PUBG writer Krafton has unhappy it did not purchase Tango Gameworks from Microsoft as a result of it cares about making a revenue, with CEO Changhan Kim admitting “we do not suppose Hi-Fi Rush 2 goes to make us cash.”
Kim advised (*2*) that Krafton swooped in to save the studio after Xbox introduced its closure as a result of it cares about legacy and permitting creativity to flourish within the online game business. This comes regardless of Tango Gameworks, developer of The Evil Inside and Ghostwire: Tokyo alongside Hi-Fi Rush, not having “huge success” with its video games.
“We wished to preserve their legacy,” Kim stated. “Though they didn’t have a giant success of their video games, we noticed many creatives price pursuing. That is why we wished to work with that group.”
He continued: “We’re making an attempt to improve our portfolio lineup and Tango Gameworks comes into play [there]. We will not purchase Tango Gameworks based mostly on their financials or their numbers, proper? We do not suppose Hi-Fi Rush 2 goes to make us cash, to be frank.
“Nevertheless it’s a part of our try. Now we have to preserve making an attempt within the spirit of problem taking. Tango Gameworks are inventive. They need to attempt one thing new, and we would like to do extra of that. [Making] video video games can be a hit and miss business, and that’s danger taking. However having extra challenge lineups is definitely a approach to mitigate danger, as a result of one in all them may work out.”
Kim stated that Tango Gamework’s earlier video games “could not even have damaged even” and the deal to purchase the studio was “not too costly, or low cost both.” Definitive numbers cannot be shared till the deal goes by, however “the greenback quantity was not likely essential to Microsoft,” he stated.