Helldivers 2 Dev Reveals Plans to Make Heavy Enemies Easier to Deal With After Patch Backlash
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Helldivers 2 Dev Reveals Plans to Make Heavy Enemies Easier to Deal With After Patch Backlash

It’s been a tumultuous week on the earth of Helldivers 2, which noticed the sport’s first steadiness patch nerf its greatest loadout, an related backlash, and, most lately, a call-to-arms to unlock mechs. Now, developer Arrowhead has addressed the backlash particularly, and signaled plans to change the sport in consequence.

First, some background. This week’s patch 01.000.100 nerfed the Breaker, Railgun, and Protect Generator Backpack, three gadgets thought of important to larger issue play and Helldivers 2’s greatest loadouts. Nevertheless it additionally buffed weaker weapons and stratagems, together with the Flamethrower, Laser Cannon, Punisher, and the 380mm and 120mm Orbital Barrages.

It was the nerfs to the Breaker, Railgun, and Protect Generator Backpack that sparked probably the most vociferous dialogue inside the Helldivers 2 neighborhood, given their reputation. On larger difficulties, Helldivers 2 throws an usually overwhelming variety of highly effective enemies at you, lots of which require hard-hitting weapons and stratagems to cope with. The Railgun particularly was a preferred choice for taking up Helldivers 2’s hardest enemies, such because the closely armored Bile Titan and Charger.

Because the launch of the patch, gamers have complained about struggling to cope with these heavy enemies and their obvious elevated spawn fee on more durable difficulties (it’s price noting a few of Helldivers 2’s most dear sources are locked behind the more durable difficulties). Social media and the Helldivers subreddit and Discord have seen numerous screenshots and movies exhibiting a fairly ridiculous variety of Titans and Chargers on-screen without delay, with gamers expressing their disbelief.

In response, Arrowhead issued a publish on the Helldivers Discord to say it plans to make heavy enemies simpler to cope with, each by way of their spawn fee and well being, in a hotfix. The hope is gamers shall be ready to kill these enemies “with a single well-placed shot”, Arrowhead stated.

Right here’s the assertion in full, from Arrowhead neighborhood supervisor Spitz.

“Hell-o, Divers! I needed to take a second this afternoon to allow you to all know that we have heard your issues over the previous couple of days concerning enemy spawns, enemy armor, and the power to kill these enemies. As we have stated earlier than, our groups are at all times taking in participant suggestions and how we will tweak the sport to make sure that it’s honest, satisfying and supplies one of the best expertise for everybody.

“I can affirm that we’re presently adjustments to the spawn charges and well being swimming pools of heavy enemies, and shall be trying to unfold them out extra to forestall giant spikes of harder mobs showing on the identical time, in addition to making them a bit simpler to convey down. This transformation ought to exit in a future hotfix – no date as of but.”

Arrowhead added that it forgot to point out a buff to the EAT-17 and Recoilless Rifle Stratagems within the replace 01.000.100 patch notes.

“As well as, we forgot to point out (oops) that the EAT-17 and Recoilless Rifle not undergo from a 50% harm lower when hitting an armored enemy at a ‘look angle’ that deflects the shot,” Spitz continued.

“Mixed with the upcoming adjustment to well being and spawn charges, this could make the bigger enemies a bit much less widespread, as a substitute spawning extra ‘chaff’ enemies to assist them, and will enable gamers to convey these enemies down with a single well-placed shot. Hopefully this leads to much less situations of countless kiting and gamers being left with none efficient weaponry to kill more durable enemies.

“Thanks as at all times on your endurance!”

Whereas the neighborhood waits for this hotfix, some gamers have discovered the lately buffed Flamethrower an efficient weapon in opposition to the pesky Chargers particularly, though the tremendous robust Terminid stays a brutal opponent on more durable difficulties. Face off in opposition to a number of Chargers and, properly, you’d higher hope the group has a 500KG bomb or three useful.

In the meantime, Arrowhead simply unveiled Helldivers 2’s upcoming premium Warbond, dubbed Slicing Edge. It consists of new weapons, new armor units, new capes, and new emotes.

Helldivers 2 has develop into one of many shock hits of 2024 since launching in February, topping the charts on Steam and (*2*). In accordance to at the least one analyst, it is nonetheless rising. Take a look at IGN’s Helldivers 2 assessment to discover out why it is taking place so properly, in addition to the greatest loadouts.

Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You possibly can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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