I’m going to say it outright: Should you don’t need politics in your video games, then Frostpunk 2 isn’t for you.
IGN went hands-on with the hotly (or coldly?) anticipated sequel’s sandbox mode, and it’s greater on each stage. As a substitute of developing particular person tents and sawmills, you’re constructing total metropolis districts. Populations develop by the hundreds. Time is counted in weeks fairly than days. And sure – the tough decisions you made in Frostpunk 1 at the moment are a full-on recreation of politics which will have dire penalties in your metropolis.
Steampunk visions
The developer says that this “Utopia Builder” sandbox construct is 40% of the complete Frostpunk 2 expertise – however I feel we’ll even have extra to look ahead to, as this construct felt like solely a slice of sandbox mode itself. A lot of the customization choices have been grayed out, which means I may solely select one map, one purpose (or “ambition”), and one set of communities.
So it was decreed. I’d construct my little steampunk metropolis in an ice-encrusted valley, with the eventual purpose of colonizing the “Frostland,” the wilds past the town limits.