Obsidian not too long ago made lots of hay out of the way it’s a studio that’s finest identified for sequels, and with Grounded 2’s early entry model already shaping as much as be the most effective survival video games I’ve ever performed, the advertising crew ought to have loads of fodder for that bit for years to return. This miniaturized survival recreation isn’t even half full, with just one act (which took me round 25 hours to beat), only a handful of areas, and loads of technical points to iron out, nevertheless it already eclipses the already stellar unique in virtually each approach. Stomping by means of the park atop an ant or spider concurrently makes journey quicker and extra fascinating whereas additionally fixing my long-standing stock gripes with Grounded 1 by letting you offload your loot to a multi-legged backpack; the RPG mechanics of constructing into particular specializations like warrior and mage have been significantly leveled up and streamlined; and the story, characters, and pacing are a large step up in comparison with its predecessor.
If you happen to missed the primary one (and you actually shouldn’t have), a part of what makes each of those video games particular is their premise, which realizes a dream that just about all people had as a child: they’re survival RPGs the place you and as much as three mates play as a bunch of teenagers who’ve been shrunken all the way down to the scale of ants and are made to courageous a miniature suburban wilderness, Honey, I Shrunk the Children-style. You and as much as three mates will battle bugs, construct bases out of grass and pebbles, face off towards an evil company obsessive about shrinking children for some cause, and get misplaced in a world that feels magical and epic regardless of happening in probably the most mundane locations ever, like the within of a trash can.
The place the unique’s glorious story was the best-kept secret in gaming (principally as a consequence of the truth that story bits have been separated by dozens of hours of survival gameplay) the sequel retains its goofy characters and hilarious dialogue entrance and heart. In true Obsidian style, this is likely one of the most laugh-out-loud-funny video games I’ve performed shortly; every of the 4 returning protagonists is approach too snug with the thought of being shrunken this time and are bursting with smarmy one-liners, and your important “ally” and information, Sloane Beaumont, provides certainly one of my favourite performances together with her vaguely evil stepmother routine that by no means didn’t put a smile on my face.
Transferring from a yard to a park permits for some fascinating new areas, my favourite of which is an overturned ice cream cart that has remodeled the whole area right into a frigid wasteland the place unprepared vacationers will freeze of their tracks. There’s additionally a large statue that acts like a foreboding tower which calls for to be scaled, and a backyard of cobblestone steps that serves as an unlimited labyrinth. Past these examples, although, there are at present too few areas that really feel particular and distinctive – you’ll additionally discover a huge bush crammed with branches to navigate, a fallen grill that serves as a volcanic space, and a picnic desk, however all of these concepts are taken straight from the earlier recreation’s yard setting and don’t combine issues up an excessive amount of. The primary Grounded additionally has a neat koi pond water space, a bug-bombed zone crammed with poison, and a desert-like sandbox, however this new map doesn’t at present have that very same degree of selection but. After all, lots of these have been added throughout Grounded 1’s personal early entry improvement interval, and there are nonetheless large elements of the park at present roped off – so assuming one thing doesn’t go terribly fallacious (and these days, that’s not essentially a assure), it’s cheap to imagine that Obsidian has some huge concepts to roll out earlier than 1.0.
Lots of the basics from the primary Grounded have returned, together with enemies like crimson ants and orb weavers, weapons just like the life-draining mosquito needle rapier, and mechanics just like the mutation system and weapon upgrades that may all really feel fairly acquainted as of now. However Grounded 2 additionally doesn’t draw back from attempting new issues and making essential enhancements, like the way you now not want to hold round a shovel, ax, and hammer because it’s all been changed with a significantly better omni-tool that you just all the time have available and doesn’t require repairing. That’s simply useful!
One large change is the truth that now you can construct into particular lessons, like rogue or mage, with armor and weapons obtainable to help completely different playstyles. This was already kind of an unofficial factor within the unique, however now you get tools specifically designed with sure capabilities in thoughts and stat bonuses to go together with them, which is actually freakin’ cool. Getting to decide on between turning my nerdy teen right into a fast-moving rogue with a lethal dagger or a lumbering brute with a two-handed weapon and ladybug shell armor was precisely the sort of factor I didn’t know was lacking, and it completely guidelines.
The most important addition, although, is you could now hatch and cultivate bugs to make use of as your individual private exo-stallions, which fully modifications the way you navigate the wilderness. As a substitute of constructing ziplines or trekking in every single place on foot, now you can scramble throughout the whole map very quickly in any respect and even battle mosquitos and beetles out of your mounted beastie. Proper now there’s solely two mounts obtainable, however they’re each completely badass gamechangers: a crimson soldier ant that may carry a ton of supplies and chew by means of obstructions with its highly effective mandibles, and a large orb weaver that may crawl throughout spiderwebs and scare lesser bugs away with a mighty spider roar. The flexibility to sprint throughout the map in lower than a minute additionally signifies that now when a buddy finds themselves in a decent spot, you may summon your warbeast and race to their assist, which wasn’t all the time an actual choice within the unique.
I like what I’ve seen in these areas, however one place I hope Obsidian will ultimately present some extra love is base constructing, which is disappointingly just like the unique proper now. Its mechanics are nonetheless serviceable sufficient to get the job finished, however too usually I’m getting the identical previous error messages that some object I used to be attempting to position was obstructed when there’s no obstruction in sight, and a few constructing surfaces (like pebble basis) are so uneven that inserting objects leaves them so hilariously askew that it’s simply unacceptably ugly. It looks as if one of many least-improved areas in its present state.
One other factor that might use some love is enemy selection, for the reason that overwhelming majority of baddies you’ll discover in Grounded 2 are ripped straight from its predecessor, so I already knew all their strikes earlier than I set foot within the park. Sometimes I’ve run into some new creatures, like ice-breathing butterflies that struggle with the ferocity and techniques of a dragon, or praying mantises that use their razor-sharp claws to slice me to items, however as a rule I used to be killing the identical ants, orb weavers, and larvae I’ve already slain hundreds of. For that matter, proper now Grounded 2 is even lacking numerous the enemies discovered within the unique (or, if they’re right here, I haven’t appeared beneath the appropriate rock but), like black ox beetles and wasps – however, once more, there’s a fairly good likelihood Obsidian is saving these monsters (or higher but, revised variations of them) for the later areas that aren’t accessible simply but.
As for the way it runs, it is a pretty tough one at the same time as early entry video games go. Particularly for the reason that final one nonetheless didn’t carry out the very best even effectively after it reached its 1.0 model, I wasn’t anticipating it to run flawlessly, however even with these expectations set, this was reliably unreliable. After constructing a good-sized base and chopping down a bunch of grass, I discovered that the world close to my residence often had critical framerate points, my recreation crashed about as soon as each 5 or so hours, enemies would often get caught inside objects, and extra. “Unfinished recreation feels unfinished” is hardly a shock, I do know, however that is nonetheless sufficient of a difficulty that it’s prone to show a sticking level for these with a low tolerance for the fallacious sort of bugs. I are inclined to have a reasonably brief fuse in relation to these items, so it’s a testomony to how nice every thing else is that I’m nonetheless so excessive on Grounded 2 after having to place up with all of it.