GamesIndustry.biz is in the doghouse again | Creature Comforts
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GamesIndustry.biz is in the doghouse again | Creature Comforts


Bear in mind when the pandemic hit?


All the things sucked, no person may do something, and issues received bizarre. Everybody handled it in their very own means.


For instance, we determined that as an alternative of devoting all of our assets to masking the ins and outs of the video games trade, it could serve our readers higher to handle their psychological well being. By means of exhibiting them footage of cute pets.


And never simply any cute pets, their cute pets.


We figured it could be enjoyable to simply ask some builders to point out us their pets after which we may run a narrative that had like 20 or 30 fuzzy buddies in it. However then we wound up with 457 pet pics that we doled out over six totally different columns all through the 12 months.


And what? It was good.


Whereas the enterprise of the video games trade thrived throughout lockdown, no person was significantly having fun with 2020, and we wanted a break from the distress of the headlines, each as writers and as readers.


We have gotten that very same feeling over the course of 2023, so I believed it could be good to carry again the Creature Comforts column as a year-end deal with. (Extra particularly, I believed it could be good for me, the individual getting paid to spend the day footage and placing the column collectively. However now that it is accomplished, you are welcome to take pleasure in them, too.)


So we requested a few of our developer and PR contacts to ship in their pet pics. Having discovered nothing from the final time we did this, we again underestimated the response. So now we have got no less than two columns’ price of images for you, and who is aware of what number of extra.


For builders who’ve already submitted pics however do not see their furball under, relaxation assured that each canine can have its day in a future column. Cats and different critters, too.


And for these in the trade who have been by no means requested, think about this your invitation.


Anybody received a sheep? I am a canine individual myself, however it’d be nice to get a sheep in the subsequent column. Who does not love sheep?


If you would like your sheep (or different pet) featured, please ship an image – together with the pets’ names and your identify and title – to information@gamesindustry.biz. Make sure that to place Creature Comforts in the topic line.


Abracadaniel and Giuseppe, submitted by Huge Monster head of manufacturing Zea Wolfe

Agent Carter, submitted by Serenity Forge founder and govt director Zhenghua Yang

Agnes, submitted by Jackbox senior advertising and marketing editorial lead Michelle Leatherby

Alfie, submitted by Jackbox senior software program engineeer Chase McClure

Alfred, submitted by Stange Scaffold studio head Xalavier Nelson, Jr.

Arthur, submitted by Jackbox CCO Allard Laban

Artie, submitted by Jackbox VP of worldwide and enterprise growth Andy Kniaz

Ayla, submitted by Larian Studios cinematic artist Tom Kleinenberg

Bao, submitted by Überstrategist senior account director, PR providers CJ Melendez

Bear, submitted by Larian Studios audio programmer Matthew Rosen

Beloved and Fitzchivalry, submitted by Larian Studios group supervisor Salomé Moreira García

Huge Boss, submitted by Larian Studios cinematic animation producer Leah Caldwell

Huge Man, submitted by Serenity Forge 3D animator/2D generalist Bridget Olson

Billie, submitted by Larian Studios technical artist Milan Willems

Biricutivo, submitted by Minimol Video games recreation producer Felipe Carreiro

Boji, submitted by Serenity Forge advertising and marketing producer Kersti Forman

Casper, submitted by Larian Studios recruiter Ilia Eremenko

Cat Oscar, submitted by Huge Monster audio director Narayana “River Boy” Johnson

Chipie and Caramel, submitted by Larian Studios junior cinematic artist Murat Onder

Diogi, submitted by Serenity Forge gameplay programmer Matthew Rader-Scheitz

Dmitri, submitted by Good Shepherd Hellboy Internet of Wyrd producer Jack Ruzzo

Dozer, submitted by Most Leisure CEO Christina Seelye

Ea, submitted by Larian Studios atmosphere artist Tim Coddens

Evvee (left) and Blue (proper), submitted by Dave from Playdigious

Fenwick, submitted by Larian Studios senior tech QA Lyra Stobo

Fleur, submitted by Larian Studios technical UI designer Benoit Boyer

Flint and Pinot, submitted by Larian Studios senior gameplay QA Audrey-Ann Drainville

Fluffy, submitted by Double Dagger author Philippa Warr

Frank, submitted by Trustworthy PR director Charlotte Reynoldson

Getti, submitted by Jackbox senior software program engineer Chase McClure

Gilly, submitted by Serenity Forge recreation programmer Tony Puccinelli

Ginnie, submitted by Larian Studios senior author John Corcoran

Graygoire, submitted by Larian Studios intermediate animator Gab Johnson

Isobel, submitted by Larian Studios intermediate gameplay QA Steven Kastelec

Griffey, submitted by Modus Video games senior product advertising and marketing supervisor Alex Van Lepp

