Helldivers 2 Patch Makes It Easier To Rescue Squishy Civilians, Triples Level Cap
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Helldivers 2 Patch Makes It Easier To Rescue Squishy Civilians, Triples Level Cap

Helldivers 2 Patch Makes It Easier To Rescue Squishy Civilians, Triples Level Cap

A brand new Helldivers 2 patch is reside, bringing with it quite a few tweaks, buffs, and new environmental threats to the sport. As if firestorms, tremors, and ion storms weren’t unhealthy sufficient, now you can count on to come across blizzards and sandstorms on sure planets whereas making an attempt to keep away from the insect hordes and the chanting Automaton forces. For anybody seeking to chase greater numbers and new titles, the sport’s stage cap has tripled from 50 to 150, and PS5 house owners can count on the loadout-reset bug to be addressed on this patch.

Developer Arrowhead has additionally reworked a number of weapons, tweaking and buffing them to be simpler in battle. The Anti-Materiel Rifle does 30% extra harm, the Arc Thrower has elevated stagger drive, and the Dominator obtained a giant harm enhance. A couple of weapons have been tweaked to be extra balanced, however once you’re out of Stratagems, your arsenal must be extra dependable when your again is in opposition to the wall.

Now Taking part in: Helldivers 2 Evaluate – Starship Bloopers

Different interesting changes embody the Retrieve Important Personnel mission being simpler to finish. Moreover, and the detrimental results of operation modifiers that improve stratagem cooldowns have been halved. This specific mission will see enemy spawn factors moved farther away, giving gamers a combating likelihood to shepherd civilians right into a bunker once they’re being chased by homicidal machines geared up with chainsaw-arms.

Arrowhead additionally famous that it is engaged on fixing cross-play invitations not showing in participant inboxes–an difficulty that has been round for a number of weeks now.

In different Helldivers 2 information, gamers are at present engaged in a serious marketing campaign to retake planets from the Automatons. To assist inspire its troops, Arrowhead not too long ago launched the MG-101 Heavy Machine Gun and the LAS-99 Quasar Cannon. The brand new power cannon is proving to be particularly fashionable, because it has infinite ammo and does excessive harm in opposition to even the hardest Terminids and Automatons. The one disadvantage is its lengthy cooldown interval, however in any other case, it is an thrilling new addition to Helldivers 2.

To see the opposite instruments of the managed democracy commerce, you may take a look at all of the weapons and armor launched within the Slicing Edge Warbond battle move.

Helldivers 2 Patch 01.000.200

Planetary Hazard additions

Elevated stage cap

  • Level cap has been elevated from 50 to 150

Balancing

Retrieve Important Personnel

  • Moved the enemy spawn factors additional away from the target to present gamers a fairer likelihood of defending the placement.
  • There are fewer civilians required to finish the mission on greater difficulties.

Destroy Command Bunkers

  • Now has extra goal areas, the mission was too simple earlier than in comparison with different missions.
  • It can now seem in operations from problem 5.

Operation Modifiers

  • Halved the detrimental impact of operation modifiers that improve stratagem cooldowns or name in instances.

Major, Secondary, and Assist Weapons

  • Arc Thrower: fastened charging inconsistencies; it is going to now at all times take 1s to cost a shot.
  • Arc Thrower: diminished distance from 50m to 35m.
  • Arc Thrower: elevated stagger drive.
  • Guard Canine: now restores full ammo from provide containers.
  • Anti-Materiel Rifle: harm elevated by 30%.
  • Breaker Incendiary: harm per bullet elevated from 15 per bullet to twenty per bullet.
  • Hearth harm per tick elevated by 50% (from all sources).
  • Liberator Penetrator: now has a full auto mode.
  • Dominator: elevated harm from 200 to 300.
  • Dominator: elevated stagger.
  • Diligence Counter Sniper: elevated armor penetration from gentle to medium.
  • Slugger: diminished stagger.
  • Slugger: diminished harm from 280 to 250.
  • Slugger: diminished demolition drive.
  • Slugger: fastened armor penetration tag within the menu.
  • Slugger, Liberator Concussive, Senator: fastened incorrect armor penetration tags within the menu.
  • Recoilless Rifle: elevated the variety of rockets you restore from provide containers from 2 to three.
  • Spear: elevated the variety of missiles you restore from provide containers from 1 to 2.
  • Heavy Machine Gun: the best hearth charge mode diminished from 1200 rpm to a extra reasonable 950.

