Tonda Ros, the creator of Blue Prince, is nearing the tip of a triumphant yr. His sport launched to essential acclaim and, extra not too long ago, accolades. It received Greatest Indie Sport on the Golden Joystick Awards and was nominated for Sport of the Yr and Greatest Storytelling. And it’s been nominated for Greatest Unbiased Sport and Greatest Debut Indie Sport at The Sport Awards 2025. A current collaboration with iam8bit has resulted in Blue Prince merch — a dream for any small indie title. And Ros is on the cusp of ending and releasing the ultimate replace to Blue Prince, which can embrace a colour help mode, management remapping, the long-awaited minigame Dirigiblocks, and (my private favourite change) the addition of a cat to Mount Holly.
I spoke to Ros final month, after the Golden Joystick nominations had taken place however earlier than The Sport Awards listing was out. Like lots of my colleagues, my mind had been eaten alive by Blue Prince earlier this yr after I performed it forward of launch. I’ve ruined a superbly good journal scribbling tried puzzle options and wild conspiracy theories about what’s taking place in Mount Holly, and the way I’d peel it aside like an egg to get at no matter was inside. I used to be thrilled past measure at Blue Prince’s implausible victory lap of a last puzzle, but in addition pushed completely bonkers by the truth that neither it nor another puzzle in the sport sufficiently solutions each single final query Blue Prince asks. Like Girl Clara, I used to be left for months questioning, Does It By no means Finish?
Tonda Ros nonetheless received’t inform me whether or not it does or not. For me, it has — I’ve put down Blue Prince pleased with my expertise. For Ros personally, Blue Prince has not but ended. However it would, finally. He has many extra, very totally different adventures forward of him.
Right here’s the transcript of our full interview, very frivolously edited for size and readability. Although we don’t spoil any of Blue Prince outright, we do nod to a few of the late-game themes all through our dialog, so proceed at your individual danger:
IGN: I liked your sport. Thanks for consuming away over 100 hours of my life earlier this yr.
Tonda Ros: I will say thanks. And I apologize too. I knew particularly for press that it could be like… there’s so many video games to cowl, proper? So it is all the time scary to give somebody a really large meal as a result of you take away some consideration inadvertently from others, which sort of… I do not know. That is a bizarre factor to strive to wrap your head round.
IGN: It is the issue of the universe, proper? I imply, there’s an excessive amount of artwork. There’s too many issues. There’s too many books I need to learn, too many video games I need to play.
Ros: I do know. It is like choose two mediums, and the remainder you are going to have to be content material with casually having fun with and appreciating it. However to actually, actually respect a medium, there’s an excessive amount of content material to actually sink your tooth in. So I feel you may have to choose a minimum of two at a time and perhaps all through your life, you’ll be able to have your e book period after which your sport period. However yeah, it is one thing I wrestle with too.
IGN: I wished to ask you what you had been up to now. This factor took eight years of your life, and it is out now and you do not want to always be patching issues or no matter. What period are you in? What are you doing?
Ros: I imply, actually, it is nonetheless the Blue Prince period. I used to be all the time advised there is a yr of maintenance, even when you’re totally achieved on the time of launch. And I used to be like, “Okay.” I had been advised that by sufficient those that I appreciated that that was true, although I did not actually perceive. However it’s positively consuming the whole lot. I assume I care about each single little element, which is I want I might simply let go. Iam8bit is releasing some cool merchandise based mostly on Blue Prince. A lot of my time is simply spent hyper-fixating on the main points of the reproduction of the important thing and stuff to strive to be certain it is proper. So a complete bunch of stuff like that.
After which we simply did the Mac port, in order that was taking a whole lot of my time. I am in there playtesting that nonstop to strive to be sure that that’s as correct to the expertise because it probably might be. And likewise as we’re engaged on varied updates as they go. So I imply actually, although Blue Prince is out, I am nonetheless totally targeted on that, and that is not even counting the ultimate Blue Prince replace, which has been tied up in all these different issues which have consumed me, we’ll say. I am in all probability nonetheless one other yr out from being onto my subsequent period, however I’m trying ahead to lastly shifting on.
IGN: It seems like there’s one thing weirdly poetic right here a few sport that’s a minimum of in half about this obsession and never fairly having the ability to put the thriller down. We’re all attempting to determine if all of the secrets and techniques have been discovered, and you haven’t been in a position to put down the sport both for various causes.
