Halo Infinite Battle Royale Was Real and ‘Might Have Been a Game Changer,’ Dev Says
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Halo Infinite Battle Royale Was Real and ‘Might Have Been a Game Changer,’ Dev Says

Halo Infinite Battle Royale Was Real and ‘Might Have Been a Game Changer,’ Dev Says

The Halo Infinite battle royale mode which Microsoft reportedly scrapped was the truth is actual, with one developer saying it “may have been a recreation changer” for the beloved Xbox franchise.

GameSpot noticed point out of the Halo Infinite battle royale within the LinkedIn web page of Mike Clopper, the previous recreation director at Halo assist studio Sure Affinity. Clopper now works for Raven Software program.

“I led a giant workforce of designers engaged on a canceled Battle Royale mode for Halo.” Clopper stated. “I consider this product may have been a recreation changer for the franchise. We beloved enjoying it and engaged on it was a unbelievable expertise despite its cancelation.”

I consider this product may have been a recreation changer for the franchise.

Although a Halo battle royale has been rumored for years following the success of the likes of PUBG and Fortnite, a report in January revealed it had been in improvement however is now shelved at Microsoft. Clopper is the primary developer to touch upon it publicly, nevertheless, with everybody else at Sure Affinity, Halo Studios, and Xbox all staying quiet.

Sure Affinity president and COO Paul Sams did tease a giant mission in September 2022 although, and Sure Affinity itself posted on X/Twitter in April 2022 to say it was “additional evolving Halo Infinite in some new and thrilling methods.”

Halo has in any other case undergone some dramatic modifications over the previous couple of years, most just lately with developer 343 Industries being rebranded as Halo Studios. This got here after participant numbers for Halo Infinite dropped off dramatically after launch as followers expressed frustration over a lack of content material, poor development techniques, monetization, and extra.

Microsoft is seemingly making an attempt to revive some pleasure to the flagship Xbox franchise with the rebrand, nevertheless. It additionally introduced a shift to Unreal Engine 5 and stated “a number of initiatives” are in improvement.

Ryan Dinsdale is an IGN freelance reporter. He’ll discuss The Witcher all day.

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