Julian Gerighty, overseer of The Division, departs Massive for DICE
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Julian Gerighty, overseer of The Division, departs Massive for DICE

Julian Gerighty, face of The Division franchise at Massive Leisure, has introduced his departure from the Swedish developer in a social media put up.

“It is time for me to hold up my go bag (retaining the watch) as I am going on one other grand journey,” he wrote. “The Division’s future burns shiny, and I can not wait for you to find what the groups have been engaged on.”


Julian Gerighty | Picture credit score: Ubisoft

Gerighty had been the face of the sport for a quantity of years, serving as Inventive Director on The Division and The Division 2, then changing into Government Producer overseeing the franchise following a stint as Inventive Director on Star Wars Outlaws. Final week he promised that The Division 3, which is but to be formally revealed, would have “as big an impact as The Division 1”. He’s shifting to EA’s Battlefield Studios, and an unspecified function at fellow Swedish studio DICE.

His departure follows the announcement this week of layoffs at Massive and Ubisoft Stockholm, following a voluntary redundancy course of final 12 months amid ongoing cutbacks on the French writer.

“We’re extremely proud of all the pieces Julian has contributed to Massive,” stated Thomas Andrén, Managing Director at Massive Leisure. “His transfer to DICE displays the distinctive power of Swedish sport improvement, an business constructed on collaboration, shared heritage, and a ardour for creating unforgettable experiences.”

“We look ahead to seeing how he continues to raise our craft on a world stage. Julian’s subsequent chapter is a testomony to how expertise and creativity circulate throughout studios in Sweden.”

Andrén described inventive management throughout The Division franchise as “exceptionally robust”, with sequence veterans Yannick Banchereau and Mathias Karlson persevering with as Inventive Administrators on The Division 2 and The Division 3 respectively. Magnus Jansen, a 21-year veteran of the studio and “one of the unique inventive voices of the franchise,” has returned to guide improvement of upcoming extraction mode The Division 2: Survivors.

“Collectively, they bring about deep continuity and a transparent inventive imaginative and prescient that can carry the franchise ahead, hand in hand with our skilled groups with each seasoned leaders and newer faces – all able to push boundaries and discover innovation to convey the franchise into an thrilling future,” ” stated Andrén.

Ubisoft is predicted to announce particulars of its restructuring into “Inventive Homes” later this month, as half of an ongoing transformation course of that has resulted in vital job losses and the cancellation of a quantity of initiatives over the previous couple of years. The first Inventive Home, Vantage Studios, was introduced final 12 months and is partially owned by Tencent.

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