
Mike Dailly, one of many designers for the unique GTA and a co-founding member of Rockstar North, stated Rockstar made the best resolution to delay GTA 6 after seeing the upcoming sport’s most up-to-date trailer. Dailly made the feedback on Bluesky, the place he additionally praised the event crew for not giving into greed and releasing a sport that the studio knew might be improved.
Dailly stated Rockstar undoubtedly knew GTA 6 would’ve bought exceptionally nicely even when it launched in a less-than-ideal state and referred to as the studio’s option to delay it for additional polish “spectacular.”
“Now that is extra prefer it,” Dailly stated in his post. “That surroundings is beautiful, and issues are transferring a lot better… Even when they’d launched it damaged, it’d nonetheless have bought massively. So it is much more spectacular they took the choice to delay it. Kudos.”
“Many people are sufficiently old to recollect the debacle that Frontier: Elite II had on the PC, the place greed acquired in the best way,” Dailly continued.
Frontier: Elite II launched in 1993, and whereas the house fight simulator obtained common vital reward, it suffered from a number of, usually game-breaking bugs on PC. Even those that bear in mind it fondly recall how a few of its important options did not work accurately, resembling (*6*).
Rockstar did not publicly give a purpose for GTA 6’s delay after the announcement. Nonetheless, as Dailly famous, the latest model of Vice Metropolis seems crisper, and its inhabitants, from GTA 6’s main characters to seemingly unimportant NPCs, transfer extra naturally–in the in-game cutscenes, at least–compared to the primary time Rockstar confirmed the sport off.
GTA 6’s new launch date is Might 26, 2026, for PlayStation 5 and Xbox Sequence X|S. A PC model of GTA 6 has not been introduced, however is predicted at a later, unspecified date.