Ros: No, I used to be dwelling it. I feel my expertise making it’s it just about echoes the participant’s journey as a result of in the start the challenge was very grockable. I might fathom the scope of it very simply after which all through the entire challenge, the intricate net of programs and interconnected issues simply spiraled uncontrolled. And I feel close to the tip, I used to be as misplaced as anybody was, and I used to be like, “I feel sooner or later I simply have to launch this as a result of that is beginning to get away from me.”
I usually joke that the home has a thoughts of its personal. So even when I am attempting to implement new options or repair some quirks of the home, the home simply will not let me. And at a sure level, I used to be similar to, “I am simply going to have to respect what Mt. Holly is.” And if she will not let me do one thing, I am simply going to be like, “Okay, that is the best way you need to be, I am simply going to allow you to exist as an entity unto your self.” And I feel that was it getting out of- it is spiraling uncontrolled is simply me saying, “This can in all probability simply devour the remainder of my life if I do not arbitrarily cease this sooner or later.”
IGN: What do you make of the response to it? I imply it is clearly been very constructive, however I really feel like Blue Prince has taken off in a manner that video games of this style do not usually get to see.
Ros: Yeah, yeah. Tremendous loopy. I might love to strive to determine out- If I might separate myself from my very own work, it is like, what set of circumstances has led to this? As a result of I feel a whole lot of issues in life, it is like the correct place, the correct time, the correct urge for food. There was window there the place they simply wished to get into one thing like this that they hadn’t. And that is not to say there weren’t video games like this, however they simply for no matter motive hadn’t come throughout their plate earlier than. So I feel for lots of people it was much more of a contemporary expertise than it ought to have been. If perhaps they’d been taking part in a whole lot of the video games in the style, you would determine that this is not tremendous loopy. Perhaps meshed collectively, it was fairly unique. However yeah, I had all the time thought of it fairly area of interest. In playtesting, I had a fairly good sense of the kind of those that would love it. And I additionally knew that not all puzzle followers will prefer it as a result of the technique and really troublesome board sport side, it isn’t a sport that is simple in any respect. And so I believed that that might in all probability additional restrict the viewers. So yeah, to see the reception and to see it blow up has simply been… I simply really feel actually fortunate.
IGN: I feel the one criticism I see come up time and again are the people who find themselves actually into the puzzles however who simply bristle towards the rogue-like components or the randomness of them, particularly when you recognize the reply to a puzzle, and also you simply want that particular room and also you simply cannot get it. What do you make of that?
Ros: I knew that was coming, and that is why I am stunned the sport was as in style because it was on condition that, as a result of I had seen that in play testing. And I knew that there was some those that they simply have to have extra management, and it is arduous for them to let go somewhat little bit of the management and be in a system. However I simply wished to make a sport the best way I prefer it. And I like after I’m in a system, even when it is a hostile system, a part of the enjoyable is determining a manner to tame the beast and to navigate round these challenges. And it is extremely board game-coded in that manner. And a whole lot of occasions in board video games you are going to be in conditions the place you are going to have to work with the playing cards that you simply do draw to strive to create a technique. And that is enjoyable with a whole lot of my favourite sorts of board video games, is you may have to use these items to develop a technique by yourself.
So there is a degree of participant enter and creativity, which I simply completely love, however I do not assume that is for everybody and positively lots of people from the puzzle group. I feel puzzle video games in normal have traditionally been linear experiences, and so an enormous departure like that is going to ruffle some conventional feathers for certain.
IGN: There have been some discussions of player-antagonistic design this yr round Blue Prince and another video games too, about what’s the enjoyment and pleasure you get out of taking part in one thing that it feels prefer it’s always preventing you in a way.
Ros: Yeah. I feel that is one thing that is largely been ironed out of a whole lot of video games. I imply, I feel when you a minimum of return to the ’80s and ’90s, issues had been much more, to illustrate, much less easy and less- extra friction and extra failure. Definitely in the sport over period, simply getting sport overs and restarting was only a core element. And a whole lot of issues had been Ghosts ‘n Goblins. We’re simply going to replay this, we’re going to replay this. We’re simply going to get higher and higher with our talent. And clearly I feel as individuals optimized participant journey, I feel the emphasis began being about sprucing and making the participant journey lots much less turbulent. And that is actually not the sorts of video games I like. I like to get challenged each mechanically but in addition challenged in phrases of my very own style. Perhaps if I am used to taking part in a sure kind of sport, I am completely okay with somebody subverting style norms or technical issues to strive one thing new even when it fails. I feel it is cool to see somebody strive one thing that is not the default line.
