Helldivers 2 developer Arrowhead has launched its first stability replace, patch 01.000.100, which nerfs the recreation’s greatest loadout amongst different issues. The replace is out now on PC and coming quickly on PlayStation 5.
First up, it’s value mentioning the patch provides planetary hazards. This implies planets now have further environmental challenges that seem at random when you’re deployed, together with fireplace tornadoes and meteor showers. In the patch notes, Arrowhead mentioned there are lots of extra planetary hazards now energetic, so gamers will no-doubt have enjoyable contending with all of them.
The meat of the patch, although, is a sweeping stability go. On this, the quickfire eradicate missions, that are utilized by farmers to effectively gobble up sources earlier than resetting operations, now require extra kills and enemies spawn extra typically. “The time to finish the mission was beforehand shorter than supposed and may now normally take twice as lengthy to finish,” Arrowhead mentioned.
As for weapons and stratagems, the Breaker, Railgun, and Protect Generator Backpack are all nerfed, amongst different objects. These three specifically have been seen as important for top difficulties, and have been part of most of the recreation’s agreed upon greatest loadouts.
Explaining the resolution to nerf the Breaker, Railgun, and Protect Generator Backpack, designer Alex Okay mentioned all three “have been fairly sturdy with too little downsides, overshadowing all different choices on larger issue ranges.” Nonetheless, the developer expects the adjustments received’t destroy the construct, “however slightly assist the affected objects discover their place amongst the different choices and keep efficient in succesful fingers.”
Elsewhere, there are a selection of fixes. The spotlight right here is armor ranking values at the moment are fastened, which suggests they need to scale back injury as supposed. That is enjoyable, too: Helldivers standing subsequent to ICBMs throughout launch will get correctly toasty with an opportunity of not-so-spontaneous combustion.
There’s quite a bit occurring in the world of Helldivers 2, together with a current new technique that includes hugging. The galactic battle continues, in fact, as gamers await the arrival of mechs.
This week, IGN reported on how Helldivers 2 has change into one in every of the shock hits of 2024 since launching in February, topping the charts on Steam and (*2*). In accordance with not less than one analyst, it is nonetheless rising. Take a look at IGN’s Helldivers 2 evaluate to search out out why it is taking place so nicely, in addition to the greatest loadouts.
Helldivers 2 Replace 01.000.100 Patch Notes:
Main Updates
- Planetary Hazards energetic
- Many planets now have extra environmental challenges that can seem at random while you’re deployed, from fireplace tornadoes to meteor showers and lots of extra.
Balancing
- Eradicate missions now require extra kills and enemies spawn extra typically. The time to finish the mission was beforehand shorter than supposed and may now normally take twice as lengthy to finish.
Main, Secondary, & Assist Weapons
- Breaker: Decreased journal capability from 16 to 13, elevated recoil from 30 to 55
- Railgun: Decreased armor penetration, decreased injury in opposition to sturdy enemy components
- Flamethrower: Elevated injury per second by 50%
- Laser Cannon: Elevated injury in opposition to sturdy enemy components, elevated armor penetration, improved ergonomics
- Punisher: Elevated complete ammo capability from 40 to 60, elevated stagger drive, elevated injury from 40 per bullet to 45 per bullet
- Breaker Spray & Pray: Elevated armor penetration, elevated fireplace fee from 300 to 330, elevated variety of pellets from 12 to 16 per shot, decreased journal dimension from to 32 to 26
Stratagems
- Vitality Protect Backpack: Elevated delay earlier than recharging
- 380mm and 120mm Orbital Barrages: Elevated period of the bombardment, decreased unfold
Fixes
- Mounted armor ranking values not decreasing injury as supposed.
- Mounted sure Bug Holes (together with Stalker Nests) that have been unnecessarily onerous to destroy.
- Mounted anti-aliasing toggle not engaged on PS5.
- Balanced lighting throughout all planets to unravel instances the place the recreation was too darkish.
- Improved flashlight efficacy.
- Elevated visibility throughout “sand rain” climate on Erata Prime.
- Up to date tutorial supplies and lighting.
- Improved instances the place some supplies might look blurry if “Lighting” graphic setting was set to “Low”.
- Mounted timing points that would happen in the “Extract E-710” major goal.
- Modified button interplay habits for buttons in bunker POIs. Helldivers will now let go of the button after holding it for just a few seconds.
- Mounted some instances of huge belongings floating if the floor beneath them was blown up.
- Helldivers standing subsequent to ICBMs throughout launch will get correctly toasty with an opportunity of not-so-spontaneous combustion.
- Mounted unthrowable snowballs after ragdolling.
- Mounted with the ability to use grenades after drowning.
- Digicam not locked on the participant’s personal corpse and blocking spectator mode.
- Helldivers now take injury from fireplace, fuel and so forth. generated by different gamers.
- Armor not stretches when dismembered.
Recognized Points
These are points that have been both launched by this patch and are being labored on, or are from a earlier model and haven’t but been fastened.
- Sport might crash after dropping a number of excessive energy stratagems in succession.
- Choosing up objects from caches might trigger characters to freeze in place for an prolonged time frame.
- Choosing up objects from bunkers and caches in fast succession might render one in every of the objects unpickable.
- Gamers can’t unfriend different gamers befriended through buddy code.
- Gamers could also be unable to pick loadout or return to ship when becoming a member of a multiplayer recreation session through PS5 Exercise Card.
- Mission goal HUD shows totally different numbers for consumer and host throughout some missions.
- Default armor is all the time proven whereas viewing the warbond, no matter the armor that participant has geared up.
- Textual content chat field show is obstructed by the cinematic letterboxing throughout extraction.
- Some textual content in the HUD/UI is lacking or not displaying accurately.
- Gamers might expertise points when many gamers try and login and/or play at the identical time:
- Login fee limiting
- Gamers might change into disconnected throughout play
- Varied UI points might seem when the recreation interacts with servers
- Some video games will not be joinable by others for a brief time frame
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You possibly can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.