Nvidia lastly revealed their next-generation RTX 50-series graphics playing cards at CES 2025, with some massive efficiency enhancements anticipated due to the brand new Blackwell structure. However since 2020 and the launch of the RTX 20 collection, Nvidia has been engaged on and increasing its vary of AI enhancements as a part of its DLSS suite of unique options, with its newest iteration, (*4*), set to propel each new and older GPUs ahead.
DLSS 4’s largest new characteristic is one which might be unique to the brand new RTX 50-series GPUs. Multi Body Era is the following step within the Body Era race that Nvidia kicked off with the RTX 40-series vary. As an alternative of simply injecting a single, AI-generated body between two historically rendered one, Multi Body Era now affords as much as 4 AI-generated frames to be inserted, considerably growing a sport’s body charge. Nvidia says that its new GPUs can ship practically eight instances extra efficiency than “brute-force” rendering, however how properly every generated body appears and the way this impacts enter latency has but to be decided.
Digital Foundry was given entry to an engineering pattern of the RTX 5080 and restricted time to check Multi Body Era in Cyberpunk 2077 and got here away impressed with each the picture high quality and fluidity of the expertise.
Maybe extra fascinating are the DLSS 4 enhancements that might be supported on all of Nvidia’s RTX GPUs. Nvidia has up to date its transformer mannequin that powers DLSS Tremendous Sampling, Ray Reconstruction, and DLAA for the primary time, shifting away from its earlier convolutional neural networks strategy. What this implies is that its newer mannequin is more proficient at figuring out elements of a rendered picture which might be necessary and with extra granularity, providing up extra steady upscaling and ray-tracing high quality in consequence.

DLSS Tremendous Decision (Nvidia’s AI-enhanced upscaling resolution), Ray Reconstruction, and DLAA might be bettering due to this improve throughout all RTX {hardware}, beginning with the RTX 20 collection. Nvidia can also be including the flexibility to modify between particular DLSS releases from inside its GeForce Expertise software within the close to future, which beforehand needed to be manually completed for every sport should you wished to experiment with newer DLSS variations that hadn’t been patched in by builders. This will doubtlessly give some new life to older {hardware}, at the very least from an image-quality standpoint.
There is no query that the headline characteristic for DLSS 4 is the one which solely works on Nvidia’s newest and biggest {hardware}, which begins transport later this month and might be supported in over 75 video games and apps instantly. However in contrast to the replace for Body Era with the RTX 40 collection launch, there’s much more to get enthusiastic about for the numerous extra already on Nvidia’s platform.