Helldivers 2’s First Big Update of 2025 Lets You Emote While Ragdolling Once Once more, Tweaks Steadiness, and More
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Helldivers 2’s First Big Update of 2025 Lets You Emote While Ragdolling Once Once more, Tweaks Steadiness, and More

Helldivers 2’s First Big Update of 2025 Lets You Emote While Ragdolling Once Once more, Tweaks Steadiness, and More

Arrowhead has launched Helldivers 2’s first huge replace of 2025, making a quantity of necessary modifications to the sport.

Patch 01.002.101, out now, will increase the length of the gasoline standing impact from spray weapons, returns the power to emote whereas flying or ragdolling, and makes a quantity of different steadiness modifications and fixes.

Helldivers 2 is nearing its first anniversary, and with the arrival of the Illuminate enemy faction respiratory new life into the sport, gamers are questioning what’s subsequent within the ongoing meta narrative that’s the Galactic Conflict. Followers additionally suspect this replace sneakily provides new content material in addition to the steadiness modifications and fixes, given it weighs in at over 5GB.

And it’s price highlighting this explicit change, simply because it’s so… troubling!

  • Mounted a small visible bug with the Stalker’s tongue (you don’t need to know what it took to repair it)

Helldivers 2 replace 01.002.101 patch notes:

Balancing

Common Adjustments

  • The length of the gasoline standing impact from spray weapons has been elevated from 6 to 10 sec
  • Applied a timer for the Illuminate dropship wreckages to despawn to stop them from obstructing paths within the colonies

Helldiver

  • The Ministry of Humanity has added a clause to its Rules of Appropriate Posture for Protected Lifting, now permitting Helldivers to jog whereas carrying two-handed objects equivalent to barrels and SEAF Artillery Rounds

FRV

  • Helldivers have now additionally been licensed to deploy grenades and stratagems whereas leaning out from the FRV
  • Tuned FRV dealing with for a greater driving expertise when cornering

Sidearms

  • Beginning magazines elevated from 2 to three
  • Spare magazines elevated from 4 to five

Stratagem Assist Weapons

TX-41 Sterilizer

  • Eliminated the crosshair drift recoil
  • Decreased the digicam climb recoil
  • The length of the gasoline standing impact from spray weapons has been elevated from 6 to 10 sec

Armor Passives

  • After listening to participant suggestions, we have now determined to not repair a bug with the Siege Prepared Armor Passive which supplies extra ammo to all magazine-based weapons, as an alternative of simply main weapons as described. We are going to ultimately replace the Armory description to mirror this however for now we’re evaluating if it is inflicting every other extra unexpected bugs

Backpacks

AX/TX-13 “Guard Canine” Canine Breath

Has been reworked to extend its effectiveness and to make sure it stays distinct, specializing in its distinctive gas-based mechanics.

  • It’ll now protect ammo by solely prioritizing enemies unaffected by the gasoline standing impact. Once an enemy is affected by gasoline the drone will transfer on and goal one other unaffected enemy
  • The concentrating on logic has been reworked to stop the drone from roaming too far. The origin of the concentrating on might be from the Helldivers place relatively than the drone itself
  • The concentrating on vary has been elevated from 10 to 20m
  • The length of the gasoline standing impact from spray weapons has been elevated from 6 to 10 sec

Stratagems

MD-6 Anti-Personnel Minefield

  • Cooldown decreased from 180 to 120 sec
  • Harm elevated from 350 to 700
  • The deployment unfold of mines has been elevated by 20% to attenuate the danger of chain explosions

MD-I4 Incendiary Mines

  • Cooldown decreased from 180 to 120 sec
  • Harm elevated from 210 to 300
  • The deployment unfold of mines has been elevated by 20% to attenuate the danger of chain explosions

MD-17 Anti-Tank Mines

  • Cooldown decreased from 180 to 120 sec

SH-20 Ballistic Protect Backpack

  • Now blocks melee assaults till it breaks from taking sufficient injury

Fixes

Resolved Prime Precedence points:

  • You can as soon as once more emote whereas falling or ragdolling! It ought to now not cut back fall injury, however you’ll be capable of freely categorical your self as you fall to your imminent dying or extreme accidents – Nothing a stim can’t repair!
  • Mounted Illuminate spawner ship shields not taking impression grenade injury
  • Mounted a problem with collision gaps contained in the Illuminate spawner ship, stopping grenades thrown in shut proximity to the door from destroying the ships
  • Well being packs now totally restore all of the Helldiver’s stims
  • Excessive injury weapons will now detonate spawned Hellbombs on the map

Crash Fixes, Hangs and Mushy-locks:

