Indiana Jones and the Great Circle is Xbox’s First Nintendo Switch 2 Game
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Indiana Jones and the Great Circle is Xbox’s First Nintendo Switch 2 Game

Indiana Jones and the Great Circle is Xbox’s First Nintendo Switch 2 Game

The sensible Indiana Jones and the Great Circle shall be Microsoft’s first sport designed for Switch 2, and it will launch for Nintendo’s new console subsequent 12 months.

A trailer for the sport’s upcoming DLC, The Order of Giants, aired tonight throughout Gamescom Opening Evening Reside and confirmed the sport’s Switch 2 launch proper at the finish, with a obscure 2026 launch window. As is maybe to be anticipated, the sport doesn’t look like launching on Switch 1.

As we already knew, The Order of Giants itself will arrive earlier than then on September 4 for present platforms. The add-on expands the sport’s Rome location and sees Indy looking for the helmet of the Anonymous Crusader whereas dodging extra larger-than-life foes.

“One among the most satisfying components of growing Indiana Jones and the Great Circle was the alternative to create the Nephilim Order, the secret society of giants fashioned by descendants of fallen angels working to atone for his or her ancestral sins,” manufacturing director John Jennings mentioned beforehand.

“That story spans 1000’s of years and this DLC has given us the alternative to develop additional upon their lore and have a look at different points not coated in the preliminary story marketing campaign. There’s one thing new and sudden to inform right here for followers of the sport, and we will’t watch for individuals to have the ability to play it for themselves.”

Past and beneath Rome, gamers will go to new areas of the metropolis and its historical sewer system, one way or the other participate in Emperor Nero’s secret gladiator video games, and face off with the Cult of Mithras (one more!) secet organisation.

IGN just lately heard from design director Jens Andersson and audio director Pete Ward on how Indiana Jones and the Great Circle developer MachineGames approached its widely-acclaimed journey, and how a number of adjustments comparatively late in improvement improved its high quality.

Tom Phillips is IGN’s Information Editor. You’ll be able to attain Tom at tom_phillips@ign.com or discover him on Bluesky @tomphillipseg.bsky.social

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