Followers of Ghost of Tsushima obtained their want for a follow-up sport throughout Sony’s most up-to-date State of Play. The subsequent title, Ghost Of Yotei, is transferring forward with a brand new protagonist and a distinct setting. Whereas there’s nonetheless quite a bit to be revealed concerning the sport, the artistic workforce behind Ghost Of Yotei needs gamers to know that this religious sequel will not be as repetitive as the unique title.
“One problem that comes with making an open-world sport is the repetitive nature of doing the identical factor over once more,” artistic director Jason Connell informed The New York Times. “We needed to steadiness towards that and discover distinctive experiences.”
A part of these distinctive experiences will contain the participant exercising extra management over the alternatives made by the sport’s heroine, Atsu. Though the story is ready centuries after Ghost of Tsushima, Atsu has assumed the Ghost persona as her personal. Gamers will even get to resolve how Atsu fights her battles, with the choice of utilizing conventional melee weapons or switching to firearms.
Nate Fox, the sport’s different artistic director, shared his need to introduce a better sense of hazard to Ghost of Yotei that was impressed from Sucker Punch’s location scouting at Shiretoko Nationwide Park.
“Contained in the park, it’s important to watch a video telling you concerning the risks of bears,” recalled Fox. “Being on this extremely stunning park with jagged cliffs and water, but on a regular basis being conscious there have been harmful bears, was electrifying… We try to convey that into the video game–that feeling of hazard.”
Ghost of Yotei does not have a launch date, however it should arrive on PlayStation 5 in 2025.