Naoki Yoshida Promises Final Fantasy 14 Graphical Update Will Fix Character Creator’s ‘Lifeless Eyes’
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Naoki Yoshida Promises Final Fantasy 14 Graphical Update Will Fix Character Creator’s ‘Lifeless Eyes’

Final week, Sq. Enix revealed the benchmark trailer for Final Fantasy 14’s upcoming growth, Dawntrail. Whereas Dawntrail’s showcase of latest in-game areas, enemies, and fight garnered optimistic suggestions on-line, the lifeless eyes of its character creator left lots to be desired, fans said. In response to the unfavourable suggestions, Director Naoki Yoshida has promised a graphical replace that can repair its character creator’s soulless eyes.

In a recent blog post, Yoshida detailed the technical elements that led to Dawntrail’s barely off-putting character creation system. Chief amongst them is that Dawntrail’s character creation system is a decade previous and is predicated on the discharge model of A Realm Reborn.

“Though it used the identical processes because the precise sport, sure facets (resembling climate) had been mixed to create particular circumstances unique to character creation,” Yoshida stated. “This was completed to current the feel resolutions and shaders at their greatest based mostly on the standard requirements on the time, which included the PlayStation 3 model. Moreover, its gentle sources reap the benefits of backlighting which, on this case, proved detrimental for showcasing the upcoming graphical replace.”

Naoki Yoshida Promises Final Fantasy 14 Graphical Update Will Fix Character Creator’s ‘Lifeless Eyes’
Followers had been fast to precise concern over the graphical modifications.(*14*)

Yoshida went on to apologize, saying Dawntrail’s character creation atmosphere ought to have been up to date however was “missed” in favor of growing the upcoming growth and tuning a graphical replace for the sport. Within the wake of Dawntrail’s unfavourable suggestions, Yoshida stated the workforce is expediting a rework on environments and lighting sources that, as soon as accomplished, ought to “significantly enhance the scenario.”

Three main elements Dawntrail’s graphical rework goals to handle are:

  • “Lifeless” eyes attributable to a scarcity of highlights within the pupils
  • Facial contours showing flattened attributable to incorrect lighting circumstances attributable to backlighting
  • An absence of gloss or extreme look of gloss attributable to character creation-exclusive climate circumstances (i.e. the usage of thunderclouds)
“My apologies for asking you to bear with us as we tackle the factors of concern.

“As we require a while to research the problems and reconstruct the benchmark atmosphere, the timing and additional particulars of the alternative will likely be introduced later,” Yoshida continued. “My apologies for asking you to bear with us as we tackle the factors of concern. The workforce and I’ll proceed doing our greatest for the graphical replace and Dawntrail’s launch, and we’d recognize your continued assist!”

Dawntrail launches on PlayStation 4, PlayStation 5, Xbox Sequence X/S, and PC on July 2, with early entry kicking beginning on June 28 for individuals who pre-order. This could give gamers loads of time to provide Elden Ring’s upcoming DLC a whirl earlier than diving again into Sq. Enix’s fantasy MMO.

Isaiah Colbert is a contract author for IGN. You possibly can comply with them on Twitter @ShinEyeZehUhh.

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