Stratagems

  • Patriot Exosuit: rockets will now penetrate armor solely on direct hit.

Enemies

  • Balancing changes have been made to
  • Chargers regular melee assault now does much less harm in opposition to Exosuits.
  • Bile Spewer and Nursing Spewer do much less harm with their puke.
  • The Bile Titan can not be shocked.
  • Shriekers not create bug breaches.
  • Shriekers hitting you whereas they’re lifeless now does considerably much less harm.

Helldiver balancing changes

  • Heavy and medium armor protects higher and also you now take about 10% much less harm than earlier than whereas sporting heavy and about 5% much less when sporting medium armor. Fortified commando and lightweight armor is unchanged.

Fixes

  • Mounted difficulty the place save settings for PS5 can be reset when the sport is rebooted, inflicting issues corresponding to loadout and trace settings to reset.
  • Enemies now correctly goal Exosuits. Beforehand, many enemies successfully ignored Exosuits if a helldiver on foot was accessible for them to focus on.
  • Mounted Exosuits having the ability to hearth their weapons whereas opening the minimap.
  • The Helldiver and the Exosuit each had a bug that made them generally take explosion harm a number of instances making issues like automaton rockets be too lethal, that is now fastened.
  • Automaton enemy constellations that most well-liked to spawn extra of sure Devastators sorts didn’t work and are actually functioning as they need to. Which means that generally when taking part in in opposition to the Automatons you’ll face extra Devastators as a substitute of different enemy sorts.

We now have improved the system that forestalls hellpod steering near giant or necessary objects.

  • We now have solved points the place the efficient space round objects was loads bigger than meant.
  • We now have diminished the variety of objects that forestall hellpod steering.
  • Observe: This method is meant to forestall softlocks the place gamers can drop on necessary interplay factors, or drop into unintended locations. We’ll proceed to watch the state of the system after the replace to see if extra tweaks are mandatory.
  • Mounted instances the place the bottom underneath some belongings could possibly be bombed inflicting them to drift.

Ballistic Defend adjustments

  • Collision mesh has been barely elevated in dimension for extra forgiveness
  • Modified defend poses in order that much less of the helldiver is uncovered
  • Addressed bug the place components of the helldiver would change into weak whereas utilizing the defend in first particular person

Tutorial

  • Invisible collision partially blocking the doorway resulting in the launch pad within the Tutorial

Recognized Points

These are points that have been both launched by this patch and are being labored on, or are from a earlier model and haven’t but been fastened.

  • Sport may crash when selecting up a snowball or throwing again a grenade

Varied points involving pal invitations and cross-play

  • Cross-platform pal invitations may not present up within the Buddy Requests tab.
  • Gamers can’t unfriend different gamers befriended by way of pal code.
  • Gamers can’t unblock gamers that weren’t of their Mates listing beforehand.
  • Gamers can’t befriend gamers with Steam names shorter than 3 characters
  • Explosive weapon stats embody solely direct hit harm however not explosive harm.
  • Explosions don’t break your limbs (apart from once you fly right into a rock).
  • Planet liberation reaches 100% on the finish of each Defend mission.
  • Drowning in deep water with a Vitality Booster geared up places Helldiver in a damaged state.
  • Stratagem beam may connect itself to an enemy however it is going to deploy to its unique location.
  • Some participant customizations (like title or physique sort) could reset after restarting the sport.

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