  • Mounted a crash that occurred when aborting missions with the Democracy House Station results energetic on them
  • Mounted a crash that might happen when hot-joining a mission on a planet with the Democracy House Station current
  • Mounted a crash attributable to rapidly switching between completely different emotes earlier than one other shopper interacted with the emoting participant
  • Lowered the prospect for crashes attributable to fires
  • Mounted a uncommon crash that occurred on the finish of the drop-in sequence when hot-joining a sport in session
  • Mounted a crash that occurred when the participant returned to the ship whereas reloading their main weapon
  • Mounted a soft-lock throughout drop-in when the host left or disconnected the session proper after loadout
  • Mounted a crash that occurred when repeatedly altering armor items within the armory
  • Mounted a crash that occurred after ending the tutorial and after naming your Destroyer
  • Mounted a crash that occurred throughout extraction
  • Mounted a crash that occurred when returning to the ship throughout heavy projectile fireplace
  • Mounted a crash for shoppers when the host was holding a carryable goal and stop the sport
  • Mounted a crash that might happen when a participant left the sport when an encounter began
  • Mounted a crash that might happen when altering textual content language
  • Mounted a crash that might happen when reloading the SG-20 Halt

Social Points & Matchmaking

  • Improved the matchmaking logic to raised match gamers with gamers from close by areas
  • You’ll now be extra more likely to get matched with the identical problem lobbies because the one you may have presently chosen
  • Mounted a problem the place the chat historical past was cleared when going to a mission and getting back from it

Weapons and Stratagems

  • Opening and closing the textual content chat whereas in an emplacement now permits the participant to stay within the emplacement as an alternative of switching to their weapon
  • Mounted Arc weapons not reliably hitting the Impaler’s tentacles if aimed on the decrease components of the tentacle
  • The E/AT-12 Anti-Tank Emplacement now has the right armor penetration tag within the ship menu
  • Stratagem turrets will now not goal Illuminate Tesla Towers
  • Mounted a visible bug the place warmth weapons would present numbers over the progress bar within the weapon wheel menu
  • Melee weapons ought to now not ship civilian vehicles and different objects on the earth flying lengthy distances
  • B-1 Provide Pack will now as soon as once more present stims to different gamers. Keep in mind Helldiver, sharing is caring!
  • Mounted a bug the place gamers may get caught within the E/AT-12 Anti-Tank Emplacement after depleting all of its ammunition

FRV

  • Following an investigation into the consequences of extreme survivorship bias throughout FRV Impression Testing, all FRVs have been strengthened. Minor parking mishaps will now not end in catastrophic FRV explosions
  • Common enhancements to the FRV digicam to make it look cooler and stop it from getting caught underground when driving downhill. Absolute cinema!
  • Lowered the prospect FRVs get dropped on rooftops when being known as in
  • The FRV motion key bindings ought to now settle for non-QWERTY keyboard inputs
  • Mounted a bug the place some enemies such because the Brood Commander was launched away additional than supposed when hit by the FRV

Helldiver

  • Mounted a problem the place participant ragdolling into the FRV would trigger the car to be yeeted into area
  • Mounted a problem stopping Helldivers from climbing and vaulting over civilian vehicles
  • Helldivers ought to now not slide round on the bottom after ragdolling from a blast (regardless of it being the yr of the snake)
  • Mounted a problem the place ragdolling into shallow water precipitated a caught inclined gliding animation
  • Mounted a problem the place the Helldiver was not enjoying the pattern choose up animations

Enemies

  • Mounted a small visible bug with the Stalker’s tongue (you don’t need to know what it took to repair it)
  • Mounted a problem the place enemies wouldn’t react to missed photographs from projectiles or melee assaults close to them

Miscellaneous Fixes

  • Mounted a problem the place shoppers would set off the unsuitable audio when ready for the host to hitch the loadout
  • Mounted a problem of Helldivers exiting the hellpod proper after readying up and earlier than transitioning to the loading display screen
  • Mounted a problem of civilians being blocked from discovering the shuttle door throughout Emergency Evacuation missions
  • Purple query marks ought to be encountered much less often throughout Illuminate missions on Sandy and Arctic planets
  • Mounted the floating head syndrome affecting Helldivers donning the AC-2 Obedient armor whereas utilizing sure helmets
  • Mounted a bug that was launched in December the place weapons with decrease armor penetration than the goal’s armor incorrectly dealt one (1) injury relatively than zero (0), leading to deceptive visible suggestions and negligible additional injury to enemies and Helldivers alike
  • Enemies will now begin sinking into the bottom when killed close to terminals or the extraction level, stopping gamers from being bodily blocked

Identified Points

Prime Precedence:

  • Black field mission terminal could also be unusable if it spawns clipped into the bottom
  • Stratagem balls bounce unpredictably off cliffs and some spots
  • Balancing and performance changes for DSS
  • Pathfinding points in Evacuate Colonists Illuminate missions
  • Dolby Atmos doesn’t work on PS5

Medium Precedence:

  • Gamers can get caught on Pelican-1’s ramp throughout extraction
  • Explosives could cause Helldivers hidden behind terrain to ragdoll
  • At the moment geared up capes do not show correctly and present a clean gray cape in Armory tab
  • Gamers who use the “That is Democracy” emote on their ship may unintentionally ship their fellow Helldivers on unauthorized unscheduled spacewalks
  • AX/TX-13 “Guard Canine” Canine Breath doesn’t present when it’s out of ammo
  • The Barrager Tanks turret has armor 0 and no weak spots
  • Greater zoom features don’t zoom the digicam in via the scope on the LAS-5 Scythe
  • Weapons with a Cost-up mechanic can exhibit unintended habits when firing sooner than the RPM (Rounds Per Minute) restrict

Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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