No Man’s Sky Goes Free to Play This Weekend to Celebrate Omega Expedition Launch
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No Man’s Sky Goes Free to Play This Weekend to Celebrate Omega Expedition Launch

No Man’s Sky goes free to play this coming weekend to have fun the launch of the Omega Expedition, which is available in an replace alongside myriad different modifications as we speak, February 15.

The Omega Expedition is free from February 15 at 6am Pacific / 9am Jap / 2pm UK on February 15 till 10am Pacific / 1pm Jap / 6pm UK on February 19, with Hi there Video games promising “no microtransactions, no free-to-play mechanics, simply an enormous universe to discover without spending a dime with your folks.”

Expeditions, that are timed occasions that set gamers on a particular path and mission, have additionally been revamped into the principle recreation as an alternative of solely being obtainable by means of a distinct mode.

The Omega Expedition was constructed as an ideal introduction for brand new gamers, Hi there Video games mentioned, however nonetheless comes with “the most effective rewards in any expedition to date”, akin to a brand new starship. This expedition will probably be obtainable for 4 weeks in whole, although No Man’s Sky can solely be downloaded without spending a dime throughout the first weekend.

“Within the virtually eight years since launch, by means of over 25 free updates, the No Man’s Sky universe has change into at occasions overwhelming in breadth and depth,” Hi there Video games mentioned. “Via a collection of fast missions and milestones, the Omega expeditions will information you thru the basics of base-building, buying and selling, house fight, lore and far, far more. Any progress you make will probably be retained in case you select to buy the sport and proceed your journey.”

Hi there Video games has additionally revamped the Atlas Path quest line with the Omega Replace, letting gamers commune with the Atlas and “honour it with a brand new Atlas workers, jetpack, and helmet”. A “big array” of procedurally generated quests have additionally been added to planets. The complete patch notes could be seen under.

The opposite updates talked about by Hi there Video games have included the robotic uprising-themed Singularity replace, the race-creating Echoes replace, and the corrupted world-creating Interceptor replace.

The developer has launched a number of updates for No Man’s Sky already, with Omega being the twenty eighth main free growth for the reason that recreation launched. One other latest replace, Waypoint, was mentioned to be the sport’s “greatest generational leap up to now”, Leviathan added time loops and house whales, and the Outlaws replace let gamers stay out their very own Han Solo-esque journey.

No Man’s Sky Omega / Replace 4.5 Patch Notes

FREE TRIAL

  • From February 15 to 19 your entire Omega Expedition will probably be open to everybody, even those that don’t personal the sport.
  • Discover hyperlinks to play without spending a dime throughout the No Man’s Sky web page of all main platform shops.

OMEGA EXPEDITION

  • Expedition Twelve, Omega, will start shortly and run for roughly 4 weeks.
  • Rewards embrace new posters; a novel Atlas-themed jetpack, the unique Atlas Sceptre Multi-Instrument; the Atlas Headshield helmet and the one-of-a-kind high-performance Starborn Runner starship.
  • This expedition invitations gamers previous and new to participate in a journey throughout the galaxy, exploring as they go and probing the recollections of the Atlas itself.
  • For gamers with out an current save, this expedition additionally features a tutorial to information you as you discover, making this the proper time to begin your journey.
  • PvP will default to off throughout this expedition.

EXPEDITION STRUCTURE

  • Expeditions can now be began from an current save, as nicely persevering with to be accessible by beginning a brand new recreation.
  • Main expedition rewards will proceed to be obtainable on all saves.
  • Gamers can select to start an expedition from a brand new terminal aboard the Area Anomaly.
  • Earlier than beginning the expedition, gamers are in a position to load this terminal with a alternative of things and packaged tools.
  • The expedition will then start as regular. Upon reaching the Area Anomaly, gamers will probably be in a position to retrieve these saved gadgets to assist them with their progress.
  • With an expedition in progress, gamers can use this terminal (or an possibility inside the principle menu) to freely change between persevering with the expedition or pausing it.
  • Pausing the expedition permits gamers to change again to their “main” save for that slot and dip out and in of the expedition as they want.
  • On the finish of an expedition, gamers will probably be in a position to return expertise and gadgets to their main save by way of the identical terminal used to begin the expedition. Alternatively, undesirable gadgets will probably be bought routinely and transformed to items or nanites as applicable.
  • All earned items, nanites and quicksilver will probably be routinely returned to your main save on completion of the expedition.
  • All discoveries will probably be routinely shared with the first save.
  • Bases will probably be shared to the first save on completion of the expedition.
  • On the finish of the expedition, further unit or nanite rewards will probably be awarded primarily based on different measures of progress, akin to Sentinels killed, phrases discovered or base components constructed.
  • At any time with an expedition in progress, gamers can create a replica of their main Multi-Instrument or starship, permitting them to carry their very own tools to the expedition or return thrilling finds again to their main save. This course of is begun on the identical terminal used to begin an expedition.
  • Your historic progress on expeditions is now logged throughout the Catalogue web page.

