GTA 6 Will Likely Borrow Ideas From Red Dead Redemption 2, Former Rockstar Dev Says
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GTA 6 Will Likely Borrow Ideas From Red Dead Redemption 2, Former Rockstar Dev Says

A former Rockstar Video games developer has stated they’d be shocked if GTA 6 doesn’t borrow some concepts from the studio’s earlier sport, Red Dead Redemption 2.

Showing on the Kiwi Talkz podcast, former audio designer Rob Carr–who labored on GTA 5 and Red Dead Redemption II–said his proof is that Rockstar already did this.

GTA 5, for instance, borrowed the Dead Eye system from the unique Red Dead, Carr stated. “They used the Dead Eye as one of many perks for one of many characters. You’ve got bought the Dead Eye factor that Michael used, I feel you have bought the slow-mo driving factor for Franklin, and the mainly berserker mode for Trevor,” Carr stated (via GamesRadar).

Carr went on to say that Rockstar is understood to “increase upon” a number of the “key issues” from earlier video games of their subsequent video games, and that ought to occur once more with GTA 6.

“I will be shocked if they do not use one thing from Red Dead 2,” he stated. Nonetheless, Carr didn’t share any specifics on which parts of Red Dead Redemption 2 he thinks will come to GTA 6 in a method or one other.

GTA 6 launches on November 19, following delays from Fall 2025 after which from Might 2026 to its new date in November this yr. Rockstar’s advertising and marketing efforts for GTA 6 will start this summer time.

The sport is coming to market with an unprecedented quantity of hype behind it and large gross sales projections of 40 million gross sales within the first yr alone. The gaming trade has quite a few critical points, and GTA 6 being an enormous success won’t remedy these issues, consultants have stated.

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