Helldivers 2 Update Nerfs Some Of Its Best Weapons, But There’s A Silver Lining
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Helldivers 2 Update Nerfs Some Of Its Best Weapons, But There’s A Silver Lining

Helldivers 2 Update Nerfs Some Of Its Best Weapons, But There’s A Silver Lining

Helldivers 2’s newest stability patch is right here, and it is knocked a few of Tremendous Earth’s favourite weapons down a peg.

Gamers are lamenting nerfs to common weapons just like the LAS-99 Quasar Cannon, which was solely not too long ago launched and proved to be a bot-destroying powerhouse. Its recharge time has been elevated. In the meantime, the CB-9 Exploding Crossbow now creates smaller explosions and might maintain fewer magazines, although it now offers extra stagger to enemies.

Now Enjoying: Helldivers 2 – Warbond: Democratic Detonation Trailer

One of many recreation’s hottest weapons launched within the Reducing Edge Warbond, the Sickle, has seen the variety of magazines it may well maintain reduce in half, from six down to 3. Add on the truth that top-of-the-line help Stratagems to assist reduce hordes of weaker enemies, the AX/AR-23 Guard Canine, has seen its harm decreased by 30%, and the bugs and bots have a lot to have a good time.

But all hope is just not misplaced. The nerfs are removed from making the weapons unplayable. Expert Helldivers should not have any hassle managing a barely longer recharge time on the Quasar Cannon or coping with fewer magazines for the Sickle, which not often consumed magazines anyhow except a participant was laying on the set off and inflicting it to overheat.

Regardless that a number of the recreation’s greatest weapons took a success, developer Arrowhead Studios has delivered a little bit of a silver lining as many different weapons have obtained harm buffs. The checklist of weapons now packing a little bit extra of a punch consists of lots of the recreation’s sidearms and even the default assault rifle, the AR-19 Liberator.

There have been a number of updates to enemies as effectively: a mixed-bag of buffs and nerfs that gamers should take care of. Scout Strider riders are actually much less susceptible to explosions and Hulks are actually harder to stagger, however fireplace harm, and the harm from flamethrowing Hulks, is now decreased.

Different modifications embody tweaks to how the sport’s missions distribute targets, which ought to translate to much less working throughout your complete map. Working patrol missions solo simply received more difficult, particularly at greater ranges, with elevated patrol spawns. And set off blissful Helldivers beware: Photographs that ricochet from heavily-armored enemies will now bounce again at whoever fired the shot. You may learn the complete patch notes for the stability replace under.

Helldivers 2 gamers not too long ago believed they’d pushed the Automatons out of the the galaxy, just for them to return with a vengeance after a number of quick days. The Termanids, too, are in resurgence, with the sport’s most up-to-date main order tasking gamers with deactivating the Terminid Management System gamers fought to activate just some weeks in the past, on account of Termacide really serving to the bugs reproduce even sooner. Go determine.

Helldivers 2 Up to date 01.0.3 Patch Notes

Overview

For this patch, now we have made enhancements and modifications to the next areas:

  • Steadiness modifications to weapons, stratagems, and enemies
  • Change to the Unfold Democracy mission

Balancing

Normal

  • Armors with armor score above 100 now additionally scale back harm on headshots.
  • Victory poses will now solely play for the extracted. (No stolen valor on my ship.)
  • Burning harm decreased by 15%

Major, Secondary & Assist WeaponsCB-9 Exploding Crossbow

  • Barely smaller explosion
  • Elevated stagger
  • Decreased variety of most mags from 12 to eight
  • Elevated variety of magazines obtained from resupply from 6 to eight
  • Slight discount in ergonomics
  • Muzzle velocity elevated

LAS-99 Quasar Cannon

  • Elevated recharge time by 5 seconds

BR-14 Adjudicator

  • Full auto is now the default fireplace mode
  • Lowered recoil
  • Elevated most mags from 6 to eight
  • Elevated variety of magazines obtained from resupply from 6 to eight
  • Now positioned amongst assault rifles

LAS-98 Laser Cannon

  • Barely elevated harm
  • Barely decreased harm versus massive quantity our bodies

SG-8P Punisher Plasma

  • Decreased most mags from 12 to eight
  • Elevated quantity of magazines obtained from resupply from 6 to eight
  • Elevated projectile velocity, however will nonetheless hold an identical vary
  • Decreased harm falloff on the explosion
  • Now positioned within the vitality weapons class

ARC-12 Blitzer

  • Elevated photographs per minute from 30 to 45
  • Now positioned within the vitality weapons class

