YouTuber Jacksepticeye has revealed he spent a yr working on a Soma animated present just for it to crumble, leaving him “fairly upset.”
In a new video titled ‘A Dangerous Month,’ Jacksepticeye, actual title Seán William McLoughlin, not solely revealed the existence of the Soma animated present, but that it had been canceled.
Soma, a survival horror science fiction online game from Amnesia developer Frictional Video games, launched again in 2015 and was met with important acclaim. Jacksepticeye streamed the sport extensively on the time it got here out, and sometimes mentions it as one of his favorites.

Within the video, Jacksepticeye talked usually about what has been a tough interval creatively following varied tasks which have both been canceled or did not progress far sufficient to point out his followers. Lamenting his lack of content material creation these days, Jacksepticeye then revealed the Soma animated present.
“I had a really massive inventive venture that I used to be very excited to do, and — I don’t really know if I’m allowed to say what it’s — I’m simply going to say what it’s, after which if I’m not allowed to say it then this subsequent half gained’t be in it,” he stated.
“I used to be planning on doing a Soma animated present. As a result of I really like Soma — Soma is prime 5, prime 10 not less than video video games of all time for me. I completely love that recreation. It has one of one of the best tales ever in a online game.
“And I used to be so excited to try this. We’ve been speaking to the builders for like a yr, speaking about that, and we had been prepared to enter full manufacturing on that. And I used to be so excited, and I actually wished to announce that to individuals, and to speak about it and get actually caught in and share it.
“As a result of I wished to play the sport multi function video. And I used to be like, okay, I’ll maintain off on that then until we are able to announce that we’re doing it. In order that’s why I haven’t carried out it but.”
Jacksepticeye went on to say the Soma animated present fell aside abruptly after an unnamed celebration advised they wished to do “in a distinct route,” but he intentionally overlooked specifics as a result of he was left so upset.
“We had been making actually nice progress on that, after which all of it simply fell aside out of nowhere,” he stated.
“I’m not going to enter too many of the specifics of what occurred, as a result of I’m fairly upset about what really went down. But, it’s extra of a, ‘we’re moving into a distinct route,’ kinda vibe. And that actually upset me.”
Jacksepticeye didn’t title the opposite events concerned. IGN has requested Frictional for remark.
The upset is the cancelation of Jacksepticeye’s Soma animated present “flipped” the YouTuber’s plans for 2025 “the other way up.”
“I had deliberate rather a lot of my yr round it. I used to be like, you recognize what? I gained’t have the ability to add as a lot as a result of I’ll be focusing every little thing I’ve into that. But not less than I’ll have a very cool inventive factor to point out off. And I’ll have one thing for you and we are able to discuss it and share it and be half of this factor collectively and have enjoyable with it. After which all of it fell aside.
“So all of my plans for the yr are flipped the other way up. Now what’s the precedence? What am I doing? I don’t know. I’ve had so many calls over the past couple of weeks. It’s been rather a lot. It’s been a troublesome month. I took time without work and did all that and I’ve nothing on the finish of it. It’s so irritating. I hate that.”
Following the discharge of Soma, Frictional launched two extra Amnesia video games: 2020’s Amnesia: Rebirth and 2023’s Amnesia: The Bunker. In July 2023, within the wake of the discharge of Amnesia: The Bunker, Frictional inventive director Thomas Grip stated the corporate was seeking to in the reduction of on horror video games “to present better focus on different emotional qualities.”
“Whereas all of our video games have been horror in a roundabout way, what we actually attempt to do is to get a sort of playable immersion,” Grip stated.
“We wish to give the participant some kind of immersive fantasy, be that being a [World War 1] soldier trapped in a bunker or a robotic caught on the backside of the ocean.
“Horror video games naturally are the place feelings are entrance and centre. Video games actually excel at this. Nevertheless, we’re additionally exploring themes outdoors of making issues spooky.”
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You possibly can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.