Helldivers 2 developer Arrowhead has issued an announcement on latest modifications to the approach ricochet works in the sport after members of the neighborhood identified one weapon specifically was killing gamers greater than it ought to.
After this week’s launch of patch 01.000.300, which tweaked an extended listing of weapons, stratagems, and enemies, a debate emerged about the state of ricochet. In accordance to the preliminary patch notes: “Photographs that ricochet from heavy armored enemies will now correctly hit the Helldiver who fired them. Set off self-discipline is extremely really useful.”
Gamers then reported (*2*), however there was confusion about what precisely was taking place. Clips shared on social media appeared to present gamers struggling embarrassing deaths at the arms of their very own ricocheting projectiles, even from rockets and explosives, however redditor Zenbast investigated the situation and blamed it on the Eruptor.
The Erupter is an explosive weapon that causes shrapnel, and, Zenbast discovered, it was this shrapnel that was killing gamers, not essentially ricocheting bullets. Zenbast advised different weapons which have the shrapnel impact may need had an identical situation, nevertheless it was the Eruptor that was inflicting the most chaos.
Now, Arrowhead has issued a follow-up acknowledging the situation with the Eruptor and asserting deliberate modifications to repair it. The developer stated it should utterly take away the shrapnel impact from the Eruptor however improve its hit injury in consequence. “This could make it much less deadly to the operator however simply as highly effective towards enemies,” Arrowhead stated. “It ought to preserve its damaging energy, and as it’s nonetheless classed as explosive, it is not going to lose the skill to break objects, shut holes, destroy fabricators, and many others. It will, total, be a buff to the weapon as shrapnel performed an nearly negligible half in the injury and energy it dealt. Its AOE will likely be unaffected.”
Arrowhead ended its assertion by thanking the Helldivers neighborhood for understanding what was taking place. Right here’s the assertion in full:
The groups have been laborious at work testing plenty of neighborhood points at the moment, primarily targeted on the modifications to ricochets and shrapnel. In response to a earlier entrance web page put up we regarded into the chance of rockets and different explosives being affected by ricochets. This has since been debunked by the neighborhood, however nonetheless, our Ministry of Protection workforce additionally ran plenty of exams at the moment and confirmed that rockets and explosives should not ricocheting backwards.
Nonetheless, we have now observed one other situation by way of these posts and neighborhood suggestions that has recognized the chance for photographs from the R-36 Eruptor to explode and rebound shrapnel at the shooter, which has a excessive sufficient injury worth to immediately kill the participant. To stop this, we’re wanting to utterly take away the shrapnel impact from the Eruptor however will likely be rising its hit injury in consequence. This could make it much less deadly to the operator however simply as highly effective towards enemies. It ought to preserve its damaging energy, and as it’s nonetheless classed as explosive, it is not going to lose the skill to break objects, shut holes, destroy fabricators, and many others. It will, total, be a buff to the weapon as shrapnel performed an nearly negligible half in the injury and energy it dealt. Its AOE will likely be unaffected.
Presently, with the programs in place, solely small arms ought to give you the chance to ricochet on armor. In the event you see an explosive VFX at the level of influence, the projectile shouldn’t be inflicting a ricochet, as explosion results should not triggered when a ricochet happens. Shrapnel, nonetheless, can nonetheless explode outwards from the level of influence and kill the participant.
We apologize for this misunderstanding and thanks all for investigating these new modifications so diligently, and for passing in your suggestions to us. Hopefully this is smart and these modifications ought to assist everybody survive higher!
In the event you’re in search of extra on Helldivers 2, try IGN’s function on the Let Me Solo Her of Helldivers 2, a participant who has answered over 100 SOS Beacons as a part of a mission to assist others.
Helldivers 2 has change into one in all the shock hits of 2024 since launching in February, topping the charts on Steam and reportedly selling around three million copies. In accordance to at the very least one analyst, it is nonetheless rising. Take a look at IGN’s Helldivers 2 overview to discover out why it is taking place so effectively.
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You may attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.