IGN: I really feel like I do know the reply to this already, however I obtained to ask. So to your information, have gamers discovered the whole lot? Is there something left? Does it by no means finish?
Ros: I do not assume I am ever going to reply that.
IGN: Yeah. I had to strive.
Ros: I feel persons are suspicious that I’m reluctant to reply that. All I can say is that it is designed for a single participant to have the opportunity to expertise the whole lot in the sport.
IGN: I really feel like when you’ve gotten deep sufficient into Blue Prince, it is fairly simple to perceive why you do not need to reply that query.
Ros: Yep, yep. And it is in all probability simply my character kind. I really feel like I in all probability would not need to reply that query for something I make as a result of answering that query definitively will shut a little bit of the magic off in some methods, I feel. I feel that so long as there’s an opportunity that there is extra to uncover, then there would be the hope of gamers or to illustrate the exploration. It is like in the frontier. When there’s unexplored territory, then adventurers can nonetheless dream. Even when they by no means go to these territories, there’s nonetheless the creativeness of what exists in the woods which have by no means been explored. After which with Google Maps and stuff, and now the land lots are all explored. A few of that magic and creativeness is a minimum of curbed.
IGN: That is perhaps a few of the similar query. However would you ever contemplate including extra to Blue Prince? I imply, you mentioned that is going to be the ultimate replace that you simply’re engaged on. Is that simply completely towards the spirit of it?
Ros: Yeah, I imply, I do not know the spirit of it, however for me, I do love full video games. And I do love when one thing is definitively achieved. So I had tried my greatest to get the whole lot into the sport at launch as a result of that was one thing I simply actually wished. I did not need to eternally be updating this. Properly, all I can say is that there’s a definitive quantity of stuff in the sport that’s deliberate, and a few of it had to get sacrificed in order to enhance stability and to work on a few of the functioning programs to have a smoother expertise for everybody.
There have been a pair cinematics and cutscenes that had been in the method of being created, however I used to be similar to, “If I deal with these, I am not going to have the opportunity to deal with any of the remaining bugs or gameplay stuff.” And that is only a truth of it being my very first sport and being such a small group of simply me and some individuals serving to me. That I had to perceive my very own limitations and being like, okay, although artistically I want this may very well be a totally full expertise at launch and get all these cutscenes and gameplay components, however I did handle to get the whole lot gameplay-wise into the sport except one arcade sport, which was simply, it is only a standalone mini-game and it really- It is fully separate from the remainder of Blue Prince.
In order that was a simple one to sequester off as a result of it is like this was similar to, I do not even know why I wished to do a mini-game inside a sport for my very first sport. However a few of these concepts I get, I am similar to, “Oh, I actually would love to do that.” And sooner or later, it had woven itself an excessive amount of in the thread for me to fully take away it, a minimum of with the time I had.
IGN: What about different language translations? I am clearly very conscious of the truth that translating it is a minefield due to the best way the puzzles work, however I do know that that was one of many issues that was criticized about it at launch, is that there is actually no manner to play it when you do not converse English.
Ros: And I feel how troublesome it’s actually appeals to me as a result of it is virtually like a historic endeavor of localization, and it appeals to me as a result of I really feel like it could be such a cool problem to do. Now, in all probability the variety of localizers and the variety of specific- It is not even simply localizers or translators. You really want individuals from these particular person cultures that excel in wordplay. And so getting collectively this dream group and tackling that is like, it is one thing I’ve thought lots about and one thing that actually appeals to me as a problem.
Now, the trade-off is it could in all probability take years of my life, a minimum of one yr per language to do. And so that you get into this actually bizarre factor of I might be giving up future video games in order to make Blue Prince extra accessible. And that is a loopy stability scale that I am undecided how to proceed with. For instance it is one thing I am very in that has a whole lot of trade-offs creatively with how a lot time I’ve simply in my life to make different video games. How a lot time do I need to give to this? But it surely’s interesting, we’ll say. It is interesting in a whole lot of methods. Not simply to let Blue Prince have the opportunity to be skilled by extra individuals, but it surely is- If you have not performed the sport totally, you won’t fairly perceive how inconceivable of an endeavor it’s. However I will say it’s absurdly troublesome.
IGN: I assume eager about that and shifting on from Blue Prince, what’s subsequent? This was your first sport. Are you going to make one other one? Would you like to do one thing else?
