Marvel Rivals‘ First Post-Launch Patch Focuses on Squashing Bugs, Stops Players Getting Stuck on the Edge of the Map
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Marvel Rivals‘ First Post-Launch Patch Focuses on Squashing Bugs, Stops Players Getting Stuck on the Edge of the Map

Marvel Rivals‘ First Post-Launch Patch Focuses on Squashing Bugs, Stops Players Getting Stuck on the Edge of the Map

Marvel Rivals has its first post-launch patch, however slightly than go head first into large stability adjustments, this one focuses on bug fixes.

The principle goal of developer NetEase’s patch notes, beneath, is a repair for spots on the edge of the map that may trigger characters to turn out to be caught.

This was a specific downside on the Hydra Charteris Base: Hell’s Heaven and Klyntar: Symbiotic Floor maps, the place particular collisions on the edges would trigger the participant’s character to turn out to be caught or clip by means of and enter “unusual areas” (no relation to Physician Unusual). As NetEase famous, whereas these points are largely resolved with at this time’s patch, the bug could also be current elsewhere.

“We have had a have a look at the whole map and have achieved our greatest to repair this bug,” NetEase said in a blog post. “Nevertheless, additional changes should still be wanted to completely resolve the concern, so we ask on your understanding whereas we proceed trying into it and dealing on a option to forestall this from occurring once more.”

NetEase added that it’s retaining a watch on the frequency of totally different bugs and fixing them “as quick as we are able to.” One other patch is in the works, this time with new content material, the developer promised.

Marvel Rivals is a smash hit for NetEase, securing 10 million gamers in simply three days. The free-to-play superhero team-based PvP shooter launched on December 6 throughout PC through Steam and the Epic Video games Retailer, PlayStation 5, and Xbox Collection X and S. Whereas Sony and Microsoft don’t make PlayStation or Xbox participant numbers public, Steam makes Valve stats out there, and it’s there that Marvel Rivals is having fun with a very large launch.

Marvel Rivals peaked over its launch weekend with 480,990 concurrent gamers, which was sufficient to place it in Steam’s prime 5 most-played video games. It’s the twentieth highest concurrent participant quantity ever seen on Steam, forward of the likes of Helldivers 2, Grand Theft Auto 5, and Future 2.

On Steam, Marvel Rivals has a ‘principally constructive’ person evaluate ranking, with 76% of the 35,000 critiques tagged as constructive. Take a look at IGN’s Marvel Rivals Overview in Progress to seek out out what we predict. And preserve a watch on the newest Marvel Rivals codes totally free skins, and vote on the strongest Marvel Rivals characters in our neighborhood tier checklist.

Marvel Rivals replace 20241210 patch notes:

All Platforms
Basic

· When enjoying highlights and recordings, crosshair deviation can be vital, and there was a chance for lag. This concern has been resolved.
· Altering the place Highlights had been saved would trigger the recreation to crash. This concern has been resolved.
· Players becoming a member of a Fast Match as a substitute could not be capable to see heroes’ outfitted costumes. This concern has been resolved.
· Mission progress on the Season Occasion display screen wouldn’t show appropriately. This concern has been resolved.
· Mounted some textual errors. Extra fixes shall be coming in a future replace.
· After a crash, the recreation had an opportunity to freeze for a protracted interval of time earlier than closing. This concern has been resolved, and now the recreation will shut after crashing.
· Mounted some comparatively frequent crash points.
Maps & Recreation Modes

· On sure maps (notably Hydra Charteris Base: Hell’s Heaven and Klyntar: Symbiotic Floor), particular collisions on the edges would trigger the participant’s character to turn out to be caught or clip by means of and enter unusual areas. These points have been largely resolved, however as this impacts a number of maps and areas, this bug could also be current elsewhere. We are going to work to proceed fixing such points and develop an answer to totally forestall them.

· In the foggy areas of Intergalactic Empire of Wakanda: Corridor of Djalia and Intergalactic Empire of Wakanda: Birnin T’Challa:
– Fog would disappear from Hela and Storm’s views after they activated their Ultimates. This concern has been resolved.
– After Jeff the Land Shark was revived whereas in the fog, his teammates and enemies wouldn’t be capable to see the particular results of Joyful Splash. This concern has been resolved.

· In Hydra Charteris Base: Hell’s Heaven – Frozen Airfield:
– In Aggressive, if a participant was KO’d whereas shifting close to a goal space, it will trigger the lightings to behave abnormally. This concern has been resolved.
– Throughout matches, disconnecting and reconnecting may trigger desynchronization of some doorways (i.e., a door appeared to be closed, however the participant may stroll by means of; a door appeared to be open, however the participant could not stroll by means of). This concern has been resolved.

· Hydra Charteris Base: Hell’s Heaven – Eldritch Monument:
– When the goal space is ascending or descending, if Adam Warlock used his Final, his teammates would probably revive and be caught beneath the terrain in the event that they had been proper on the goal space platform. This concern has been resolved.
– When the goal space is ascending or descending, if Thor or Loki had been revived by Hela’s team-up capacity, they’d probably revive and be caught beneath the terrain in the event that they had been proper on the goal space platform. This concern has been resolved.
– When the goal space is ascending or descending, if Jeff the Land Shark used his Final to devour characters, they’d probably turn out to be caught beneath the terrain in the event that they had been proper on the goal space platform. This concern has been resolved.
– When the goal space is ascending or descending, if Winter Soldier hit an enemy along with his Final and so they landed proper on the goal space platform, injury could also be misplaced. This concern has been resolved.

· When switching between rounds in Aggressive, if the vacation spot was not the final stage of a map, it will trigger the car’s efficient vary to not show when it approached the vacation spot, impacting dedication of the efficient occupation vary. This concern has been resolved.
· Upon reaching the third spherical in Aggressive Convoy or Convergence, heroes had an opportunity to hold over their Final vitality from the second spherical. This concern has been resolved, and heroes will not inherit their Final vitality.
Heroes

· When Wolverine had his Deadpool & Wolverine costume outfitted, no capacity voice strains aside from the Timeless Animal capacity’s line would play. This concern has been resolved.
· After Star-Lord’s Guardians of the Galaxy Vol. 3’s MVP animation performed, sound results wouldn’t be performed in the outcomes display screen. This concern has been resolved.
· When Iron Fist used pings, the corresponding voice strains wouldn’t be triggered. This concern has been resolved.
· The outline for ADS sensitivity in Black Widow’s settings was incorrect. This concern has been resolved.
· In sure conditions, Black Widow’s Final wouldn’t get well vitality as meant. This concern has been resolved.
· In sure excessive conditions, Captain America’s Final would not finish as meant. This concern has been resolved.
· When Physician Unusual’s portals triggered terrain KOs, they’d mistakenly restore Physician Unusual’s Final vitality. For now, we’ve disabled the portals’ terrain KO attribution to briefly repair this concern (i.e., terrain KOs won’t rely towards Physician Unusual’s personal KOs). Relaxation assured, this bug shall be resolved in a future replace, at which period we’ll restore the portals’ KO attribution.
PC

· Utilizing FSR 3 body technology expertise to switch the decision may trigger reminiscence leaks, leading to blurry fashions. This concern has been resolved.

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Console

· After equipping the PlayStation bundle’s Scarlet Spider costume, restarting the recreation may trigger the costume to not show as appropriately outfitted. This concern has been resolved.

Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You may attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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