Helldivers 2 Director Admits Balancing Updates Sometimes Go ‘Too Far’
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Helldivers 2 Director Admits Balancing Updates Sometimes Go ‘Too Far’

Since Helldivers 2 was launched simply over three months in the past, improvement group Arrowhead Sport Studios has steadily rebalanced the sport’s meta, irritating fairly a couple of gamers who’ve grown comfy with weapons solely to have them nerfed within the subsequent patch. Now, it seems to be like these complaints may result in a change – or, on the very least, a dialogue at Arrowhead.

Right now on X/Twitter, in response to a participant who mentioned “Helldivers has simply turn into un-fun for me” relating to balancing adjustments, Helldivers 2 director Johan Pilestedt mentioned, “Hey, yeah i feel we have gone too far in some areas. Will discuss to the group concerning the method to stability. It appears like each time somebody finds one thing enjoyable, the enjoyable is eliminated.”

Pilestedt’s response comes after months of gamers taking to social media to complain concerning the recreation’s frequent balancing patches. Final week’s patch 01.000.300, for instance, elevated recharge time for the LAS-99 Quasar Cannon amid a number of worthwhile buffs for different weapons, which led to frustration amongst gamers who relied on the gun.

Particularly this week, although, fairly a couple of gamers have posted about their considerations that the nerfs “suck the fun out of the game” or make weapons totally unviable, with some reporting by no means seeing steadily nerfed weapons just like the RS-422 Railgun in matches.

Regardless of some gamers’ considerations over fixed nerfs, we gave Helldivers 2 a 9 in our evaluate, calling it “the uncommon trendy multiplayer recreation that does nearly all the pieces proper.” Nevertheless, it hasn’t been proof against controversy past its balancing adjustments — simply final week, gamers left 14,000 damaging critiques after it was introduced that it might started requiring gamers to hyperlink their accounts to PlayStation Community. The choice was reversed, although, after the avalanche of backlash, and a few have organized a marketing campaign to wash up the sport’s Steam web page with optimistic critiques.

Amelia Zollner is a contract author at IGN who loves all issues indie and Nintendo. Outdoors of IGN, they’ve contributed to websites like Polygon and Rock Paper Shotgun, and so they’re presently growing a recreation known as Garage Sale. Discover them on Twitter: @ameliazollner.

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