PIRATE DREADNOUGHT

  • Gamers can now drive the mighty pirate dreadnought capital ships to give up by destroying all of their defences or taking them to the brink of destruction.
  • Take no mercy and destroy the pirates anyway to declare the same old bounty, or dock with the dreadnought to communicate with its captain.
  • Demand tribute from the pirate captain, or seize their vessel as your personal capital ship.
  • The dreadnought has a novel hangar and bridge, distinct from common civilian freighters.

TWITCH CAMPAIGN

  • A brand new bundle of Twitch drops will start shortly. Enroll and hyperlink your platform accounts on the Twitch Drops web page, then tune in to Twitch to earn unique base components, high-tech starships, fireworks, look modifications, and extra.

NEW MISSIONS

  • Planetary NPCs will now often provide procedurally generated missions, tailor-made to the planet they discover themselves on.
  • The Atlas Path missions have been reworked for readability and robustness, fixing a variety of textual content and different points.
  • Gamers who’ve accomplished the Atlas Path now have entry to a repeating mission with which they’ll earn nanites and extra phrases within the Atlas language.
  • Gamers who decline the Atlas on the finish of the Atlas Path are actually awarded their very own counterpart title and expertise to these awarded for accepting its request.
  • As soon as begun, the Atlas Path is now all the time obtainable on the Galaxy Map with out having to particularly request coordinates from Specialist Polo.
  • The visible results within the last Atlas Station have been considerably improved.
  • Black Holes are actually all the time obtainable on the Galaxy Map with out having to particularly request coordinates from Specialist Polo.
  • The visibility of the varied Galaxy Map paths has been improved, notably when in free-look mode.
  • Gamers can now save whereas aboard Atlas Stations.
  • Fastened a uncommon difficulty that would trigger some mission brokers aboard outlaw stations to run out of accessible missions.
  • Dwelling Pearls are actually often requested because the goal merchandise for some missions on the Nexus.

QUALITY OF LIFE

  • Teleporters have been added to the Area Anomaly, permitting fast entry to the Multi-Instrument Salvage Station on the higher balcony.
  • Terrain manipulation round buried objects or buildings has been made simpler, permitting edits to be made even when circuitously aimed on the terrain itself.
  • Planetary charts main to archeological dig websites are actually obtainable from the Area Station Cartographer.
  • Portal glyph addresses are actually listed for all classes of marvel, not only for planets.
  • The galaxy the place the invention was discovered is now listed for all classes of marvel.
  • Storage Containers could be now snapped instantly to massive base rooms, permitting them to be accessed from inside.
  • Fastened a difficulty that affected a variety of Timber, Fibreglass and Stone base components, stopping them from being swapped utilizing the “Swap Half” possibility within the construct menu.
  • Autophage NPCs now have an opportunity to equip their very own distinctive procedurally generated workers.
  • Numerous new biscuit-based cooking recipes have been added.
  • Fastened a difficulty that prevented some Voyager expedition reward components from being constructed in freighter bases.
  • Hostile planetary flora now present a marker for a short while after damaging the participant.
  • Know-how modules are actually filtered out from the checklist when deciding on gadgets to course of in a refiner, as these can by no means be refined.
  • After dying on a planet, gamers are actually respawned with a minimal degree of hazard safety, stopping a loop of repeated dying.
  • The autosave timer is now reset when gamers make a guide save, stopping the autosave and restore level from being too related.
  • Beforehand visited Expedition Rendezvous places are actually listed in each house station teleporter.
  • The terrain deposit label will now counsel biking to the Terrain Manipulator if relevant.
  • The Evaluation Visor UI now contextually switches between the Customized Marker and Scanning tip as applicable.
  • The grid view within the Catalogue can now be scrolled with the mousewheel.
  • The construct menu will now routinely shut after deploying an Exocraft Geobay, per different planetary deployables.
  • The development price of chairs has been lowered, eradicating the necessity for Star Silk.
  • The Nutrient Processor icon is now proven on the compass, making it simpler to discover after deploying on a planet.
  • A cockpit readout message has been added for launch thruster standing, exhibiting progress in direction of ignition (or any relevant gas or injury errors).
  • Digicam shake results are actually dampened if the participant doesn’t have full management over their character, eg whereas utilizing the UI or an interactable object.
  • When utilizing world-relative easy stick motion in VR, the sticks now additionally management motion whereas jetpacking.
  • An possibility has been added for VR gamers to take away the spotlight impact on interactable objects.
  • A variety of enhancements have been made to interacting with objects which have a value related to interplay, making the method extra clear and per different related components of the UI.
  • Expedition Milestones that award starship or Multi-Instrument stock slots now award these slots instantly, related to Exosuit slots, and not require a visit to the Area Station to declare.
  • A variety of textual content readability enhancements have been made to the textual content on the Set up New Stock Slot display screen.

