Kerbal Space Program 2 Is Getting Review-Bombed After Take-Two Shut Down Its Developer
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Kerbal Space Program 2 Is Getting Review-Bombed After Take-Two Shut Down Its Developer

After information broke yesterday that Take-Two Interactive is shutting down Intercept Video games, gamers started review-bombing the studio’s remaining challenge, expressing frustration and disappointment on the closure.

Heading over to the official Steam listing for Kerbal Space Program 2, its most recent reviews on Valve’s digital storefront reveal they’re “Principally Damaging.” Additional analyzing the current critiques, you may see dozens of gamers leaving notices for Kerbal Space Program 2, many expressing disappointment that Take-Two shut down the sport’s developer. Some commenters are warning others to not purchase the sport, because the challenge was launched final 12 months in Early Entry and it appears unlikely that it will ever see a remaining launch.

“WARNING, all the growth workforce has been laid off. This challenge seems to be lifeless, it was barely making progress to start with, it is over,” one user wrote of their assessment of Kerbal Space Program 2. “Don’t purchase, modders will find yourself having to hold this if the neighborhood desires it.”

Kerbal Space Program 2 Is Getting Review-Bombed After Take-Two Shut Down Its Developer
Regardless of Intercept Video games’ closure, Take-Two says that Kerbal Space Program 2 writer Non-public Division will deal with the sport’s assist.

A Take-Two spokesperson reiterated in an e-mail to IGN that “Non-public Division continues to make updates to Kerbal Space Program 2” and that the corporate has “no additional remark” concerning the matter.

The review-bombing comes lower than a day after it was made public that Take-Two filed a Employee Adjustment and Retraining Notification (WARN) discover in Washington State, revealing that it was closing a Seattle workplace and shedding 70 workers. Bloomberg’s Jason Schreier (*2*) that Take-Two was shutting down Intercept Video games and Roll7, the studio behind Rollerdome and OlliOlli World, would even be closed.

The studio closures are a part of Take-Two Interactive’s plan to scale back employees throughout all its studios. Final month, Take-Two revealed that it was shedding round 5% of its workforce, or about 579 of its workers, and was canceling a number of initiatives. This all occurs although, simply months in the past, CEO Strauss Zelnick claimed the publishing large had “no plans” to put off anybody, although did reveal it was enterprise a value discount plan.

Taylor is a Reporter at IGN. You’ll be able to observe her on Twitter @TayNixster.

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