R-36 Eruptor

  • Decreased variety of most mags from 12 to six
  • Explosion harm drops off barely sooner

LAS-16 Sickle

  • Decreased quantity of magazines from 6 down to three

LAS-5 Scythe

  • Elevated harm from 300 to 350
  • Decreased max variety of mags from 6 all the way down to 4

RS-422 Railgun

  • Elevated armor penetration in each secure mode and unsafe mode
  • Stagger drive barely decreased

MG-101 Heavy Machine Gun

  • Third individual crosshair enabled

63CS Diligence Counter Sniper

  • Injury elevated from 128 to 140
  • Ergonomics improved

R-63 Diligence

  • Injury elevated from 112 to 125

P-19 Redeemer

  • Slight improve in recoil

P-2 Peacemaker

  • Elevated harm from 60 to 75

P-8 Senator

  • Elevated harm from 150 to 175
  • Speedloader added when reloading on an empty cylinder–accelerates reload on empty significantly

LAS-7 Dagger

  • Elevated harm from 150 to 200

AR-19 Liberator

  • Injury elevated from 55 to 60

AR-23C Liberator Concussive

  • Injury elevated from 55 to 65

JAR-5 Dominator

  • Injury decreased from 300 to 275

AX/AR-23 Guard Canine

RL-77 Airburst Rocket Launcher

  • Airburst Rocket Launcher will now not detonate when shot close to stratagems (HMG turret, Sentries, Resupplies) and different Helldivers
  • Lowered proximity radius

Stratagems

A/MG-43 Machinegun Sentry

  • Elevated well being to match different Sentries

A/ARC-3 Tesla Tower

FAF-14 Spear

  • Added reload stage reload after the spent missile had been discarded

RL-77 Airburst Rocket Launcher

Enemies

  • Bile Spewer and Nursing Spewers movespeed barely decreased
  • Hulks: Pressure required for them to stagger barely elevated
  • Hulk Scorcher direct flamethrower harm decreased by 20%
  • Devastator fireplace charge barely elevated (solely the usual devastator)
  • Gunships sideways motion barely elevated
  • Scout strider Riders now much less susceptible to explosions
  • Fog Turbines well being and armor elevated
  • Gunship spawners now have a a lot decrease cap on what number of gunships they will have energetic on the identical time

Enemy Patrols

  • Patrol spawning has been elevated when there are fewer than 4 gamers. The less the gamers the larger the change. For 4 participant missions there shall be no change in comparison with earlier than.The largest noticeable change shall be for solo gamers at greater difficulties

Gameplay

  • Made minor stage technology enhancements to how we distribute areas all through the mission map. This could enhance variation in distance between targets, and targets will probably not spawn as distant from one another as usually as earlier than.
  • Added setting within the choices menu gameplay part to disable computerized climbing and vaulting whereas sprinting.
  • The Unfold Democracy mission in any other case often known as “elevate the flag” can now be loved on greater difficulties for optimum freedom spreading.
  • When readying up, Helldivers now salute to make sure most democratic readiness.
  • Added atmosphere to the Tremor planetary hazard to underline the severity so Helldivers can react accordingly
  • Photographs that ricochet from heavy armored enemies will now correctly hit the Helldiver who fired them. Set off self-discipline is very beneficial.

