Final Fantasy creator Hironobu Sakaguchi has revealed which sport within the sequence he thinks is “most full,” and it is not the fan favourite Final Fantasy 7.
As a substitute, Sakaguchi informed Inverse he believes Final Fantasy 6 sits on the high. This was launched because the final 2D Final Fantasy sport in 1994, earlier than Final Fantasy 7 arrived on the unique PlayStation and redefined the franchise in 1997.
“By way of the Final Fantasy that I believe is the ‘most full’; I consider Final Fantasy 6 comes shut, and does stand out above the opposite Final Fantasies, particularly as a result of it was the final Final Fantasy to make use of pixel artwork in all of its visible expression,” Sakaguchi mentioned.
Final Fantasy 6 is actually among the many most beloved within the franchise and launched the now synonymous steampunk components for the primary time, shifting away from the strictly medieval fantasy setting of earlier video games.
Although it has been ported to myriad consoles and units already, followers are calling for Sq. Enix to launch a full remake in the identical vein as Final Fantasy 7 Remake, Rebirth, and the incoming third and closing sport.
Final Fantasy 6 director Yoshinori Kitase did not supply a lot hope when requested, nevertheless, as he mentioned a remake akin to that of Final Fantasy 7’s may take round 20 years to finish. Final Fantasy 6 options a lot content material that he estimated it will take twice the size of the Final Fantasy 7 Remake sequence.
Kitase beforehand commented on the recognition of the concept although, even saying many builders inside Sq. Enix are desperate to work on a remake of Final Fantasy 6. The challenge can be very troublesome, nevertheless, and Kitase mentioned he could not give it some thought at the very least till the Final Fantasy 7 Remake trilogy has wrapped.
Ryan Dinsdale is an IGN freelance reporter. He’ll discuss The Witcher all day.