Monster Hunter Wilds Patch Notes: New Update Adds Tougher Endgame Content material, Weapon Modifications, More
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Monster Hunter Wilds Patch Notes: New Update Adds Tougher Endgame Content material, Weapon Modifications, More

Monster Hunter Wilds Patch Notes: New Update Adds Tougher Endgame Content material, Weapon Modifications, More

A brand new replace for Monster Hunter Wilds is due later right this moment, August 12 at 7:30 PM PT / 10:30 PM ET, and Capcom has shared what you possibly can count on within the newest patch notes. First up is the scale of the patch, which differs relying on the platform. PS5 gamers can count on a 3GB-sized replace, the place as Xbox Collection X|S and PC gamers will solely must obtain a 2GB-sized replace. If PC gamers determine to additionally obtain the excessive decision texture pack, then that will get bumped as much as 6GB.

Sport director Yuyua Tokuda went into some particular element as to what you possibly can count on from right this moment’s patch in a Director’s Letter. Endgame content material initially meant for title replace three, due this September, has been moved as much as this replace, so you possibly can count on a brand new set of high-difficulty quests, in addition to the looks of nine-star monsters in case you are HR 100 or larger.

Now Enjoying: Monster Hunter Wilds Assessment

The replace additionally brings in some changes for numerous weapons. With this replace the Sword & Protect has seen a buff to its Guard Slash transfer to assist improve the utilization of Counter Slash. The Cost Blade has additionally made it in order that “elevated harm by way of enhanced phials is mirrored whereas in Energy Axe Mode, making it simpler to keep up excessive harm output whereas maintaining Energy Axe Mode lively.”

Lastly, the Mild Bowgun will see a slight improve within the energy of elemental ammo for mild bowguns, and each it and the Heavy Bowgun may even see a rise within the “quantity of gauge restoration for numerous ammo varieties and enhance the dealing with and energy of particular ammo so as to increase viable ammo choices for extra conditions.”

One of many huge issues that Tokuda confused is the intention to enhance recreation stability in future updates, a problem many gamers have been going through, significantly on PC. Title replace three, the following replace due out after this one, will introduce some enhancements for NPCs and Seikret mounts in relation to the sport’s texture loading course of. Tokuda additionally famous how the group plans to handle CPU load discount within the recreation’s fourth title replace due this winter.

You’ll be able to try the total Monster Hunter Wilds patch notes under.

Ver.1.021 Patch Notes

Main Additions and Modifications

Monsters

  • At HR 100 or larger, tempered variations of the next 9 monsters will now start to look within the discipline as 9★ quests: Rey Dau, Uth Duna, Nu Udra, Jin Dahaad, Gore Magala, Arkveld, Mizutsune, Lagiacrus, Seregios.
  • Common and tempered variations of Rey Dau and Nu Udra will now seem within the Wounded Hole at HR 100 or larger.
  • Adjusted the looks fee of monsters at HR 100 and better.
  • The looks fee of normal monsters has been barely elevated.

Participant

  • A brand new appraisal merchandise, Glowing Stone, has been added.Word: It may be obtained as a reward from 9★ monster quests. The merchandise is appraised upon quest completion, yielding a talisman with random ability attributes.
  • The improve restrict has been elevated for armor of rarity 5 and above.

System

  • Added a characteristic to cover/present particular ammo and coatings within the Ammo/Coatings Bar. This may be configured from the Ammo Pouch and Coating Pouch.
  • Added the brand new Recoil Goal Help possibility.
  • Now you can set weapons, armor, and talismans as Favorites. Favoriting an merchandise gives the next advantages:– A star icon will show, making it simpler to determine.– You’ll be able to type and rearrange by Favorites.– A affirmation message will seem in the event you attempt to promote or use it as melding materials.
  • Added an choice to type by Favorites to the Gear Field, Ornament Field, and Artian Supplies Field.
  • Improved directional enter responsiveness on the World Map, permitting for extra intuitive cursor motion.

Bases and Services

  • Added a brand new characteristic associated to Appraised Talismans to the Melding Pot.

Bug Fixes and Steadiness Changes

Bases and Services

  • Elevated the period of meal results from Moveable BBQ Grill meals, Meal Invites, and Canteen meals.

Monsters

  • Fastened a problem the place Focus Strikes might fail if a tear was current close to an uncovered weak level.
  • Fastened a problem the place it was tough to trigger wounds with assaults whereas mounted on Blangonga and Ajarakan.

