Newzoo: There are reasons why the market may still grow
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Newzoo: There are reasons why the market may still grow

Newzoo has just lately revealed its PC and Console Gaming Report 2024, offering invaluable perception into the present developments and challenges of the video games business.

And whereas layoffs and studio closures are the present headlines dominating the information cycle, there are reasons to be optimistic and methods to achieve success in the business, in case you apply the proper classes that the present panorama is educating us.

As an example, Newzoo’s lead analyst Tom Wijman factors to a development the information agency highlighted in the report, exhibiting declining playtime. However there’s extra to it than meets the eye.

“Despite the fact that it is declining, a bigger share of that smaller pie goes in direction of video games that are over six years outdated, or older still – so what does that imply when it comes to what time is out there in case you are creating or launching a brand new recreation?


Newzoo: There are reasons why the market may still grow
Tom Wijman, Newzoo lead analyst, video games

“This could, in our opinion, begin impacting the decisions of monetisation fashions recreation builders and publishers are pursuing. As a result of the reality is, this can be very troublesome to succeed as a dwell service recreation that primarily tries to grow by capturing individuals’s time, the logic being that in case you get individuals to play first, then they begin spending. And that is only a logical relationship, however what we needed to point out is simply how exhausting it’s to get into this market, since you are competing with video games which have been efficiently grabbing individuals’s consideration for over six years, in some instances even over ten years. And people video games are not going away, they’re really rising… At the identical time, it isn’t all doom and gloom.

“Inside that smaller phase of time, loads of video games are thought of very profitable. That’s still totally attainable, nevertheless it does influence what decisions to make. And that is the message that we needed to deliver with us.”

Wijman says that the share of playtime for newer video games was a fraction of the whole playtime final 12 months, even amongst the most profitable titles of 2023. Baldur’s Gate 3 acquired 0.6% of the whole playtime in 2023, and Starfield acquired 0.3%, for instance.

“Hogwarts Legacy revamped $1 billion and acquired 0.8% [while] Diablo 4, one in all the largest franchises on the market, acquired 1.4%,” Wijman continues. “In order that’s the level that we’re making an attempt to make: regardless that that pie when it comes to total playtime is sort of small, there’s completely loads of room to achieve success inside that area. Yearly there’s room and area for successes. [Helldivers 2] matches that concept of [success] popping out of just about nowhere. I do not suppose the expectations have been significantly excessive for it, nevertheless it simply hit the proper method at the proper time. It acquired picked up by the proper group of gamers and it turned very massive.”

Newzoo’s report highlights a really attention-grabbing development: there’s a group of gamers on the market all the time prepared to leap on the subsequent massive factor, and thus creating this impression of ‘in a single day success’ for some titles that get amplified by way of phrase of mouth significantly. Manor Lords has been the newest in a really lengthy checklist that would come with the likes of Palworld, Helldivers 2, Balatro and extra.

“There are these video games that do not match the pure moulds of what is going to be a hit for video games,” Wijman factors out. “They don’t seem to be in a AAA franchise, they are not made by or revealed by a AAA studio, they do not have very robust IP backing like a Hogwarts Legacy. Final 12 months you [also] had The Finals, Prepared or Not, BattleBit Remastered, these are video games that not less than for a time period captured individuals’s consideration.”


Newzoo checked out whether or not it was the identical individuals enjoying these scorching new titles as they got here out, and will show that, to a sure extent, it’s.

“There is a gaggle of gamers that are simply leaping from hype to hype, and that is really an important group in case you can attain these individuals,” Wijman says. “The early adopters are very lively of their engagement with video games media, with speaking about video games on Reddit and stuff like that – they suggest video games to their mates.

“To allow them to in a short time get the ball rolling. And we checked out what we name ‘payer overlap index’ – [it] implies that if somebody purchased a recreation, on this case we checked out Palworld, how more likely are they to purchase different well-liked video games? We checked out Enshrouded, Remnant 2, Get together Animals, The Finals, Baldur’s Gate 3, Deadly Firm, Prepared or Not… These are all video games that captured that zeitgeist momentarily. And it is large, it is eight to 16 occasions extra doubtless that individuals that purchased Palworld additionally purchased a few of these video games. So there’s that group that’s shifting from massive recreation to massive recreation.”

“Despite the fact that that pie when it comes to total playtime is sort of small, there’s completely loads of room to achieve success inside that area”

These breakout titles all share frequent traits, Wijman provides: they’re effectively made, centered titles that “successfully blur or construct on established gameplay,” have robust neighborhood assist, and sometimes fill in gaps left by AAA studios.

“Simply considering of some examples: Baldur’s Gate – fight RPGs do not get made by AAA studios anymore. Not for some time. In fact, the final one to achieve success with this sort of recreation was Larian Studios as effectively.

“BattleBit actually introduced these old style Battlefield vibes, having 64 – 200 gamers in the identical map with automobiles and all the things; they introduced that. The Finals is an enviornment shooter, which hasn’t actually been made for a very long time at AAA-level. Palworld did very well, it is a cliché, however [it’s] mainly Pokémon [and] survival. It is two issues that have been tremendous well-liked, they simply tied them collectively. And that is going very well. So there’s all the time some component of taking very established issues, particularly if they have been left by AAA so you are not competing with them, after which increase on that.”

He provides: “Breakout titles, and the way they obtain success, even in a more durable market, could be very telling.”


Going again to the declining playtime development, Wijman explains that it “does appear to be we’re bottoming out regardless that we’re not at the backside but.” However when it comes to alternatives, he notes that the decline in playtime hasn’t basically led to a decline in spending.

“Spending is a little bit of a special matter altogether however we’re not at the development that we have been throughout the pandemic. We’re not even at the development that we have been pre-pandemic. Again then, video games was still a development market; I might wrestle to name it that now.

“However not less than, the quantity of hours that are leaving gaming are not translated into the same drop in income. So that means that the folks that are leaving video games – or the hours that are leaving video games I ought to say, I do not know if it is folks that are leaving or individuals enjoying much less, most likely a little bit of each – hasn’t actually translated to much less spending. So the further hours that individuals had are going, however they’re still spending on video games. And that’s reassuring.”

“The quantity of hours that are leaving gaming are not translated into the same drop in income”

The variety of gamers can also be still rising, Wijman factors out, resulting from gamers in rising markets arriving en pressure. This is because of wider entry to gaming-capable units, the launch of recent content material, and the emergence of extra fee strategies that match native preferences. Wijman provides there are loads of alternatives to understand in rising territories if we “discover a higher option to serve them,” with video games that match what they wish to have interaction with and we transfer away from the identical tales video games have been telling for therefore lengthy.

“So these are all reasons to be optimistic, these are actual reasons why the market may still grow, regardless of the final 12 months and regardless of all the things that is occurred. In fact, I do need to say, with the quantity of layoffs final 12 months, and significantly the proven fact that all of it occurred at the identical time, loads of expertise could have left the business altogether.

“I am unable to say what which means for gaming content material in the coming years. But it surely actually will not be a constructive.”

You may download the full PC and Console Gaming Report 2024 on this page for more figures and analysis.

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