MISSION UI

  • A variety of enhancements have been made to the best way during which missions show hints within the bottom-right notification space.
  • When a number of missions or conditions try to show a touch, gamers can now manually cycle by means of all of the obtainable hints, stopping clashes from hiding info. Your presently chosen mission will now all the time be obtainable.
  • Gamers can now cycle by means of the obtainable hints and go away no trace on show, quickly hiding them.
  • Fastened a variety of consistency points that would trigger mission notifications that have been making an attempt to direct gamers to particular pages throughout the UI to fail to open the right web page.
  • A variety of system and particular enhancements have been made to the pacing and show of common, non-mission-related trace messages. This ought to end in fewer messages over prolonged intervals of play, and fewer tutorial-related hints for skilled gamers.
  • Fastened a variety of points that would trigger the chosen mission to be modified after warping or reloading.
  • Fastened a variety of points that would trigger the lively mission to be modified or an surprising mission to be re-selected after finishing a secondary exercise that used the mission system.
  • Fastened a difficulty the place pinning a recipe or restore may fail to appropriately choose that because the lively mission.
  • Fastened a difficulty that might stop the participant’s manually chosen stock web page from all the time being forgotten and reset to the Exosuit when contained in the starship or Exocraft.
  • If a mission trace is presently suggesting use of an merchandise, and that merchandise is accessible, then opening the stock will default to the suitable web page for that merchandise.
  • Fastened a uncommon difficulty affecting some older save video games that prevented mission hints from displaying as anticipated.
  • The starship summoning trace is not displayed if the ship is unable to take off.
  • Fastened a variety of points affecting the show of the trace to get better gadgets out of your grave.
  • Fastened a variety of points affecting the show of the varied hints about excessive planetary situations.
  • A touch is now proven when making an attempt to recruit an natural frigate whereas your fleet is at max capability.
  • Missions which are directing gamers in direction of their freighter base will now show their icon appropriately within the teleporter UI.
  • Expedition Milestones are actually prioritised within the pool of secondary missions within the log, making your present milestone simpler to discover.
  • Mission hints are actually seen whereas the buying and selling UI is open.
  • The icons for numerous hints on the Area Anomaly (e.g. about extra nanites or unredeemed rewards) have been improved.
  • Fastened a difficulty that allowed hints about outlaw methods and stations to show whereas aboard the Area Anomaly.
  • Fastened a difficulty that prevented the show of the low defend warning throughout the mission to save a freighter from pirates.
  • Fastened a difficulty that triggered non-target gadgets to be displayed throughout a Goal Sweep in the event that they occurred to share an icon with the precise goal.
  • Off-screen indicators displayed throughout a profitable Goal Sweep are actually displayed nearer to the centre of the display screen, making it simpler to detect precisely the place the thing in query is, notably if it’s at a vertical offset from the participant.
  • Fastened a bug that would stop some mission-critical markers from displaying their off-screen indicator.
  • Fastened a difficulty that would trigger duplicate or pointless mission markers to show on the Galaxy Map.
  • When a mission is requesting a substance present in planetary terrain deposits, the visibility within the Evaluation Visor of the related deposit has been elevated.
  • When a mission is requesting {that a} particular merchandise be crafted, that merchandise is now positioned appropriately and highlighted throughout the crafting popup.
  • A variety of textual content and readability enhancements have been made to the pinned crafting steering for crafted recipes and expertise, notably when in search of substances that may be harvested from planetary objects.
  • Pinned crafting steering now extra explicitly factors gamers in direction of the refiner when in search of supplies which are extra simply refined than crafted or bought.
  • If a mission is requesting an merchandise be refined, that merchandise is now highlighted within the refiner enter popup.
  • When missions show a touch a couple of specific entry within the information, that entry is now highlighted throughout the Catalogue.

