Former PlayStation Boss Reveals The One Classic Sony Franchise He Wants To See Return
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Former PlayStation Boss Reveals The One Classic Sony Franchise He Wants To See Return

Former PlayStation Boss Reveals The One Classic Sony Franchise He Wants To See Return

Longtime PlayStation boss Shawn Layden left the corporate in 2019, and he just lately gave an interview in regards to the PlayStation’s thirtieth anniversary. In that interview he touched on a large number of subjects, and he additionally revealed the one basic PlayStation franchise he’d prefer to see Sony return to at some point.

Layden advised Eurogamer that he want to see the MediEvil collection make a comeback for contemporary audiences. He mentioned the sport spoke to him the primary time he noticed it and he was an enormous fan of the workforce behind it, a lot in order that he helped get a sequel out the door and ultimately a remaster on PS4.

“I might love one other whack at MediEvil,” he mentioned.

The unique MediEvil, launched in 1998, started its growth at Millennium earlier than Sony acquired the studio and created a workforce referred to as SCE Studio Cambridge. This studio later grew to become Guerrilla Cambridge and ultimately closed its doorways in 2017.

The MediEvil collection was impressed by the work of Tim Burton and Monty Python, and Layden famous that it was “actually arduous” to make the comedy work for different audiences with localization. A sequel, MediEvil 2, was launched in 2000, with a PSP launch, MediEvil: Resurrection, touchdown in 2005. A remake of the primary recreation from Different Ocean Emeryville was launched in 2019 for PS4.

“If I might wave a magic wand and have yet another chunk at an apple, it might be the MediEvil apple,” Layden mentioned.

Additionally within the interview, Layden revealed the one recreation he was jealous of from a rival platform–Tomb Raider. When he was working in Tokyo through the PS1 days, Layden’s job was to assist deliver Western titles to Japan, and when he noticed Tomb Raider from Derby-based Core Design, he needed it to be a PlayStation recreation from the beginning. He did not get his means, nonetheless, as 1996’s Tomb Raider debuted as an unique to Sega Saturn earlier than coming to PlayStation.

“I needed it to be on PlayStation. And I noticed the [Core Design Jeremy Heath-Smith and Adrian Smith] brothers, and we talked about it, and so they had been actually excited in regards to the idea. We talked it by way of. They talked it by way of. Bada bing, bada growth… they signed to deliver it out on Sega Saturn. Sega?!” Layden mentioned. “After which shortly thereafter, they did get it onto the PlayStation in Japan as nicely, nevertheless it launched on Sega. And yeah, that at all times felt… What might I’ve performed to have truly gotten it? However I got here that shut.”

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