Many aims in Final Fantasy 7 Rebirth are typically easy: go to this location, and do that specific job. However there are these which are so thoughts-boggling, not simply due to odd mechanics, but in addition resulting from complicated development. Here is our information on the way to do the Modular Reactor and Corel Protorelics in Final Fantasy 7 Rebirth.
Final Fantasy 7 Rebirth Modular Reactor and Corel Protorelic information
The Final Fantasy 7 Rebirth Corel Protorelic quest chain is without doubt one of the strangest in your complete sport. Here is what you may count on:
- You may sort out the primary two aims as early as Chapter 9: The Planet Stirs. There is a Sand Large that seems, although it should not trouble you for now.
- Your purpose is to search for buildings with overgrown cacti. These are the Final Fantasy 7 Rebirth Modular Reactors.
- Once you strategy one, you will not be capable of open it because you want a key.
- To get this key, you choose up a Cactuar Statue. When you press and maintain Up on the D-pad, a inexperienced beam of sunshine will level to the final route of a Cactuar Rock.
- Go to the Cactuar Rock and defeat the Cactuar mobs that spawn. Then, work together with the landmark to obtain the important thing.
- Return to the Modular Rock to open the doorway. Down beneath, you may meet a speaking goblin named Child G.
- The purpose now could be to finish Child G’s trials, which require you to defeat as many Cactuar mobs as attainable inside a given time restrict. Particular characters are used for every trial, and completely different Cactuar varieties have their very own weaknesses.
- Oh, and that you must full Chapter 12: A Golden Key two end the final two aims.
The primary Modular Reactor, Cactuar Rock, and Child G Trial
As cited earlier, you must work together with the Modular Reactor first, then do the suitable steps to find the Cactuar Rock. Acquiring the important thing there permits you to enter the reactor correct.
As for Child G’s first trial, the chosen character is Yuffie, and here is what you may count on:
- You largely battle inexperienced and orange Cactuars. The inexperienced ones are weak in opposition to bodily harm, whereas the orange ones are weak in opposition to magic harm.
- Use Yuffie’s common assaults in opposition to the inexperienced mobs. Then, throw her shuriken and rip aside the orange mobs together with her Elemental Ninjutsu.
- Remember to focus on the rainbow-coloured enemies, since they enhance the time restrict.
The second Modular Reactor, Cactuar Rock, and Child G Trial
Once you’re accomplished with the primary trial, it is time to head to the following Modular Reactor in Final Fantasy 7 Rebirth. This one is close to the jap a part of the area, the place there’s additionally a Chocobo Cease:
This trial introduced by Child G entails the next:
- Aerith is the chosen character right here. She will be able to create mild wards (L2) and darkish wards (R2).
- Two new kinds of Cactuar enemies seem on this stage. When you see lighter-coloured foes, plop down a light-weight ward (L2). Conversely, darker-coloured foes require you to position down a darkish ward (R2).
- Stand inside these auras to empower your primary assaults, permitting you to shortly slay the mobs which are weak in opposition to that specific sort of injury.
- The opposite kinds of Cactuar (i.e. inexperienced/bodily, orange/magic, and rainbow/timer) additionally seem periodically.
Once you’re accomplished with this problem, Child G says that he is nonetheless making ready his subsequent trial. As talked about, the third goal solely turns into out there close to the tip of Chapter 12, so that can probably be a number of hours previous this level. We’ll replace our Final Fantasy 7 Rebirth Corel Protorelic information quickly, so keep tuned. For all different variants of this World Intel exercise, you may go to our Protorelics information.
A grand journey awaits you in Final Fantasy 7 Rebirth. We have got all the information and techniques for you in our FF7 Rebirth guides hub.