MISSION FIXES

  • Fastened a variety of uncommon blockers and move points throughout numerous missions when talking to Nada, Polo or different Area Anomaly inhabitants.
  • Fastened a variety of uncommon circumstances the place missions might be blocked, or advance incorrectly, within the occasion {that a} planetary constructing failed to load.
  • Fastened a uncommon blocker within the Hint of Metallic mission if gamers lose their drone shell earlier than speaking to Iteration Tethys.
  • Fastened a uncommon blocker within the Hint of Metallic mission the place gamers couldn’t advance the varied dialogue choices.
  • Fastened a variety of uncommon blockers that would happen if gamers delete their very own base whereas in the midst of the base-building tutorial.
  • Fastened a uncommon blocker that would happen throughout the 16/16 mission when making an attempt to journey by way of the Portal community.
  • Fastened a difficulty that would trigger flickering UI or overly lively trace messages when deleting planetary charts out of your stock.
  • Fastened a difficulty that triggered missions to give incorrect directions whereas gamers are aboard the Area Anomaly and their mission goal is in a distinct system.
  • Fastened a variety of textual content points in missions taken from an area station itemizing agent.
  • Fastened a variety of textual content points within the The Settlers mission.
  • Fastened a variety of textual content points within the stock growth tutorial mission.
  • Fastened a difficulty that triggered the Autophage corrupted sentinels mission to show incorrect goal numbers.
  • Fastened a difficulty that triggered some textual content to incorrectly reference pinning or trace at pinning in inappropriate conditions.
  • Fastened a big variety of textual content and readability points across the transition from the Area Anomaly to the Artemis missions if the participant skipped the tutorial, both by way of the choices menu, by enjoying Artistic Mode, or by changing their expedition save to a standard mode one.
  • Fastened a variety of uncommon points that would happen when studying phrases to calibrate Artemis’ translator.
  • Fastened a mission-related difficulty that would trigger occasional stuttering.
  • Fastened a variety of points that would have an effect on the Below a Insurgent Star mission if gamers fled the outlaw station mid-mission.
  • Fastened a textual content difficulty that would trigger some missions to show a NEW MISSION quite than NEW OBJECTIVE notification when their goal modifications.
  • Fastened a uncommon difficulty that would trigger some mission steps that require use or restore of a expertise within the participant’s stock to fail to use the right icon.
  • Fastened a difficulty within the numerous artefact excavation missions from the house station listings agent that triggered the mission to skip the directions for finding the dig website.
  • The icon readability when a mission trace requests that gamers dig for historic keys has been improved.
  • Fastened a variety of uncommon blockers within the base Overseer and Agricultural Analysis missions.
  • Fastened a variety of points throughout the base Scientific Analysis mission whereas making an attempt to discover a appropriate Korvax scientist to rent.
  • Fastened a variety of points throughout the base Weapons Analysis mission whereas making an attempt to discover a appropriate Vy’eager armourer to rent.
  • Fastened a variety of points throughout the base Agricultural Analysis mission whereas making an attempt to discover a appropriate Gek farmer to rent.
  • Fastened a variety of points throughout the base Exocraft Technician mission that would happen when making an attempt to undertake the mission within the Nautilon or the Minotaur.
  • Fastened a difficulty that would have an effect on the Exocraft Technician missions when being requested to acquire gold to set up Exocraft expertise.