Fixes

Crash fixes

  • Mounted crash that might happen when host deserted mission with squad.
  • Mounted crash that might happen if a participant tried to enter an occupied EXO-45 Patriot Swimsuit.
  • Mounted crash that might happen for all gamers after or throughout mission outcomes display.
  • Mounted crash that might happen after taking pictures from the EXO-45 Patriot Swimsuit’s rocket launcher.
  • Mounted crash that might happen for all gamers other than the one which rejoined the continuing mission with totally different armor and received bolstered.
  • Mounted Superior Packing Methodology ship module not working correctly.
  • Mounted Blast Absorption ship module in order that it appropriately will increase sentries’ resistance to explosions.
  • Mounted situation the place gamers couldn’t navigate to the search leads to the Social Menu.
  • Mounted some points the place gadgets outfitted in a Warbond weren’t really outfitted.
  • Mounted an exploit that allowed overly keen Helldivers to make use of grenades excessively.
  • Mounted situation the place kills from orbital barrage didn’t progress Oblique Fireplace Train order.
  • Mounted situation that allowed traitors to attempt to sabotage the extraction shuttle by deploying sentry stratagems under it.
  • Mounted situation the place ion storms incorrectly prevented extraction beacon from deploying.
  • Mounted some stratagem beams utilizing incorrect color-coding.
  • Mounted situation the place the left stick on a controller couldn’t be used to navigate the Social menu.
  • Mounted some points the place varied UI parts had been reduce off, off-centered or too near the sting of the display on ultrawide shows.
  • Mounted Anti-Materiel Rifle dealing with away from the Helldiver after deploying it.
  • Mounted bug the place participant may duplicate rounds by canceling the reload of Anti-Materiel Rifle at a particular time.
  • Mounted bug the place Anti-Materiel Rifle would eat an additional journal after a canceled reload.
  • Mounted bug the place Recoilless Rifle would eat an additional shell from the backpack if the reload was canceled simply after a shell was inserted, however earlier than the reload was accomplished.
  • Mounted situation the place the Sickle and Quasar Cannon couldn’t shoot via foliage.
  • Mounted a number of points the place weapon thumbnails would disappear when scrolling via Armory.
  • Mounted points the place Automaton Gunships typically couldn’t see the participant.
  • Mounted incorrect collision being left over after destroying Automaton bunkers or detector towers with hellbombs.
  • Mounted situation the place Hellbombs wouldn’t deploy on sure missions
  • Mounted sure points that resulted in Helldivers drowning in deep water upon touchdown.
  • Mounted situation the place Hellpod Area Optimization made ammo go above capability.
  • Mounted situation the place Stalkers turned very seen in fog
  • Mines are actually pingable for higher coordination along with your crew.
  • Receiving pal requests now offers the participant a pop up.
  • Improved readability of prompts and hints displayed within the tutorial and onboarding.
  • Complete expertise is now seen within the profession tab.
  • Added higher help for ultrawide displays by fixing the side ratio of menus to 16:9 and including a setting to manage the width of the HUD.
  • Keybinds sure to numpad will now not reset upon restart.
  • Mounted inconsistent audio when headphones are plugged into the Twin Sense controller whereas enjoying on PC.
  • Enjoying Rock, Paper, Scissors in entrance of the ship now not causes participant to fall out into area.
  • APW-1 Anti-Materials Rifle and MG-206 Heavy Machine Gun now set off hitmarkers whereas scoped in.
  • Secondary weapon now not stays within the Ballistic Protect ADS place after utilizing a stim with the Ballistic Protect Backpack outfitted.
  • “Open Textual content Chat” is now rebindable.
  • Explosive weapons comparable to R-36 Eruptor, CB-9 Exploding Crossbow. GP-31 Grenade Pistol now not pulls gamers inward from the blast.
  • Disabled the squad invitations through the tutorial which prompted an overlap within the UI.
  • Mounted Major and Secondary weapons overlapping on the character mannequin within the armory.
  • Mounted UI parts throughout first boot are reduce off on a 21:9 side ratio monitor.
  • Report and block participant is now seen within the squad menu.
  • Useless Scavengers now cease screaming for assist if killed whereas calling in reinforcements.
  • Mounted Anti Air cannons exhibiting up as “Stratagem Scramblers” in peril warnings.

Identified Points

Varied points involving pal invitations and cross-play

  • Buddy Request can’t be accepted when the requesting participant modified their username earlier than the request was accepted.
  • Cross-platform pal invitations won’t present up within the Buddy Requests tab.
  • Gamers can’t unfriend gamers befriended through pal code.
  • Gamers can’t unblock gamers that weren’t of their Mates checklist beforehand.
  • Injury-over-time results could solely apply when dealt by the host. We anticipate to have this mounted within the subsequent patch.
  • Reinforcement is probably not out there for some gamers who be a part of a recreation in progress.
  • Helldiver could also be unable to face up from crouching when surrounded by enemies.
  • Recreation could crash if the host leaves whereas useless and rejoins the identical play session.
  • Recreation could crash if the participant modifications the textual content language whereas on a mission.
  • Gamers could expertise delays in Medals and Tremendous Credit payouts.
  • Enemies that bleed out don’t progress Private Orders and Eradicate missions.
  • Scopes on some weapons such because the Anti-Materiel Rifle are barely misaligned.
  • Arc weapons typically behave inconsistently and typically misfire.
  • Spear’s concentrating on is inconsistent, making it onerous to lock-on to bigger enemies.
  • Stratagem beam may connect itself to an enemy however it’ll deploy to its unique location.
  • Explosions don’t break your limbs (aside from whenever you fly right into a rock).
  • Space round Automaton Detector Tower makes blue stratagems such because the Hellbomb bounce and be repelled when making an attempt to name them down near the tower.
  • Planet liberation reaches 100% on the finish of each Defend mission.

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