Ros: Sure. It will all the time be one thing else. I can say I’ll by no means make a sequel to my work as a result of I really like creating one thing standalone after which happening to one thing fully totally different. It is going to probably not even be in the identical actual genres. I’ll in all probability be mixing it up. You may begin to see overlap. You may begin to see overlaps with a few of my pursuits. So it will likely be acquainted, and hopefully I will inadvertently have issues that actually labored with Blue Prince that I will keep it up in phrases of a minimum of technicals. However yeah, we’ll see. I am hesitant to do one other 3D sport as a result of for my first sport, 3D was so troublesome. I actually want I did a 2D sport. I in all probability might have achieved it in 5 years as an alternative of eight. However yeah, I feel it’s going to be one thing completely totally different.
IGN: You modeled that complete damage underground, and it is driving individuals loopy as a result of it is 3D fashions, they usually cannot recover from there.
Ros: I do know. A whole lot of the cutscenes present a whole lot of issues too that we 3D modeled and created. And for me, it is like I feel a whole lot of different individuals, you’d have the temptation simply since you’ve achieved the hassle, that you really want to totally get as a lot worth as potential. However a few of my concepts are like, I will simply give you an thought and it is like, “Okay, that is going to take three months to do.” And the humorous factor is, I in all probability would not make that call in the primary yr of constructing the sport. It is like all of your choices about time are contextual to the challenge. So it is like, “Oh man, I’ve to spend 20 days adjusting textual content alignment.” Proper? That sounds actually ridiculous in your first three months of the challenge. I am going to spend 20 days aligning textual content. However when you’re eight years in, you do not even blink at that kind of stuff. It is like, oh, I did a change, and now I’ve to rescale each image in the entire sport. This can in all probability take me a month. And I am like, “Okay, let’s try this.”
And so all these choices are all contextual. However I do not actually draw back from that as a result of it is like if I give you an thought, I normally do not let time be the rationale I do not do it, as a result of I feel a whole lot of different video games are on temporal budgets, not simply monetarily, however they’re on temporal budgets they usually have to launch. And that forestalls a whole lot of excessive effort concepts from manifesting. And I did not actually have the identical urgency to launch. My choice to launch was simply I really cannot maintain any of this in my head anymore. First off, I could not cease engaged on the sport for even per week as a result of I might overlook an excessive amount of about the best way issues interconnect and stuff. So I just about had to by no means take a break and simply all the time maintain it in my head. And in order that simply was like, the time was up. It had simply dated to completion.
IGN: There was an anecdote that was advised to us in the Press Discord that I actually wished to ask you about. And that was that sooner or later in improvement, each as soon as in some time when you had sufficient hallways in a straight line, there is perhaps a shadowy determine on the finish of the hall or one thing. Is that actual?
Ros: I’ve heard this, and I feel it is a cool rumor that is come out, and I am not 100% certain. I am undecided or 100% certain, however there was a cat in the sport, and I feel I can say that as a result of the cat is deliberate for the ultimate replace as a result of he was part of the sport. So there have been playtesting iterations that had the cat, and the cat may very well be seen strolling round the home. So it would’ve been somebody mistaking the cat for a bigger shadowy determine, maybe conflating it with an Alzara factor. A part of the cool factor I’ve realized is- So I watched lots of people play the sport. I had my playtesters report periods. And one of many issues, you are all the time advised how defective human reminiscence is. And it is one factor to hear that after which clearly to catch your self being like, “I am so certain I am proper. I bear in mind it this manner.” After which if it is one thing that you may really return and look to, you notice, “I am unable to consider my mind simply fabricated the best way this occurred so vividly, so vividly.”
And what I noticed watching individuals play the sport is they’d make wild incorrect assumptions based mostly on what they remembered perceiving on earlier days, and they’d be so certain, and I am like, “We’ve got recordings right here. I might have the opportunity to present you that what you bear in mind was fully false.” Although they’re 100% assured. And I feel for no matter motive, the best way Blue Prince is ready up, it actually is ready to play on that, as a result of it is a sport about making assumptions based mostly in your experiences in earlier iterations of this home. And I feel that it does play into the concept of the home having a character and a thoughts of its personal, as a result of sooner or later you begin questioning whether or not issues in the home are altering, and oftentimes they don’t seem to be. But it surely’s simply that your perspective that they are altering is appropriate. So I really like that story.
