No Man’s Sky’s Massive ‘Worlds Part 2’ Update Adds Billions of New Solar Systems and Trillions of New Planets
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No Man’s Sky’s Massive ‘Worlds Part 2’ Update Adds Billions of New Solar Systems and Trillions of New Planets

No Man’s Sky developer Howdy Video games has unveiled the Worlds Part 2 replace, which it says “permits us to push the boundaries of our engine with new expertise.”

Chief developer Sean Murray stated the replace provides billions of new photo voltaic methods and trillions of new planets to the procedurally generated area sport, in addition to new biomes and terrains.

“I’ve been engaged on a brand new terrain system for a short time now,” Murray stated. “Terrain is extra detailed and way more various with enormous mountains and these huge options. I’m genuinely at my happiest engaged on these items.”

The replace additionally brings with it gasoline giants, that are 10 occasions greater than No Man’s Sky’s current greatest planet. “It’s really end-game stuff to discover them with enormous storms that rage throughout the floor,” Murray stated.

He continued: “New tech permits oceans that may be a number of kilometers deep. A brand new lighting system makes them look so completely different. New caustics, mild shafts and the deeper that you just discover the darker it will get. I’ve had these moments the place you’re exploring and all of the sudden some enormous creature comes into view and it’s simply unbelievable.

“Each factor of our lighting has been rewritten. Shadows present extra particulars, mild glints by the leaves, caves are darkish and immersive. Oceans now replicate the clouds and stars to create these stunning sunsets and evening skies.

“Water reacts bodily to the world round it. Creatures wade by it. There’s little dimples within the rain, and there are giant waves as ships fly overhead. Typically there’s these moments the place a ship simply flies previous the nonetheless ocean and the water ripples beneath and it’s simply so peaceable to observe.

“Within the depths of the ocean and on land there’s these new creatures to find. I believe we’ve gone in all probability weirder than ever earlier than. Whenever you land on a planet all of the tech combines to create an emotion, that feeling of figuring out that nobody has ever been on this world earlier than. I believe it’s what makes this sport actually particular.

“There’s tons of new gameplay too. There’s this enormous quest that ties collectively some strands that we’ve been constructing for years. We’ve received an expedition that takes you on a tour of all the brand new worlds that we’re constructing and it’s received some unbelievable rewards.

“That is our ninth 12 months since launch. I believe we’re doing issues that the neighborhood in all probability by no means thought would occur. I actually can’t await individuals to play.”

In November, Howdy Video games hailed No Man’s Sky hitting a ‘very constructive’ Steam person evaluation person ranking for the primary time, eight years after the sport’s controversial launch was slammed by gamers.

No Man’s Sky launched in August 2016 on PS4 and PC to tens of 1000’s of unfavorable critiques on Steam, with gamers complaining about damaged guarantees and a scarcity of significant content material, notably on the multiplayer aspect. The sport rapidly settled on the dreaded ‘overwhelmingly unfavorable’ Steam person evaluation ranking, a transparent signal to anybody who visited its Steam web page that one thing was very fallacious.

However Guildford, England-based Howdy Video games has continued to replace No Man’s Sky over time, enhancing participant sentiment to the purpose the place it’s now thought of excellent. It took two years to hit ‘blended,’ then one other three to hit ‘largely constructive.’ On the time, 5 years after launch, Tim Woodley, Head of Publishing at Howdy Video games, defined how arduous it was to claw again Steam person critiques from such a low base.

As Howdy Video games continues to work on No Man’s Sky, it’s growing its subsequent sport, Mild No Fireplace. It is about journey, constructing, survival and exploration collectively, set on a fantasy planet the dimensions of Earth.

Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You may attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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