BUG FIXES

  • Fastened a reminiscence leak associated to audio methods.
  • Launched a big memory-related optimisation.
  • Fastened a crash associated to freighter concentrating on methods.
  • Fastened an Xbox-specific crash.
  • Fastened a crash associated to enter.
  • Fastened a uncommon crash that would happen when utilizing hold-type interactions.
  • Fastened a uncommon crash associated to rendering discoveries and wonders.
  • Fastened a difficulty that would trigger texture-streaming issues on PlayStation platforms.
  • Fastened a uncommon crash attributable to reminiscence trampling.
  • Fastened a uncommon crash associated to navigation.
  • Fastened a softlock that would happen when interacting with NPCs.
  • Fastened a uncommon difficulty that would trigger unclaimed dwelling ships to flip into standard deserted ships.
  • Fastened a difficulty that would trigger some hostile starships or freighter elements to change into invulnerable.
  • Fastened a difficulty that triggered participant companions to transfer overly quick when in indoor environments such because the Area Anomaly.
  • Fastened a difficulty that triggered digicam glitches when answering the starship communicator when utilizing the third-person digicam.
  • Fastened a difficulty that triggered Exocraft to have incorrect collision.
  • Fastened a difficulty that would permit massive rooms to snap to doorways that have been already snapped to corridors.
  • Fastened a difficulty with digicam angles for some interactable base objects that would trigger the digicam to embed itself in partitions or the terrain.
  • Fastened a difficulty that would stop icons from being appropriately utilized to tritium-rich asteroids when scanning for gas in house.
  • Fastened a big visible difficulty that affected the rendering of some climate results, notably tornadoes.
  • Fastened a difficulty which may trigger animation jitter for some two-legged flying creatures.
  • Fastened a visible glitch that would trigger popping throughout the loading starfield.
  • Fastened a visible difficulty that would stop the cloaking machine impact from making use of to some Multi-Instruments.
  • Fastened a variety of points with the cloaking machine impact in multiplayer.
  • Fastened a variety of visible points when replicating starships in multiplayer.
  • Fastened a variety of visible points with Multi-Instrument muzzle results in multiplayer.
  • Fastened a variety of visible points with the lighting results on participant jetpacks.
  • Fastened a variety of visible points with capes in multiplayer.
  • Fastened a visible difficulty with the glow on some exploration-class starships.
  • Fastened a uncommon difficulty affecting sky rendering.
  • Fastened a variety of points with the acquisition move for Atlantid-class Multi-Instruments.
  • Fastened a difficulty that triggered some oxygen-rich crops to have overly massive collision volumes.
  • Fastened a difficulty with the Report Base UI that prevented textual content from being translated into different languages than English.
  • Fastened a difficulty that triggered some A-class Sentinel Multi-Instruments to outdamage the S-class model.
  • Fastened a variety of AI navigation points.
  • Fastened a variety of points associated to saving the state of varied interactive objects akin to refiners and useful resource extractors.
  • Fastened a variety of points with Sentinel Hardframe items that would trigger them to fall beneath the terrain.
  • Fastened a difficulty that would stop activated variations of drugs akin to copper or indium from being appropriately listed when viewing planets on the invention web page.
  • Fastened an animation glitch that would happen when operating up-hill with a one-handed Multi-Instrument.
  • Fastened a difficulty that would permit complicated crafting timber to exceed the bounds of the display screen.
  • Fastened a difficulty that allowed some mouse-only motion modes to be chosen whereas utilizing the pad.
  • Fastened a difficulty that would permit the starship HUD to render the planetary readout when not in house.
  • Fastened a variety of textual content points within the Catalogue when searching refiner and cooking recipes.
  • Fastened a difficulty within the catalogue that triggered all of the entries on the web page to re-animate regardless of the web page not being modified.
  • Fastened an audio difficulty that would trigger footstep sounds on the house station to flip right into a high-pitched whine.
  • Fastened a difficulty that would go away a lingering warning in regards to the launch thrusters being out of gas after they’ve been refuelled.
  • Fastened a difficulty that would trigger some smuggler NPCs to provide NipNip buds for an absurd variety of nanites.
  • Fastened a variety of collision points round frigate cargo bays.
  • Fastened a difficulty that prevented some decals from making use of appropriately to companion customisation choices.
  • Fastened a difficulty that incorrectly hid some NPCs on house stations.
  • Fastened a difficulty that triggered smuggled items to have their contraband pricing inverted, making their promote worth incorrectly low in non-pirate methods.
  • Fastened a difficulty that would permit the starship to fireplace when clicking rapidly by means of textual content after answering the communicator, inflicting a probably hostile response from anybody inadvertently hit.
  • Fastened a difficulty that would stop house jellyfish from spawning.

Ryan Dinsdale is an IGN freelance reporter. He’ll discuss The Witcher all day.

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