Whether or not it was ever true or not, I will go away it a bit mysterious. However I do assume that to me, it exemplifies maybe individuals’s false reminiscences that begin to manifest that give rise to these rumors and doubtless is replicated in real-life mysteries and haunted homes. That it isn’t that persons are even fabricating these tales, however that they develop out of maybe not even apparitions that occurred in the current, however apparitions that occurred in reminiscences.
IGN: So Blue Prince has been nominated for some Golden Joysticks, which is superior. And we’re in awards discussions simply usually proper now. It’s being mentioned that a whole lot of these sport awards packages haven’t got a puzzle style class although they’ve motion and journey and all this different stuff. What do you make of that? Do you are feeling like Blue Prince challenges that somewhat bit? Do you assume there must be one or should not be?
Ros: I imply, I really like puzzle video games lots, and I feel that there is sufficient of the massive genres, we’ll name them. Clearly there’s a whole lot of very distinct little genres, and I really feel prefer it’s in all probability simply math of what number of gamers are taking part in sure issues as a result of when you look at- I do not know, a few of the different ones that get illustration. Multiplayer is clearly the largest umbrella of all time. So I feel there is a sure variety of, in my opinion, there is a sure scale of umbrella that when you had been representing issues smaller than the puzzle style and never puzzle style, then I might say puzzle video games actually ought to have a spot. However I am okay if there’s simply not sufficient gamers for puzzles. I feel it logistically is sensible that perhaps they do not get illustration till extra individuals play, and hopefully video games like Blue Prince which might be tremendous in style shall be shifting these numbers. In order that perhaps we’ll rise to the event. However I do not know the logistics. Perhaps it’s only a oversight and getting ignored. Wherein case, then I might advocate for its inclusion 100%.
[Author’s note: Following this interview, Ros reached back out to add some additional commentary to his response to this question.]
Once I assume again to my very own childhood, and the video games that had been most formative for me, it was the puzzle video games and puzzle books that performed essentially the most useful function in my improvement. They fostered my love of drawback fixing and engineering, and opened up the leisure world of arithmetic, logic, and phrase play. I feel it is honest to say these video games and books had as giant a task in my training as any class I attended in college, so I really feel fairly strongly selling the style, and supporting media that helps to shine a highlight on these kinds of thinky video games. If together with a puzzle class in awards reveals will assist extra children uncover these kinds of video games, then I feel it is one thing that we completely ought to advocate for.
[The rest of our original interview continues below:]
IGN: Okay, one final query, and I’ll do a foolish one. What do you make of the time period Metroidbrainia?
Ros: Okay, so when you play Blue Prince, you in all probability know I am all about phrases and etymology. So for me, I like it as a result of I simply love how liquid language is, and I really like when phrases are created. So I feel that having the ability to take a look at a phrase and seeing its etymological historical past, and that one has such a wealthy one, as a result of when you even go and take a look at Metroid, it’s itself a mixture of Android and Metropolis. And so I feel that when you might dissect this down after which you’ll be able to go to Castlevania, and this was fort and Transylvania, and so it is virtually like a household tree of phrases. And so I feel that it is humorous. I do know that the time period is, it is somewhat contentious in its acceptance, however I feel it is humorous as a result of all the phrases which might be feeding into this are additionally type of portmanteau mixtures of sub-words.
Even Transylvania has roots of, I feel it is forest and folks. And so it is humorous as a result of they’re all coalescing into Metroidbrainia, and Metroidbrainia will likewise in all probability be used as a root of one other phrase additional on. So I feel the extra you are in a position to take a look at a phrase and the extra wealthy historical past it has in its DNA, the extra attention-grabbing it’s to me. So I personally like it for that. Perhaps phonetically it isn’t as aesthetically lovely to hear out loud as another phrases. However I do love what a wealthy historical past it has of video games of maybe cinema with perhaps Metropolis being a part of that concept for Metroid. I do not really understand how they got here up with that time period, however I’ve learn that it does come from Metropolis and Android, or Metro and Android is perhaps subway-related.
However yeah, I really like phrases, and I really like the roots and I really like the historical past of phrases, and I really like how all these items can mix in other ways. After which I really like that phrases’ meanings change from yr to yr, and the definitions shift. And I really like the human intuition of attempting to combat for definitions as a result of that is the one you recognize, not realizing that each phrase you are utilizing used to imply one thing else, and that it is all liquid. And that we’re all in generational positions preventing for our personal that means, as a result of language is a river that is all the time shifting ahead.
Rebekah Valentine is a senior reporter for IGN. Acquired a narrative tip? Ship it to rvalentine@ign.com.