC ecosystem,” citing a 40% uplift in Steam CCU whereas a title is free on the Epic retailer. Gamers claimed 662 million titles by means of the progam in 2025, and over 77% of them saw an all-time peak CCU count through the promotion interval.
The corporate saw “all-time highs” in developer participation in Epic First Run, which grants builders 100% of income for the primary six months if the game is completely launched on the Epic Game Store, though it didn’t share figures. The corporate launched a Net Outlets service for PC and cellular in October 2025, which makes use of the corporate’s ecommerce platform and passes builders their first $1 million in income commission-free earlier than reverting to an 88/22 cut up.
Regardless of this, the Epic Video games Store stays a distant second place to Steam in income phrases. A survey in November stated that for a majority of builders, Steam represented over 75% of their income.
The total knowledge for 2025 is beneath.
Income and Engagement
● $400M spent by gamers on Third-party PC video games in Epic Video games Store (+57%) ● 2.78B Complete Third-Celebration Gameplay Hours (+4%)
● $1.16B spent by PC gamers on the Epic Video games Store (+6%)
● 6.65B Complete Store Gameplay Hours (-14%)
● 972M Cross platform accounts (+8%)
● 317M+ Complete PC gamers
● 78M MAU in December 2025, an all-time record (+6%)
● 67M Common MAU (-1%)
● 31M Common DAU (-2%)
Free Video games
● 100 free video games supplied
● 662M free video games claimed
● $2,316 in whole worth per player
● 78% common rating throughout all free video games
