
Ex-GTA boss Dan Houser has a proof for why he believes the Grand Theft Auto franchise has been so profitable for Rockstar Video games, and it may not shock you, however it’s fascinating listening to him recall some historical past.
In a brief conversation with Channel 4’s Sunday Brunch on November 23, the English producer and author was requested if what led to GTA’s mega-success had something to do with the truth that the sport is that this type of simulation for the model of ourselves that we won’t truly reside out.
“I believe partly,” Houser stated. “I believe it is partly that, partly it put you on this exaggerated cinematic world, and principally I’d argue as a result of it was this sense of freedom. Earlier than that, video games had been both a capturing recreation or a driving recreation or a simulation recreation, and [GTA] was all three smashed collectively in a approach that felt very free. And simply, additionally, you realize, when folks discuss concerning the metaverse or this digital world, these had been the primary video games that confirmed you this concept of residing on this faux place.”
Houser went on to say that it was actually GTA 3 that skyrocketed the franchise’s recognition. Though the sport got here out two months after the devastating assault in opposition to the Twin Towers in New York, Houser famous that the staff (previously DMA Designs, now Rockstar North) was nonetheless excited concerning the mission as a result of there was one thing “magical” about what GTA 3 was doing.
“I believe all the staff felt, with GTA 3, which was the type of massive breakthrough one in 2001 and we had been very a lot working out of cash on the time as a company–I believe all the staff thought, ‘This could possibly be superb. There’s one thing actually magical about this,'” Houser continued. “It was very uncooked and put collectively, however because it started to come back collectively, it had these type of moments of actual innovation and actual, type of–it felt like the longer term in a approach. However then, till it got here out, nobody exterior of our firm was very excited by it. That got here out simply after 9/11 in late 2001, and because it got here out, folks began to get extra enthusiastic about it.”
Whereas Houser reminisced concerning the GTA sequence throughout the chat, he additionally talked concerning the controversial know-how everybody loves to speak about: AI. He is at present “dabbling” with it however believes it is overrated and “not as helpful” as some would have you ever consider.
In different Grand Theft Auto information, Rockstar Video games introduced earlier this month that GTA VI has been delayed to November 2026. The corporate has a historical past of delaying its video games, which we broke down intimately. There has additionally been some new info concerning the fired Rockstar workers that got here to gentle, together with the messages they allegedly shared earlier than termination. All of it paints a dour image for GTA VI, which analysts consider will not save the struggles the video games business has confronted recently, regardless of its almost-certain success.