Participant

  • Basic
    • Fastened a problem the place utilizing an merchandise by way of shortcut whereas recovering from a harm response or evading with weapon drawn wouldn’t set off merchandise use. Objects will now be used mechanically after these actions full.
    • Adjusted the harm scaling throughout mounts to tone down the quantity of injury discount utilized to non-mounted gamers’ assaults.
    • Fastened a problem the place the moist standing wouldn’t be eliminated when retrying an Enviornment Quest whereas the participant was moist.
  • Underwater Looking
    • Now you can chain into an evade from ascending/descending motion.
    • Now you can use gadgets throughout ascending/descending motion.
    • Fastened a problem the place gadgets couldn’t be used whereas in Focus Mode underwater.
  • Nice Sword
    • Made it simpler to chain into Sort out from combos reminiscent of Robust Huge Slash to True Charged Slash, Sort out to True Charged Slash, and Facet Blow to Robust Charged Slash.
    • Leaping Huge Slash now chains sooner into Facet Blow.
    • Robust Huge Slash now chains sooner into True Charged Slash.
    • Uncooked harm for Charged Slash, Leaping Charged Slash, Robust Charged Slash, True Charged Slash, and Robust Huge Slash has been barely elevated.
    • Aspect scaling for Robust Charged Slash, True Charged Slash, and Robust Huge Slash have been elevated.
  • Lengthy Sword
    • Lowered the delay between enter and motion when chaining into Iai Spirit Slash from Particular Sheathe. Moreover, barely prolonged the window for performing the Iai Spirit Slash.
  • Sword & Protect
    • Counter Slash uncooked harm has been elevated.
  • Twin Blades
    • Adjusted Focus Strike: Turning Tide in order that it might now be chained into Turning Tidedrill, a brand new finisher motion that delivers a multi-hit assault to a focused wound, by urgent △ (PS5) / Y (Xbox) / default Proper Click on (PC).
    • Elevated the impact period triggered by a Excellent Evade whereas in Demon Enhance Mode.
    • Motion velocity throughout Demon Mode has been elevated.
    • The window for a profitable Excellent Evade has been prolonged very barely.
    • Improved the responsiveness of directional modifications when utilizing Screw Slicer throughout Focus Mode.
  • Looking Horn
    • Added armor properties to Hilt Stab, stopping the consumer from being knocked again by monster assaults.
    • Hilt Stab can now be chained into from Focus Strike: Reverb, Echo Bubble, Particular Efficiency, Encore, or evading.
    • Echo Bubble can now be chained into from Offset Melody, Resounding Melody, or Encore.
    • Fastened a problem that triggered the finisher assault Focus Strike: Reverb to be tough to attach.
  • Lance
    • Injury taken whereas in Energy Guard has been additional lowered.
    • Uncooked harm and elemental scaling for Retribution Thrust following a Excellent Guard have been elevated.
    • Huge Sweep, Reverse Assault, Ending Thrust, Ending Twin Thrust, and Counter Rush uncooked harm and elemental scaling have been elevated.
    • Cost Counter can now be chained into after a Excellent Guard or Guards with minimal knockback.
    • Elemental scaling for Return Thrust , Mid Thrust I, II, III, and Triple Thrust have been elevated.
    • Payback Thrust, Grand Retribution Thrust, and Excessive Thrust I, II, III uncooked harm have been elevated.
    • The hitbox for Retribution Thrust has been enlarged.
    • Prolonged the space traveled when inputting a course with Leaping Thrust, Return Thrust, and Payback Thrust.
    • Adjusted the transition from Huge Sweep into Mid Thrust, Excessive Thrust, and Sprint Assault to be faster.
    • The quantity of weapon sharpness consumed when performing a Focus Strike: Victory Thrust was lowered.
    • After profitable a Energy Conflict, now you can observe up with Return Thrust, Payback Thrust, or Retribution Thrust.
    • Fastened a problem the place sure assaults hitting the wrong way the participant is going through throughout a Energy Guard wouldn’t appropriately transition right into a Stalwart Guard.
    • Fastened a problem the place guarding whereas shifting wouldn’t correctly block assaults.
  • Gunlance
    • Fastened a problem the place, beneath sure circumstances, performing Burst Hearth whereas the ability Load Shells Lv 2 was lively would lead to fewer hits than meant.
  • Swap Axe
    • Relaxed the offset detection for Axe: Offset Rising Slash, making it simpler to set off an offset assault.
    • The offset buildup for Axe: Offset Rising Slash has been elevated.
  • Cost Blade
    • The uncooked harm for Axe: Aspect Discharge I and II has been elevated.
    • The uncooked harm for multi-hit assaults whereas in Energy Axe Mode has been elevated.
    • Adjusted Axe: Aspect Discharge I and II in order that, when an enhanced phial is used throughout Energy Axe Mode, the explosion harm correctly displays the improved phial’s impact.
  • Insect Glaive
    • Relaxed offset detection, making it simpler to set off offset assaults.
    • The invulnerability window when vaulting backwards has been elevated.
    • Elevated the space when vaulting backwards granted by the ability Evade Extender.
    • The uncooked harm of Robust Reaping Slash and Dodge Slash has been elevated.
    • The uncooked harm and elemental scaling of Robust Double Slash and Twister Slash have been elevated.
    • Fastened a problem that triggered the midair combo to have decrease than meant assault energy.
    • Improved the hit detection of Focus Thrust: Leaping Strike whereas shifting away from the goal within the air. This assault will now additionally retrieve extracts upon a profitable hit, because it does when carried out on the bottom.