Gus, submitted by Jackbox CTO Even Jacover

Hestra, submitted by Serenity Forge recreation designer Isabelle Farmer

Jax and Zoe, submitted by Jackbox VP of manufacturing Mike Zuba

Jessie (aka Zeus), submitted by Inside Night time technical director Ron de Feijter

Jones, submitted by Jeff from Playdigious

Kiki, submitted by Inside Night time lead designer Might Wong

Kippy, submitted by Modus Video games senior supervisor of individuals Lauren Helling

Kiwi, submitted by Most Video games graphic designer Luke Chicken

Woman (left, the inspiration for the Scrapper comedian sequence), and Eevee, submitted by Cliff Bleszinski

Lola, submitted by Minimol Video games group supervisor Thalia Chiquetano

Luther (left) and Poppy, submitted by Connor from Playdigious

Marceline, submitted by Serenity Forge recreation programmer Tony Puccinelli

Maiden, submitted by Larian Studios gameplay scripter Michael Gooch

Mana, submitted by Larian Studios affiliate lead lighting artist Joannie Leblanc

Maya, submitted by Larian Studios area producer Anna Prein

Mario, submitted by Double Dagger director and lead developer Matt Wooden

Milkswaldo Sabrino (Milk), submitted by Minimol Video games 3D artist Jonas Durão

Mr. Enterprise, submitted by Jackbox world advertising and marketing lead Belia Portillo

Natsumi, submitted by Simply For Video games key account supervisor Nicolas Khalifa

Nikki, submitted by Most Leisure senior accountant Carola Kärrholm

Nimbus, submitted by Jackbox software program engineer Ryan McGill

Nimbus, submitted by Only for Video games’ worldwide communications supervisor

Noodle, submitted by Huge Monster programmer Antony Lavelle

Ozzy, submitted by Larian Studios cinematic director Jason Latino

Pandereta, submitted by Larian Studios junior scripter Roldán García-Párraga

Panqueca (Pan), submited by Minimol Video games UX & recreation designer Ana Carolina França

Peeps, Fortunate, and Ducky, submitted by Modus Video games director of communications Joscelyn Willet

Pilot, submitted by Max from Playdigious

Pixel and Marble, submitted by Larian Studios UI and UX producer Steph Fawcett

Playboy, submitted by Serenity Forge tech artist Handley Shelton

Poes, submitted by Larian Studios senior instruments programmer Marjolein Geldof

Potato, submitted by Double Dagger programmer Mike Corsaro

Pumpkin, submitted by Simply For Video games product supervisor Christèle Bégoc

Ranni and Fia, submitted by Larian Studios affiliate VFX lead Stan Valov

Raven and Tigro, submitted by Huge Monster animator Jan F. Sorrentino

Ripley, submitted by Double Dagger programmer Mike Corsaro

River, submitted by Simply For Video games producer sssistant Eva Grandil

Rogue (left) and Roary, submitted by Indigo Pearl account supervisor Georgia Dawson

Roscon, submitted by Larian Studios senior cinematic artist Felix Pedulla

Roxy, submitted by Double Dagger director and lead developer Matt Wooden

Salma, submitted by Larian Studios affiliate code instruments producer Anna Krasova

Sherlock, submitted by Larian Studios author Rachel Quirke

Ship, submitted by Larian Studios rigger An-Sofie Tratsaert

Skye, submitted by Minimol Video games group supervisor Thalia Chiquetano

Stella and Yuna, submitted by Larian Studios IT tech intern Alex Dubeau

Suki, submitted by Modus Video games model supervisor Ellen Plummer

Sunny, submitted by Larian Studios senior designer Ross Stephens

Tychus, submitted by Larian Studios assist lead Kayla Douglas

Sunflower, submitted by Jackbox high quality analyst Sarah Jo Townsley

Toro, Soba, and Matcha, submitted by ÜberStrategist senior account coordinator Tabitha Beidleman

Trico (aka Bussy Boy), submitted by Huge Monster studio supervisor Rachel Sills

Tug, submitted by Jackbox VP of audio editorial Andy Poland

Vinn and Sunny, submitted by Die Gute Fabrik recreation programmer Rox

Winnifred Winchester, submitted by Modus Video games senior video manufacturing supervisor Mauricio Ageno

Wookie, submitted by Jackbox artwork director Owen Watson

Yoshi, submitted by Minimol Video games recreation producer Felipe Carreiro

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