Frostpunk 2 Hits 350,000 Copies Bought, Which Is Enough for the Dev to Break Even but Not Enough to Prevent a Share Price Collapse
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Frostpunk 2 Hits 350,000 Copies Bought, Which Is Enough for the Dev to Break Even but Not Enough to Prevent a Share Price Collapse

Frostpunk 2 developer 11 bit studios says it’s already damaged even amid a collapse of the firm’s share value.

In a tweet, 11 bit studios mentioned its self-published city-building survival sequel has already offered over 350,000 copies since happening sale on September 20. That milestone was introduced simply a few days after launch.

What’s extra, income produced from the sport up to now is already sufficient to cowl the price of growth in addition to advertising and marketing. “The full estimated gross sales income has already coated the prices we spent on producing and advertising and marketing the sport,” 11 bit studios mentioned.

“Massive, huge thanks to you all for your help! It (virtually) melts our frozen-solid hearts. The work doesn’t cease right here, we’re constantly engaged on enhancing your expertise with hotfixes and patches, and your suggestions right here is invaluable.”

Nevertheless, the Polish online game maker’s share value collapsed following the launch of Frostpunk 2. (*2*) reported a fall of 38% on September 23 with analysts saying the variety of gamers on Steam failed to meet expectations. Over the previous 5 day interval, the share value has fallen 50.88%, at the time of this text’s publication.

In accordance to SteamDB, Frostpunk 2 has up to now peaked with 35,533 concurrent gamers on Steam. That’s increased than Frostpunk 1’s Steam concurrents peak of 29,361, set six years in the past at launch. It is also value noting that Frostpunk 2 launched straight into PC Sport Go at the similar time as on Steam, so 11 bit studios can have obtained a price from Microsoft for its inclusion in the subscription service.

Nonetheless, that does not seem to have glad the market. “We anticipated a considerably increased gamers peak in the 80,000-100,000 vary, so we take into account 35.5k as a damaging shock,” mentioned Erste Group analyst Piotr Bogusz, including that “comparatively poor” rankings can also have an effect on the buying selections of gamers who’ve Frostpunk 2 on their wishlist.

“A drop in the common ranking beneath the 80% threshold impacts the sport’s visibility on Steam, which may translate into gross sales,” he mentioned.

Frostpunk 2 at the moment has a Steam person evaluate ranking of 71%, which is sufficient to earn the ‘largely optimistic’ ranking.

“We have been perhaps relying on barely increased scores, but this damaging sentiment or disappointment amongst gamers is due to the undeniable fact that it’s not merely a sequel to Frostpunk 1, but Frostpunk 2… perhaps we did not articulate sufficient that it isn’t a clone, that it isn’t a easy sequel but a completely different sport,” 11 bit studios’ investor relations supervisor Dariusz Wolak instructed Reuters.

“We, as a product, really feel excellent about it. We’ve got applied the plan, our inner objectives when it comes to the high quality of the sport. The gross sales on this interval round the premiere are additionally as we anticipated,” Wolak added.

IGN’s Frostpunk 2 evaluate returned an 8/10. We mentioned: “Thanks to a ground-up rethinking of its ice-age metropolis builder mechanics, Frostpunk 2’s bigger scale is much less intimate but extra socially and politically complicated than the unique.”

Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You’ll be able to attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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