Final Fantasy 8’s Director Would Make One Big Change To The Game If It Ever Got Remade
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Final Fantasy 8’s Director Would Make One Big Change To The Game If It Ever Got Remade

Final Fantasy 8’s Director Would Make One Big Change To The Game If It Ever Got Remade

Twenty-five years later, a remake of Final Fantasy 8 appears unlikely, however that hasn’t stopped the sport’s director from suggesting an enormous change to one in every of its defining options if Sq. Enix ever determined to resurrect it.

Chatting with IGN, Yoshinori Kitase defined that he’d rework Final Fantasy 8’s Junction system in a remake, as he believed that it was a “troublesome system” for individuals to grasp on the time.

Now Taking part in: Final Fantasy – Historical past of Summons

“I feel it’s possible you’ll keep in mind we had the Junction system in Final Fantasy 8,” Kitase stated. “And the factor about that system was the enemies leveled up according to what the participant’s degree was. And clearly you needed to then use the Junction system and the way you customise that to beat the problem there. And I feel it was a really troublesome system for some individuals to get into. Relying on participant abilities, generally they only did not work out one of the simplest ways of doing it. So I feel I might wish to return to that and actually rework the battle system on [Final Fantasy 8] and make it one thing the place that degree of problem and approachability for some followers was so much higher balanced. So I feel that is the factor I might take a look at most if I used to be going to take a look at remaking it.”

Final Fantasy 8’s Junction system was a wild departure from Final Fantasy 7’s give attention to Materia, as with the appropriate construct and inventory of spells, gamers may create specialised characters. This match with the sport’s forged being comprised primarily of teenage mercenaries, as characters may inflict standing illnesses, soak up elemental harm, and deal devastating quantities of injury if their magic was correctly junctioned.

However as Kitase defined, a remake of Final Fantasy 8 can be a monumental endeavor as these traditional PS1 JRPGs provided a major quantity of content material. “It’s such a large funding of effort and time that we actually must suppose very arduous about taking up any sort of venture like that.”

In the meantime, the second chapter within the Final Fantasy 7 Remake trilogy, Final Fantasy 7 Rebirth, is nearly right here. Launching on February 29 for PS5, a Final Fantasy 7 Rebirth demo is now accessible to obtain. That is solely a style of issues to come back, and as we found throughout a current hands-on occasion, Final Fantasy 7 Rebirth is way greater than its predecessor.

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