Primarily based on the primary couple of days with it, Helldivers 2 strikes me as hilarious, well designed, and intense whether or not I’m enjoying solo, with a squad of different random Helldivers, or serving up a pleasant sizzling cup of Liber-tea throughout the galaxy with buddies. I nonetheless must see extra of its diversified missions, unlock a wider choice of its enormous catalog of weapons, emotes, armor, and skills, and see how Managed Democracy’s marketing campaign towards alien bugs and robots performs out throughout the lengthy haul, so I’m not prepared to present a closing overview simply but. However for proper now, I’m having fun with touring to thrilling new locations, assembly unique life kinds, and killing them for the glory of Tremendous Earth. God, what a sentence.
After a gut-busting opening piece of necessary propaganda (refusal to concentrate is treason) that explains that Tremendous Earth is below assault from the robotic Automatons and the “legally-distinct-but-still-totally-the-bugs-from-Starship-Troopers” Terminids (that are additionally undoubtedly not Warhammer 40K’s Tyranids!), you’re dropped into Helldiver primary coaching. Your teacher tells you that he isn’t simply impressed… earlier than letting you understand how impressed he’s by the truth that you’re not backing down. After mercilessly gassing you up (keep in mind, Tremendous Earth is run by fascists; all the things they do is superior and ideal) and telling you the way invincible you’re – whereas conveniently avoiding the truth that the typical Helldiver has a lifespan of about, oh, I don’t know, about 30 seconds – you’re given command of your personal destroyer house ship (I named mine the Elected Consultant of Household Values) and despatched to the entrance traces together with your buddies.