    • Fastened a problem the place sure elements of Rathalos wouldn’t yield the meant extract colours.
    • Fastened a problem the place the quantity of mount buildup from Leaping Advancing Slash carried out as a drawn assault diversified relying on the timing of the hit.
    • Fastened a problem the place, when shortly inputting instructions after getting up, Leaping Slash or Sidestep Slash would set off as an alternative of Kinsect: Harvest Extract or Kinsect: Recall.
    • Fastened a problem the place Descending Slash couldn’t be carried out after getting up.
    • Fastened a problem the place, when performing a Robust Leaping Slash in Focus Mode and the participant took harm whereas the Kinsect was in flight, the Kinsect would proceed to repeatedly hit the monster.
  • Mild Bowgun
    • Adhesive Ammo and Wyvernblast uncooked harm have been elevated.
    • Elevated the restoration velocity of the Fast Hearth Gauge when utilizing Exhaust Ammo, Poison Ammo, Paralysis Ammo, or Sleep Ammo.
    • The reload velocity for Adhesive Ammo and Focus Blast: Eagle Strike has been elevated.
    • The uncooked harm and elemental scaling for Flaming Ammo, Water Ammo, Thunder Ammo, Freeze Ammo, and Dragon Ammo have been barely elevated.
    • The quantity of Fast Hearth Gauge consumed whereas utilizing Dragon Ammo in Fast Hearth Mode has been decreased.
    • The quantity of Fast Hearth Gauge recovered whereas utilizing Pierce Ammo has been elevated.
    • Fastened a problem the place just one projectile out of the a number of projectiles fired with the sunshine bowgun’s Unfold Ammo would obtain the scaling from the Ballistics ability.
  • Heavy Bowgun
    • Wyvernblast Ignition and Wyverncounter Ignition uncooked harm have been elevated.
    • The scaling for Wyvernblast Ignition and Wyverncounter Ignition throughout Ignition Mode ST I and ST II has been elevated.
    • Elevated the restoration velocity of the Ignition Gauge when utilizing Exhaust Ammo, Poison Ammo, Paralysis Ammo, or Sleep Ammo.
    • Adjusted the hitbox of Focus Blast: Wyvern Howl to make it simpler to land.
    • Chaining into Guard after firing Unfold Ammo is now sooner.
    • The quantity of Ignition Gauge recovered whereas utilizing Pierce Ammo has been elevated.
  • Bow
    • Fastened a problem the place the arrows from an Arc Shot would disappear if the assault hit the highest of the world.
  • Expertise
    • Adjusted the results of the set bonus ability Bubbly Dance as follows:
      • Earlier than Adjustment:– Bubbly Dance I: Prevented main bubbleblight and elevated evasion whereas with bubbleblight.– Bubbly Dance II: Along with earlier results, it additionally granted minor bubbleblight after evading a number of occasions.
      • After Adjustment:– Bubbly Dance I: Prevents main bubbleblight and grants minor bubbleblight after evading a number of occasions.– Bubbly Dance II: Along with earlier results, it additionally will increase evasion whereas with bubbleblight. This evasion enhance has additionally been elevated.
    • Adjusted the period of the set bonus ability Struggle Cry. With this variation, its results will now stack with all different results, permitting for better flexibility in gear selections.
    • Adjusted the set bonus ability Powerhouse in order that it now stacks with all different results.
    • Results of the set bonus ability Burst Enhance have been elevated.
    • Elevated the period of the set bonus ability Affinity Sliding.
    • Adjusted the Shock Absorber ability in order that, whereas lively, guarding skills (blocks) not set off in response to ally assaults.
    • Adjusted the Ballistics ability to extend the efficient vary for Regular, Pierce, and Unfold Ammo. Moreover, Regular and Unfold Ammo will now be inside efficient vary even at point-blank distance (0m) from Stage 2 onward.
  • Assist Hunters
    • Adjusted the efficiency of Alessa and Fabius to replicate the modifications made to the Lance.
    • Fastened a problem that triggered Assist Hunters to cease attacking beneath sure circumstances throughout underwater hunts.
  • Seikret
    • Elevated the velocity at which you’ll flip 180 levels whereas mounted on Seikret.
    • Adjusted the dismount timing window after a profitable evasion, permitting gamers to dismount earlier.
    • Adjusted enter timing to make it simpler to open the map instantly after mounting.

Miscellaneous

  • System
    • Fastened a problem the place performing sure actions within the merchandise bar might trigger the sport to crash.
    • Elevated the quantity of Guild Factors awarded from Restricted Bounties.
  • Community
    • Fastened a problem the place, if a participant disconnected simply earlier than the animation of gestures like Gou Hadoken or Water Gun hit, the sport would crash for different gamers.
    • Fastened a problem that triggered the next incorrect message to show when viewing the rankings for a brand new Problem Quest or Free Problem Quest: “This can be a repeated quest. You’ll be able to view the outcomes from when it was final out there.”
  • Locales
    • Fastened a problem the place shrine fragments that seem throughout quests within the Dragontorch Shrine would typically not activate from direct assaults.
    • Fastened a problem in Photograph Mode the place toggling off the scoutfly results from the edit menu solely hid the glowing impact.
  • Different
    • Fastened a problem the place some voice strains wouldn’t set off correctly.
    • Fastened numerous textual content points.
    • Fastened different miscellaneous points.

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